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Refactor clients.
authorChristian Heller <c.heller@plomlompom.de>
Mon, 30 Nov 2020 23:50:47 +0000 (00:50 +0100)
committerChristian Heller <c.heller@plomlompom.de>
Mon, 30 Nov 2020 23:50:47 +0000 (00:50 +0100)
rogue_chat.html
rogue_chat_curses.py

index 9be10523e911239400965e16eac91783bba4308c..f245644599457e6e438254732dc181ae49106946 100644 (file)
@@ -208,10 +208,10 @@ let key_descriptions = {
     'hex_move_left': 'left',
     'hex_move_downleft': 'down-left',
     'hex_move_downright': 'down-right',
-    'square_move_right': 'right',
-    'square_move_left': 'left',
     'square_move_up': 'up',
+    'square_move_left': 'left',
     'square_move_down': 'down',
+    'square_move_right': 'right',
 };
 for (const mode_name of Object.keys(mode_helps)) {
     key_descriptions['switch_to_' + mode_name] = mode_helps[mode_name].short;
@@ -522,6 +522,7 @@ class Mode {
         this.name = name;
         this.short_desc = mode_helps[name].short;
         this.available_modes = [];
+        this.available_actions = [];
         this.has_input_prompt = has_input_prompt;
         this.shows_info= shows_info;
         this.is_intro = is_intro;
@@ -593,16 +594,28 @@ let tui = {
   mode_control_pw_pw: new Mode('control_pw_pw', true),
   mode_control_tile_type: new Mode('control_tile_type', true),
   mode_control_tile_draw: new Mode('control_tile_draw'),
+  action_tasks: {
+      'flatten': 'FLATTEN_SURROUNDINGS',
+      'take_thing': 'PICK_UP',
+      'drop_thing': 'DROP',
+      'move': 'MOVE',
+  },
   init: function() {
+      this.mode_chat.available_modes = ["play", "study", "edit", "admin_enter"]
       this.mode_play.available_modes = ["chat", "study", "edit", "admin_enter"]
+      this.mode_play.available_actions = ["move", "take_thing", "drop_thing", "teleport"];
       this.mode_study.available_modes = ["chat", "play", "admin_enter", "edit"]
+      this.mode_study.available_actions = ["toggle_map_mode", "move_explorer"];
       this.mode_admin.available_modes = ["admin_thing_protect", "control_pw_type",
                                          "control_tile_type", "chat",
                                          "study", "play", "edit"]
+      this.mode_admin.available_actions = ["move"];
       this.mode_control_tile_draw.available_modes = ["admin_enter"]
+      this.mode_control_tile_draw.available_actions = ["toggle_tile_draw"];
       this.mode_edit.available_modes = ["write", "annotate", "portal", "name_thing",
                                         "password", "chat", "study", "play",
                                         "admin_enter"]
+      this.mode_edit.available_actions = ["move", "flatten", "toggle_map_mode"]
       this.mode = this.mode_waiting_for_server;
       this.inputEl = document.getElementById("input");
       this.inputEl.focus();
@@ -640,6 +653,9 @@ let tui = {
       el.innerHTML = escapeHTML(action_desc) + '<br /><span class="keyboard_controlled">' + escapeHTML(action_key) + '</span>';
     }
   },
+  task_action_on: function(action) {
+      return game.tasks.includes(this.action_tasks[action]);
+  },
   switch_mode: function(mode_name) {
     if (this.mode.name == 'control_tile_draw') {
         tui.log_msg('@ finished tile protection drawing.')
@@ -689,25 +705,21 @@ let tui = {
         el.disabled = true;
     }
     document.getElementById("help").disabled = false;
-    if (this.mode.name == 'play' || this.mode.name == 'study' || this.mode.name == 'control_tile_draw' || this.mode.name == 'edit' || this.mode.name == 'admin') {
-        for (const move_key of document.querySelectorAll('[id*="_move_"]')) {
-            move_key.disabled = false;
-        }
-    }
-    if (!this.mode.is_intro && this.mode.name != 'play') {
-        document.getElementById("switch_to_play").disabled = false;
-    }
-    if (!this.mode.is_intro && this.mode.name != 'study') {
-        document.getElementById("switch_to_study").disabled = false;
-    }
-    if (!this.mode.is_intro && this.mode.name != 'chat') {
-        document.getElementById("switch_to_chat").disabled = false;
-    }
-    if (!this.mode.is_intro && this.mode.name != 'edit') {
-        document.getElementById("switch_to_edit").disabled = false;
+    for (const action of this.mode.available_actions) {
+        if (["move", "move_explorer"].includes(action)) {
+            for (const move_key of document.querySelectorAll('[id*="_move_"]')) {
+                move_key.disabled = false;
+            }
+        } else if (Object.keys(this.action_tasks).includes(action)) {
+            if (this.task_action_on(action)) {
+                document.getElementById(action).disabled = false;
+            }
+        } else {
+            document.getElementById(action).disabled = false;
+        };
     }
-    if (!this.mode.is_intro && this.mode.name != 'admin' && this.mode.name != 'admin_enter') {
-        document.getElementById("switch_to_admin_enter").disabled = false;
+    for (const mode_name of this.mode.available_modes) {
+            document.getElementById('switch_to_' + mode_name).disabled = false;
     }
     if (this.mode.name == 'login') {
         if (this.login_name) {
@@ -715,32 +727,6 @@ let tui = {
         } else {
             this.log_msg("? need login name");
         }
-    } else if (this.mode.name == 'play') {
-        if (game.tasks.includes('PICK_UP')) {
-            document.getElementById("take_thing").disabled = false;
-        }
-        if (game.tasks.includes('DROP')) {
-            document.getElementById("drop_thing").disabled = false;
-        }
-        if (game.tasks.includes('MOVE')) {
-        }
-        document.getElementById("teleport").disabled = false;
-    } else if (this.mode.name == 'edit') {
-        if (game.tasks.includes('FLATTEN_SURROUNDINGS')) {
-            document.getElementById("flatten").disabled = false;
-        }
-        document.getElementById("switch_to_annotate").disabled = false;
-        document.getElementById("switch_to_write").disabled = false;
-        document.getElementById("switch_to_portal").disabled = false;
-        document.getElementById("switch_to_password").disabled = false;
-        document.getElementById("switch_to_name_thing").disabled = false;
-        document.getElementById("toggle_map_mode").disabled = false;
-    } else if (this.mode.name == 'admin') {
-        document.getElementById("switch_to_control_pw_type").disabled = false;
-        document.getElementById("switch_to_control_tile_type").disabled = false;
-        document.getElementById("switch_to_admin_thing_protect").disabled = false;
-    } else if (this.mode.name == 'study') {
-        document.getElementById("toggle_map_mode").disabled = false;
     } else if (this.mode.is_single_char_entry) {
         this.show_help = true;
     } else if (this.mode.name == 'admin_enter') {
@@ -754,7 +740,6 @@ let tui = {
     } else if (this.mode.name == 'control_pw_pw') {
         this.log_msg('@ enter protection password for "' + this.tile_control_char + '":');
     } else if (this.mode.name == 'control_tile_draw') {
-        document.getElementById("toggle_tile_draw").disabled = false;
         this.log_msg('@ can draw protection character "' + this.tile_control_char + '", turn drawing on/off with [' + this.keys.toggle_tile_draw + '], finish with [' +  this.keys.switch_to_admin_enter + '].')
     }
     this.full_refresh();
@@ -1017,48 +1002,28 @@ let tui = {
           movement_keys_desc = Object.keys(this.movement_keys).join(',');
       }
       let content = this.mode.short_desc + " help\n\n" + this.mode.help_intro + "\n\n";
-      if (this.mode.name == 'play') {
-          content += "Available actions:\n";
-          if (game.tasks.includes('MOVE')) {
-              content += "[" + movement_keys_desc + "] – move player\n";
-          }
-          if (game.tasks.includes('PICK_UP')) {
-              content += "[" + this.keys.take_thing + "] – pick up thing\n";
-          }
-          if (game.tasks.includes('DROP')) {
-              content += "[" + this.keys.drop_thing + "] – drop thing\n";
-          }
-          content += "[" + tui.keys.teleport + "] – teleport\n";
-          content += '\n';
-      } else if (this.mode.name == 'study') {
-          content += "Available actions:\n";
-          content += '[' + movement_keys_desc + '] – move question mark\n';
-          content += '[' + this.keys.toggle_map_mode + '] – toggle map view\n';
-          content += '\n';
-      } else if (this.mode.name == 'edit') {
-          content += "Available actions:\n";
-          if (game.tasks.includes('MOVE')) {
-              content += "[" + movement_keys_desc + "] – move player\n";
-          }
-          if (game.tasks.includes('FLATTEN_SURROUNDINGS')) {
-              content += "[" + tui.keys.flatten + "] – flatten surroundings\n";
-          }
-          content += '[' + this.keys.toggle_map_mode + '] – toggle map view\n';
-          content += '\n';
-      } else if (this.mode.name == 'control_tile_draw') {
-          content += "Available actions:\n";
-          content += "[" + tui.keys.toggle_tile_draw + "] – toggle protection character drawing\n";
-          content += '\n';
-      } else if (this.mode.name == 'chat') {
+      if (this.mode.name == 'chat') {
           content += '/nick NAME – re-name yourself to NAME\n';
           content += '/' + this.keys.switch_to_play + ' or /play – switch to play mode\n';
           content += '/' + this.keys.switch_to_study + ' or /study – switch to study mode\n';
           content += '/' + this.keys.switch_to_edit + ' or /edit – switch to world edit mode\n';
           content += '/' + this.keys.switch_to_admin_enter + ' or /admin – switch to admin mode\n';
-      } else if (this.mode.name == 'admin') {
+      } else if (this.mode.available_actions.length > 0) {
           content += "Available actions:\n";
-          if (game.tasks.includes('MOVE')) {
-              content += "[" + movement_keys_desc + "] – move player\n";
+          for (let action of this.mode.available_actions) {
+              if (Object.keys(this.action_tasks).includes(action)) {
+                  if (!this.task_action_on(action)) {
+                      continue;
+                  }
+              }
+              if (action == 'move_explorer') {
+                  action = 'move';
+              }
+              if (action == 'move') {
+                  content += "[" + movement_keys_desc + "] – move\n"
+              } else {
+                  content += "[" + this.keys[action] + "] – " + key_descriptions[action] + "\n";
+              }
           }
           content += '\n';
       }
@@ -1408,14 +1373,11 @@ tui.inputEl.addEventListener('keydown', (event) => {
     } else if (tui.mode.name == 'play') {
           if (tui.mode.mode_switch_on_key(event)) {
               null;
-          } else if (event.key === tui.keys.take_thing
-                     && game.tasks.includes('PICK_UP')) {
+          } else if (event.key === tui.keys.take_thing && tui.task_action_on('take_thing')) {
               server.send(["TASK:PICK_UP"]);
-          } else if (event.key === tui.keys.drop_thing
-                     && game.tasks.includes('DROP')) {
+          } else if (event.key === tui.keys.drop_thing && tui.task_action_on('drop_thing')) {
               server.send(["TASK:DROP"]);
-          } else if (event.key in tui.movement_keys
-                     && game.tasks.includes('MOVE')) {
+          } else if (event.key in tui.movement_keys && tui.task_action_on('move')) {
               server.send(['TASK:MOVE', tui.movement_keys[event.key]]);
           } else if (event.key === tui.keys.teleport) {
               game.teleport();
@@ -1439,18 +1401,15 @@ tui.inputEl.addEventListener('keydown', (event) => {
     } else if (tui.mode.name == 'admin') {
         if (tui.mode.mode_switch_on_key(event)) {
               null;
-        } else if (event.key in tui.movement_keys
-                   && game.tasks.includes('MOVE')) {
+        } else if (event.key in tui.movement_keys && tui.task_action_on('move')) {
             server.send(['TASK:MOVE', tui.movement_keys[event.key]]);
         };
     } else if (tui.mode.name == 'edit') {
         if (tui.mode.mode_switch_on_key(event)) {
               null;
-        } else if (event.key in tui.movement_keys
-                   && game.tasks.includes('MOVE')) {
+        } else if (event.key in tui.movement_keys && tui.task_action_on('move')) {
             server.send(['TASK:MOVE', tui.movement_keys[event.key]]);
-        } else if (event.key === tui.keys.flatten
-                   && game.tasks.includes('FLATTEN_SURROUNDINGS')) {
+        } else if (event.key === tui.keys.flatten && tui.task_action_on('flatten')) {
             server.send(["TASK:FLATTEN_SURROUNDINGS", tui.password]);
         } else if (event.key == tui.keys.toggle_map_mode) {
             tui.toggle_map_mode();
@@ -1540,7 +1499,8 @@ document.getElementById("teleport").onclick = function() {
 for (const move_button of document.querySelectorAll('[id*="_move_"]')) {
     let direction = move_button.id.split('_')[2].toUpperCase();
     move_button.onclick = function() {
-        if (tui.mode.name == 'play' || tui.mode.name == 'edit') {
+        if (tui.mode.available_actions.includes("move")
+            || tui.mode.available_actions.includes("move_explorer")) {
             server.send(['TASK:MOVE', direction]);
         } else {
             explorer.move(direction);
index e5c2dad6e63feab72339c7ed54c61202cf15623b..2066f6ca00a1ffc9ac0fd18323bc0335a94d391a 100755 (executable)
@@ -390,12 +390,13 @@ class TUI:
                                            "control_tile_type", "chat",
                                            "study", "play", "edit"]
         self.mode_admin.available_actions = ["move"]
-        self.mode_edit.available_actions = ["move", "flatten", "toggle_map_mode"]
-        self.mode_control_tile_draw.available_actions = ["toggle_tile_draw"]
         self.mode_control_tile_draw.available_modes = ["admin_enter"]
+        self.mode_control_tile_draw.available_actions = ["move_explorer",
+                                                         "toggle_tile_draw"]
         self.mode_edit.available_modes = ["write", "annotate", "portal", "name_thing",
                                           "password", "chat", "study", "play",
                                           "admin_enter"]
+        self.mode_edit.available_actions = ["move", "flatten", "toggle_map_mode"]
         self.mode = None
         self.host = host
         self.game = Game()
@@ -1023,7 +1024,7 @@ class TUI:
                     else:
                         self.flash = True
                         self.log_msg('? not standing on portal')
-                elif key in self.movement_keys and task_action_on('move'):# 'MOVE' in self.game.tasks:
+                elif key in self.movement_keys and task_action_on('move'):
                     self.send('TASK:MOVE ' + self.movement_keys[key])
             elif self.mode.name == 'write':
                 self.send('TASK:WRITE %s %s' % (key, quote(self.password)))