2015-03-08 |
Christian Heller | Server/C: Don't update map memory on WORLD_ACTIVE command. |
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2015-03-08 |
Christian Heller | Server/C: In parse_palyer_command_0arg, don't set zero... |
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2015-02-15 |
Christian Heller | Server: Add regeneration of lifepoints on positive... |
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2015-02-08 |
Christian Heller | Add basic food clock (but no consumables yet to re... |
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2015-02-06 |
Christian Heller | Server: Fix segfault when parsing THINGS_HERE on player... |
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2014-12-07 |
Christian Heller | Server: Decouple update_map_memory() and build_fov_map... |
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2014-12-07 |
Christian Heller | Server: Fix doubling of items listed via THINGS_HERE. |
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2014-12-07 |
Christian Heller | Server: Add animate things in field of view to THINGS_H... |
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2014-12-07 |
Christian Heller | Server: Send THINGS_HERE data only about things in... |
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2014-12-07 |
Christian Heller | Server: Execute THINGS_HERE command only on existing... |
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2014-12-07 |
Christian Heller | Server: Don't segfault on lack of THINGS_HERE arguments. |
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2014-12-06 |
Christian Heller | Add "look" mode to query things on any cell via new... |
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2014-12-06 |
Christian Heller | Server: Restructure io_loop(), and make obey_msg()... |
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2014-11-20 |
Christian Heller | Server: Only fflush() via send_to_outfile() when messag... |
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2014-11-14 |
Christian Heller | Send log messages through server out file. Includes... |
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2014-11-13 |
Christian Heller | Server: Don't continue turn after player has died. |
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2014-11-13 |
Christian Heller | Server: Minor data type fix. |
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2014-11-13 |
Christian Heller | Server: Fix critical bug that stems from omission of... |
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2014-10-28 |
Christian Heller | Server: meta command STACK to list item stack below... |
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2014-10-15 |
Christian Heller | Server: New command TT_PROLIFERATE sets chance for... |
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2014-10-09 |
Christian Heller | License everything (GPL). |
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2014-08-22 |
Christian Heller | Server: Some refactoring. |
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2014-08-17 |
Christian Heller | Remove redundant uses of NULL. |
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2014-08-17 |
Christian Heller | Server: Add inanimate things to map memory, integrate... |
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2014-08-03 |
Christian Heller | Add command to let the AI decide player's next move. |
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2014-08-03 |
Christian Heller | Server: Only write record and save file if 15 seconds... |
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2014-08-02 |
Christian Heller | Add auto-mapping / map memory. |
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2014-07-30 |
Christian Heller | Server: Slightly simplify command parsing. |
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2014-07-30 |
Christian Heller | Server: Remove some weird debugging code leftovers. |
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2014-07-23 |
Christian Heller | Use not f_name variable but __func__, standardize funct... |
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2014-07-13 |
Christian Heller | Server: Read in former "config" data as normal server... |
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2014-07-11 |
Christian Heller | Use direction names instead of numbers in player move... |
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2014-07-10 |
Christian Heller | Server: Expect (but don't force) some player commands... |
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2014-07-10 |
Christian Heller | Server: Simplify rule for when to update worldstate... |
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2014-07-09 |
Christian Heller | Refactor atomic writing to atomic_write_start() + atomi... |
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2014-07-09 |
Christian Heller | Server: Merge duplicate string literals of "sprintf()". |
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2014-07-09 |
Christian Heller | Server: Start hardcoded_strings s's enum names with... |
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2014-07-09 |
Christian Heller | Test return values of _all_ *printf() calls. |
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2014-07-09 |
Christian Heller | Replace uses of variable-length arrays with try_malloc... |
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2014-07-07 |
Christian Heller | Server: New field of view algorithm, much faster and... |
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2014-07-04 |
Christian Heller | Load last world state from save file, not from re-stepp... |
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2014-06-20 |
Christian Heller | Server: Internally, rename "map object" stuff to "thing... |
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2014-04-16 |
Christian Heller | Make grids hexagonal, remove all diagonal movement... |
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2014-03-17 |
Christian Heller | Re-wrote large parts of the server client architecture... |
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2014-02-05 |
Christian Heller | Removed unused textfile_sizes() functionality, appropri... |
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2014-02-05 |
Christian Heller | Added diagonal movement, with a 1.4 penalty. |
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2014-01-31 |
Christian Heller | Heavily improved enemy path-finding. Also corrected... |
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2014-01-22 |
Christian Heller | Included <stddef.h> were NULL was used. |
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2014-01-21 |
Christian Heller | MAJOR re-write. Split plomrogue into a server and a... |
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