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Add auto-mapping / map memory.
[plomrogue] / src / server / run.c
index 70a663c1761e59d0a4825df55b07b26eada32fb7..ecfae2bc4d7ed4dea0f3067b970f36b920f0ffad 100644 (file)
@@ -18,7 +18,7 @@
 #include "../common/try_malloc.h" /* try_malloc() */
 #include "ai.h" /* ai() */
 #include "cleanup.h" /* unset_cleanup_flag() */
-#include "god_commands.h" /* parse_god_command_1arg() */
+#include "god_commands.h" /* parse_god_command_1arg(),parse_god_command_2arg()*/
 #include "hardcoded_strings.h" /* s */
 #include "io.h" /* io_round(), save_world() */
 #include "things.h" /* Thing, get_thing_action_id_by_name(), get_player() */
@@ -33,19 +33,14 @@ static uint8_t set_char_by_string_comparison(char * string, char * comparand,
 /* Return 1 on world.exists, else 0 and err_line() appropriate error message. */
 static uint8_t player_commands_allowed();
 
-/* Parse player command "tok0" with no argument to player action, comment on
- * invalidity of non-zero "tok1" (but do not abort in that case).
- */
-static uint8_t parse_player_command_0arg(char * tok0, char * tok1);
+/* Parse player command "tok0" with no argument to player action. */
+static uint8_t parse_player_command_0arg(char * tok0);
 
 /* Parse player command "tok0" with one argument "tok1" to player action. */
 static uint8_t parse_player_command_1arg(char * tok0, char * tok1);
 
-/* Parse/apply command "tok0" with argument "tok1" and test the line for further
- * tokens, commenting on their invalidity (but don't abort on finding them).
- */
-static uint8_t parse_command_1arg(char * tok0, char * tok1);
-
+/* Parse/apply command "tok0" (read further tokens as necessary). */
+static uint8_t parse_command(char * tok0);
 
 /* Compares first line of server out file to world.server_test, aborts if they
  * don't match, but not before unsetting the flags deleting files in the server
@@ -87,7 +82,7 @@ static uint8_t player_commands_allowed()
 
 
 
-static uint8_t parse_player_command_0arg(char * tok0, char * tok1)
+static uint8_t parse_player_command_0arg(char * tok0)
 {
     struct Thing * player = get_player();
     if (!strcmp(tok0, s[S_CMD_WAIT]) || !strcmp(tok0, s[S_CMD_PICKUP]))
@@ -97,7 +92,6 @@ static uint8_t parse_player_command_0arg(char * tok0, char * tok1)
             player->command = get_thing_action_id_by_name(tok0);
             player->arg = 0;
             turn_over();
-            err_line (NULL != tok1, "No arguments expected, ignoring them.");
         }
         return 1;
     }
@@ -141,18 +135,30 @@ static uint8_t parse_player_command_1arg(char * tok0, char * tok1)
 
 
 
-static uint8_t parse_command_1arg(char * tok0, char * tok1)
+static uint8_t parse_command(char * tok0)
 {
-    char * tok2 = token_from_line(NULL);
-    if (   parse_player_command_1arg(tok0, tok1)
-        || parse_god_command_1arg(tok0, tok1));
+    if (parse_player_command_0arg(tok0))
+    {
+        return 1;
+    }
     else
     {
-        return 0;
+        char * tok1 = token_from_line(NULL);
+        if (tok1 && (   parse_player_command_1arg(tok0, tok1)
+                     || parse_god_command_1arg(tok0, tok1)))
+        {
+            return 1;
+        }
+        else
+        {
+            char * tok2 = token_from_line(NULL);
+            if (tok2 && parse_god_command_2arg(tok0, tok1, tok2))
+            {
+                return 1;
+            }
+        }
     }
-    char * err = "But one argument expected, ignoring further arguments.";
-    err_line (NULL != tok2, err);
-    return 1;
+    return 0;
 }
 
 
@@ -201,7 +207,6 @@ static void turn_over()
                 ai(thing);
             }
             thing->progress++;
-
             struct ThingAction * ta = get_thing_action(thing->command);
             if (thing->progress == ta->effort)
             {
@@ -247,17 +252,11 @@ extern void obey_msg(char * msg, uint8_t do_record, uint8_t do_verbose)
     }
     set_err_line_options("Trouble with message: ", msg, 0);
     char * msg_copy = strdup(msg);
-    if (msg[0] == 'm')
-    {
-        int a = 5;
-        a = a;
-    }
     char * tok0 = token_from_line(msg_copy);
     if (NULL != tok0)
     {
-        char * tok1 = token_from_line(NULL);
-        if (    parse_player_command_0arg(tok0, tok1)
-            || (tok1 && parse_command_1arg(tok0, tok1)))
+
+        if (parse_command(tok0))
         {
             if (world.exists)
             {
@@ -268,6 +267,8 @@ extern void obey_msg(char * msg, uint8_t do_record, uint8_t do_verbose)
                 save_world();
                 record_msg(msg);
             }
+            char * tokplus = token_from_line(NULL);
+            err_line(NULL != tokplus, "Too many arguments, ignoring overflow.");
             free(msg_copy);
             return;
         }