2016-03-13 |
Christian Heller | TCE: Add help system infrastructure. |
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2016-03-13 |
Christian Heller | TCE: Fix "allowed" tests on player actions. |
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2016-03-13 |
Christian Heller | TCE: Minor refactorings, fixes; AI: treat unknown field... |
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2016-03-13 |
Christian Heller | TCE: Add movement sound mapping. |
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2016-03-13 |
Christian Heller | TCE: Add hunting AI. |
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2016-03-13 |
Christian Heller | TCE: Fix fov_map bugs; remove "wait" strategy for fleeing. |
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2016-03-13 |
Christian Heller | TCE: Add fleeing AI. |
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2016-03-12 |
Christian Heller | TCE: Creatures may suck resources from other creatures. |
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2016-03-12 |
Christian Heller | TCE: Add spawning of other creatures. |
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2016-03-12 |
Christian Heller | TCE: Transform non-player creatures dying into "X"... |
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2016-03-12 |
Christian Heller | TCE: Make internal water reservoir commandable world... |
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2016-03-12 |
Christian Heller | TCE: Generalize test for death by hunger/dehydration. |
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2016-03-12 |
Christian Heller | TCE: Set up scenario-specific AI. |
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2016-03-12 |
Christian Heller | TCE: Fix bug of T_STOMACH, T_KIDNEY overwritten by... |
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2016-03-12 |
Christian Heller | TCE: Eat on every wall attack, not just on successful... |
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2016-03-12 |
Christian Heller | TCE: Lessen hunger / thirst growth speed. |
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2016-03-12 |
Christian Heller | TCE: Add stomach, kidney, death by hunger and dehydration. |
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2016-03-11 |
Christian Heller | TCE: Refactor, and refine, dying. |
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2016-03-11 |
Christian Heller | TCE: Ground under water may erode, leaving deadly holes. |
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2016-03-11 |
Christian Heller | TCE: Refactor eating. |
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2016-03-11 |
Christian Heller | TCE: Refactor calc_effort. |
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2016-03-11 |
Christian Heller | TCE: Replae hard-coded height values with height map. |
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2016-03-11 |
Christian Heller | TCE: Refine water cycle. |
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2016-03-11 |
Christian Heller | TCE: Fluid trickles down into earth, dirt; re-surfaces... |
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2016-03-11 |
Christian Heller | TCE: Fix actor_move bug (separation of bowel filling... |
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2016-03-11 |
Christian Heller | TCE: Use wetness map separate from terrain map. |
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2016-03-10 |
Christian Heller | TCE: Wet ground with urination. |
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2016-03-09 |
Christian Heller | TCE: Add limit to drinking. |
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2016-03-09 |
Christian Heller | TCE: Refactor too-full-to-eat test. |
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2016-03-09 |
Christian Heller | TCE: Add voluntary urination. |
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2016-03-09 |
Christian Heller | TCE: Improvements to language, symbols. |
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2016-03-09 |
Christian Heller | TCE: Add drinking, bladder. |
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2016-03-09 |
Christian Heller | TCE: Add water. |
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2016-03-08 |
Christian Heller | TCE: Make sure stomach is never fuller than 32. |
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2016-03-08 |
Christian Heller | TCE: Add terrain movement cost. |
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2016-03-08 |
Christian Heller | TCE: Refactor movement, add involuntary defecation. |
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2016-03-08 |
Christian Heller | TCE: Add defecation, different terrain types that may... |
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2016-03-07 |
Christian Heller | TCE: Add stomach bar. |
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2016-03-07 |
Christian Heller | TCE: Make Thing's stomach value a T_STOMACH commanded... |
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2016-03-07 |
Christian Heller | TCE: Reduce config, refactor move plugin, add stomach... |
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2016-03-07 |
Christian Heller | TCE: Reduce turn_over(), lifepoint manipulation to... |
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2016-03-07 |
Christian Heller | TCE: Change movement log language. |
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2016-03-07 |
Christian Heller | TCE: Add map coloring. |
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2016-03-07 |
Christian Heller | TCE: Add basic crawl eating. |
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