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Use "uint8_t" instead of "unsigned char".
[plomrogue]
/
src
/
misc.c
2013-08-15
Christian Heller
Use "uint8_t" instead of "unsigned char".
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2013-08-15
Christian Heller
Renamed all "fail" variables to "err", to reduce line...
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2013-08-14
Christian Heller
Built error checking into file reading/writing routines...
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2013-08-14
Christian Heller
Made game exiting and cleaning up more flexible. Provid...
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2013-08-06
Christian Heller
Simplified interface of (build/read/write)_map_objects...
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2013-08-06
Christian Heller
Moved pseudo-random generator into its own library...
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2013-07-30
Christian Heller
Use bit shifting instead of magic number in rrand().
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2013-07-30
Christian Heller
Minor formatting improvements.
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2013-07-29
Christian Heller
Applied new formatting and documentation rules to misc...
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2013-07-20
Christian Heller
Moved game exiting into its own function.
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2013-07-19
Christian Heller
Replaced dummy function by just passing NULL and checki...
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2013-07-19
Christian Heller
Read monster / item definitions from file "defs". File...
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2013-07-18
Christian Heller
Emptied map_objects library of stuff that fits better...
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2013-07-18
Christian Heller
Support different kinds of monsters and items defined...
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2013-07-10
Christian Heller
Renamed "objects_on_map" library to "map_objects".
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2013-07-10
Christian Heller
Added some externs.
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2013-07-10
Christian Heller
Split roguelike.(c|h) into main.(c|h) and misc.(c|h).
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