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Use bit shifting instead of magic number in rrand().
[plomrogue]
/
src
/
misc.h
2013-07-29
Christian Heller
Applied new formatting and documentation rules to misc...
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2013-07-20
Christian Heller
Moved game exiting into its own function.
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2013-07-19
Christian Heller
Moved initialization of map object definitions from...
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2013-07-19
Christian Heller
Read monster / item definitions from file "defs". File...
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2013-07-18
Christian Heller
Emptied map_objects library of stuff that fits better...
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2013-07-10
Christian Heller
Added some externs.
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2013-07-10
Christian Heller
Split roguelike.(c|h) into main.(c|h) and misc.(c|h).
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