-/* Wrapper around init_win() that reads the desired window size from a file
- * at the path prefixing the provided win name "w_name" with "config/Win_".
- * "f" is the window drawing function (Win._draw()).
- */
-extern struct Win init_win_from_file(struct World * world, char * w_name,
- void (* f) (struct Win *));
+/* Puts an identifier on each window, interfaces to its config file data. */
+struct WinConf
+{
+ char id;
+ struct Win * win;
+ char * title;
+ int16_t height;
+ int16_t width;
+ void (* draw) (struct Win *);
+};
+
+
+
+/* Create/initialize (from config files)/free Winconf / Win structs. */
+extern void create_winconfs(struct World * world);
+extern void init_winconfs(struct World * world);
+extern void free_winconfs(struct World * world);
+extern void init_wins(struct World * world);
+extern void free_wins(struct World * world);
+
+
+
+/* Reload windows in order and sizes defined in win config. */
+extern void reload_win_config(struct World * world);
+
+
+/* Get WinConf identified by winconf->id == "id", or that winconf's ->win. */
+extern struct WinConf * get_winconf_by_id(struct World * world, char id);
+extern struct Win * get_win_by_id(struct World * world, char id);
/* Toggle windows in world->wins in the order desribed by the first line of
- * config/toggled_win_order, wherein each character may correspond to one
- * hardcoded window.
+ * config/windows/toggled_win_order, wherein each character may correspond to
+ * one hardcoded window.
*/
extern void sorted_wintoggle(struct World * world);