2020-12-16 |
Christian Heller | Extend sitting message with info about weariness mechanic.
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2020-12-16 |
Christian Heller | Add weariness mechanic.
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2020-12-16 |
Christian Heller | Don't send anyone's bladder data to everyone.
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2020-12-16 |
Christian Heller | Replace client TURN line with frequently updated toilet...
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2020-12-16 |
Christian Heller | Add door keys and door locking.
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2020-12-16 |
Christian Heller | Add TASK:DOOR error message on absence of adjacent...
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2020-12-16 |
Christian Heller | Make players non-blocking, but movement through them...
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2020-12-16 |
Christian Heller | Return cookie chars sorted.
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2020-12-16 |
Christian Heller | Only calculate DijkstraMap until reachable targets.
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2020-12-16 |
Christian Heller | Use circle-out passes for DijkstraMap, refactor with...
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2020-12-16 |
Christian Heller | To avoid login/logout race conditions, move login into...
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2020-12-16 |
Christian Heller | Fix bug of server not sending map data to player due...
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2020-12-16 |
Christian Heller | Fix CSS bug that made URL links unclickable in web...
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2020-12-16 |
Christian Heller | In web client, get rid of matchAll, unsupported in...
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2020-12-15 |
Christian Heller | Remove debugging information from toilet need message.
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2020-12-15 |
Christian Heller | Enable sinking into and getting up from terrain tagged...
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2020-12-15 |
Christian Heller | Simplify toilet need calcuation, add pee-into-pants...
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2020-12-15 |
Christian Heller | Calibrate pee need messaging less aggressively.
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2020-12-15 |
Christian Heller | Start pee-o-meter right on drinking, grow value exponentiall...
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2020-12-15 |
Christian Heller | Add toilets, and terrain type tags.
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2020-12-15 |
Christian Heller | Add psychedelics, move random colouring from drunkenness...
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2020-12-14 |
Christian Heller | Fix map geometry initialization bug.
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2020-12-14 |
Christian Heller | If drunk, speak drunkenly.
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2020-12-14 |
Christian Heller | In pick-up selection, show reachable things' relative...
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2020-12-14 |
Christian Heller | Only allow renaming and protection changing on thing...
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2020-12-14 |
Christian Heller | Fix weird BECOME_ADMIN code.
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2020-12-14 |
Christian Heller | From web client, remove unneeded focus-keeping code.
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2020-12-14 |
Christian Heller | In web client, span invisible text input field over...
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2020-12-14 |
Christian Heller | In clients, show text input cursor.
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2020-12-14 |
Christian Heller | In ASCII art enter mode, on length failure, name needed...
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2020-12-14 |
Christian Heller | In web client index selection, disallow non-number...
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2020-12-14 |
Christian Heller | Fix outdated consumption error message.
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2020-12-14 |
Christian Heller | Move instantly on move button press, don't wait for...
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2020-12-14 |
Christian Heller | Turn players into non-light-blockers.
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2020-12-14 |
Christian Heller | Fix empty portal/annotation lists counting as None...
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2020-12-14 |
Christian Heller | Remove redundant SourcedMap center neutralization.
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2020-12-14 |
Christian Heller | Differentiate thing blocking into blocks_{sound,light...
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2020-12-14 |
Christian Heller | Refactor THING_DOOR_CLOSED save command.
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2020-12-14 |
Christian Heller | Re-factor treatment of things as obstacles for SourcedMaps.
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2020-12-14 |
Christian Heller | Refactor change recording; don't regen FOV on non-FOV...
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2020-12-13 |
Christian Heller | In web client, fix broken installation button.
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2020-12-13 |
Christian Heller | Re-name some modes.
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2020-12-13 |
Christian Heller | Explain cookie magic in hat editing help screen.
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2020-12-13 |
Christian Heller | In clients, enter ASCII art line by line.
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2020-12-13 |
Christian Heller | In hat and face edit, use existing value as default...
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2020-12-13 |
Christian Heller | Don't enter enter_hat menu in client if not wearing...
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2020-12-13 |
Christian Heller | Fix faulty uncarry.
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2020-12-13 |
Christian Heller | Enable Hat editing with characters earned by eating...
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2020-12-13 |
Christian Heller | Fix broken get_flatland().
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2020-12-13 |
Christian Heller | Fix broken FLATTEN_SURROUNDINGS.
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2020-12-13 |
Christian Heller | In web client, keep scrolling position even on focus...
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2020-12-13 |
Christian Heller | Fix "nothing is in FOV" study mode error in web client.
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2020-12-13 |
Christian Heller | In web client, enable keyboard control except if in...
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2020-12-13 |
Christian Heller | Make terrain types configurable.
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2020-12-12 |
Christian Heller | Enable un-naming of things.
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2020-12-12 |
Christian Heller | Disallow usernames with whitespace start or end.
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2020-12-12 |
Christian Heller | Optimize send_gamestate, don't send any invisible state...
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2020-12-12 |
Christian Heller | In clients, cache all world status until GAME_STATE_COMPLETE.
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2020-12-11 |
Christian Heller | Improve chat message meta data display.
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2020-12-11 |
Christian Heller | Show player symbol in face pop-up.
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2020-12-11 |
Christian Heller | Fix fail failure.
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2020-12-11 |
Christian Heller | Fix face pop-ups on non-faces.
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2020-12-11 |
Christian Heller | Improve chat face pop-up usability.
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2020-12-11 |
Christian Heller | Make CHATFACE trigger screen refresh.
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2020-12-11 |
Christian Heller | Only send chatface message to listener.
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2020-12-11 |
Christian Heller | Add player faces/hats popping up n their chat messages...
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2020-12-11 |
Christian Heller | Don't mark up links that are invisible (= hidden by...
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2020-12-11 |
Christian Heller | Fix error message on prohibited thing renaming.
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2020-12-11 |
Christian Heller | In web client, don't carry oneself.
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2020-12-11 |
Christian Heller | Send THING_CARRYING only after all things have been...
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2020-12-11 |
Christian Heller | Password-protect tiles from (un-)installing things...
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2020-12-10 |
Christian Heller | On name thing prohibition, switch back to edit mode...
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2020-12-10 |
Christian Heller | Don't open think taking menu if carrying something.
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2020-12-10 |
Christian Heller | In web client, fix broken annotation hints.
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2020-12-10 |
Christian Heller | Cache player object, so some player data is available...
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2020-12-10 |
Christian Heller | Raise bar for multiprocessing, after some performance...
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2020-12-10 |
Christian Heller | Fix previous fix (forgot to ignore a websocket in CONNECTING...
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2020-12-10 |
Christian Heller | In web client, only reconnect if websocket.readyState...
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2020-12-09 |
Christian Heller | In client, fix orphaned command registration.
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2020-12-09 |
Christian Heller | Also show unworn hats' design.
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2020-12-09 |
Christian Heller | Add hat spinning.
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2020-12-09 |
Christian Heller | Add attempt to wear bottle on head.
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2020-12-09 |
Christian Heller | Add escape key "panic button" to return to play mode...
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2020-12-09 |
Christian Heller | Don't obfuscate sounded URLs.
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2020-12-09 |
Christian Heller | Make button header less confusing.
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2020-12-09 |
Christian Heller | Add bottle spinning.
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2020-12-09 |
Christian Heller | In clients, don't open dropping direction menu if not...
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2020-12-09 |
Christian Heller | On thing removal, uncarry carried things.
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2020-12-09 |
Christian Heller | Make thing dropping directional.
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2020-12-09 |
Christian Heller | Don't enter command_thing mode when not carrying anything...
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2020-12-09 |
Christian Heller | In clients, don't open item selection menu when no...
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2020-12-09 |
Christian Heller | Disallow picking up thing already carried by other...
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2020-12-08 |
Christian Heller | Don't uncarry things on dooring.
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2020-12-08 |
Christian Heller | Don't treat move keybinding fields as move buttons.
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2020-12-08 |
Christian Heller | Fix web client moving player with explorer on move...
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2020-12-08 |
Christian Heller | Avoid multiprocessing until it's really worth it.
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2020-12-08 |
Christian Heller | Only re-process FOVs for players whose FOV radius is...
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2020-12-08 |
Christian Heller | Fix faulty FOV handling of non-player Things.
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2020-12-08 |
Christian Heller | Refactor thing addition / removal.
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2020-12-08 |
Christian Heller | Update FOV if dropping a hat (= creating a new Thing...
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