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Refactored / made more flexible: item/monster initialization.
[plomrogue] / src / draw_wins.c
2013-07-02 Christian HellerStarted implementing items. They don't do much but...
2013-06-27 Christian HellerSorted out library dependencies / includes. Include...
2013-06-26 Christian HellerMoved lots of stuff into new library actors.
2013-06-23 Christian HellerMade Map struct use yx_uint16 for 2D coordinates/sizes.
2013-06-21 Christian HellerRefactored direction-decision part of movement of actor...
2013-06-20 Christian HellerHave a number (currently: 3) of monsters, instead of...
2013-06-19 Christian HellerRestructured source tree. Code moves to src/, object...