home · contact · privacy
Simplified internal structure of move_player().
[plomrogue] / src / draw_wins.c
2013-06-23 Christian HellerMade Map struct use yx_uint16 for 2D coordinates/sizes.
2013-06-21 Christian HellerRefactored direction-decision part of movement of actor...
2013-06-20 Christian HellerHave a number (currently: 3) of monsters, instead of...
2013-06-19 Christian HellerRestructured source tree. Code moves to src/, object...