struct WinMeta {
+ WINDOW * screen;
+ WINDOW * pad;
+ uint16_t pad_offset;
struct Win * chain_start;
struct Win * chain_end;
struct Win * active;
- int height;
- int width; };
+ uint16_t width;
+ uint16_t height; };
struct Win {
struct Win * prev;
struct Win * next;
- int width;
- int height;
- WINDOW * curses_win;
- char border_left;
- char border_down;
+ uint16_t startx;
+ uint16_t starty;
+ uint16_t width;
+ uint16_t height;
+ WINDOW * curses;
char * title;
void (* draw) (struct Win *);
void * data; };
-struct yx {
- int y;
- int x; };
-
-struct Corners {
- struct yx tl;
- struct yx tr;
- struct yx bl;
- struct yx br; };
-
-struct WinMeta init_win_meta (WINDOW *);
-struct Win init_window (struct WinMeta *, char *);
-void append_window (struct WinMeta *, struct Win *);
-void suspend_window (struct WinMeta *, struct Win *);
-struct yx place_window (struct WinMeta *, struct Win *);
-void update_windows (struct WinMeta *, struct Win *);
-void destroy_window (struct Win *);
-void draw_window(struct Win *);
-void draw_windows (struct Win *);
-void draw_windows_borders (struct Win *, struct Win *, struct Corners *, int);
-void draw_window_borders (struct Win *, char);
-void draw_all_windows (struct WinMeta *);
-void resize_window (struct WinMeta *, char);
-void cycle_active_window (struct WinMeta *, char);
-void shift_window (struct WinMeta *, char);
+extern struct WinMeta init_win_meta (WINDOW *);
+extern struct Win init_window (struct WinMeta *, char *, void *, void *);
+extern void append_window (struct WinMeta *, struct Win *);
+extern void suspend_window (struct WinMeta *, struct Win *);
+extern void draw_all_windows (struct WinMeta *);
+extern void resize_active_window (struct WinMeta *, uint16_t, uint16_t);
+extern void cycle_active_window (struct WinMeta *, char);
+extern void shift_active_window (struct WinMeta *, char);
+extern void reset_pad_offset (struct WinMeta *, uint16_t);