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Server/C: In actor_pick(), pick highest ID'd item in stack of many.
[plomrogue]
/
confclient
/
interface_conf
2014-12-07
Christian Heller
Client: Shorten waiting-for-server message in "Items...
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2014-12-07
Christian Heller
Client: Be verbose about waiting for server input for...
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2014-12-06
Christian Heller
Client: Remove redundant map scrolling code.
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2014-12-06
Christian Heller
Client: Drop now redundant map centering systems.
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2014-12-06
Christian Heller
Add "look" mode to query things on any cell via new...
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2014-11-21
Christian Heller
Display stack of things player is standing on.
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2014-11-13
Christian Heller
Client: Remove unused "active window's keys" window...
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2014-11-07
Christian Heller
Client: Change default window config.
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2014-11-07
Christian Heller
Client: Restructure passing of keybinding manipulation...
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2014-11-07
Christian Heller
Client: Further simplify display of available keybindings.
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2014-11-07
Christian Heller
Client: Simplify display of available keybindings.
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2014-08-03
Christian Heller
Add command to let the AI decide player's next move.
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2014-07-08
Christian Heller
Client: Add auto-center of map on player each new turn...
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2014-05-14
Christian Heller
Client: Use 'D' for item drop, standardize across inter...
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2014-04-16
Christian Heller
Client: Change default window config to focus on map...
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2014-04-16
Christian Heller
Client: Change default window config to widen map window.
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2014-04-16
Christian Heller
Make grids hexagonal, remove all diagonal movement...
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2014-04-06
Christian Heller
Client: Fit interface_conf to new config file style...
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2014-03-18
Christian Heller
Client: Minor re-configuration of default window geometry.
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2014-03-18
Christian Heller
In the client, different modes of treating linebreaks...
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2014-03-10
Christian Heller
Removed scoring.
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2014-02-05
Christian Heller
Added diagonal movement, with a 1.4 penalty.
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2014-01-23
Christian Heller
Read interface config from one file (which can be set...
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