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[plomrogue] / plugins / server / TheCrawlingEater.py
1 # This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
2 # or any later version. For details on its copyright, license, and warranties,
3 # see the file NOTICE in the root directory of the PlomRogue source package.
4
5
6 from server.config.world_data import world_db
7
8
9 def command_help(str_int):
10     val = integer_test(str_int, 0, 4)
11     if None != val:
12         log(str_int)
13
14
15 def command_ai():
16     if not (world_db["WORLD_ACTIVE"]
17             and world_db["Things"][0]["T_LIFEPOINTS"] > 0):
18         return
19     world_db["ai"](world_db["Things"][0])
20     world_db["turn_over"]()
21
22
23 def play_drink():
24     if not (action_exists("drink") and world_db["WORLD_ACTIVE"]
25             and world_db["Things"][0]["T_LIFEPOINTS"] > 0):
26         return
27     pos = world_db["Things"][0]["pos"]
28     if not (chr(world_db["MAP"][pos]) in "0-+"
29             and world_db["wetmap"][pos] > ord("0")):
30         log("NOTHING to drink here.")
31         return
32     elif world_db["Things"][0]["T_KIDNEY"] >= 32:
33         log("You're too FULL to drink more.")
34         return
35     world_db["set_command"]("drink")
36
37
38 def actor_drink(t):
39     pos = t["pos"]
40     if chr(world_db["MAP"][pos]) in "0-+" and \
41                 world_db["wetmap"][pos] > ord("0") and t["T_KIDNEY"] < 32:
42         if world_db["Things"][0] == t:
43             log("You DRINK.")
44         t["T_KIDNEY"] += 1
45         world_db["wetmap"][pos] -= 1
46
47
48 def play_pee():
49     if not (action_exists("pee") and world_db["WORLD_ACTIVE"]
50             and world_db["Things"][0]["T_LIFEPOINTS"] > 0):
51         return
52     if world_db["Things"][0]["T_BLADDER"] < 1:
53         log("Nothing to drop from empty bladder.")
54         return
55     world_db["set_command"]("pee")
56
57
58 def actor_pee(t):
59     if t["T_BLADDER"] < 1:
60         return
61     if t == world_db["Things"][0]:
62         log("You LOSE fluid.")
63     if not world_db["test_air"](t):
64         return
65     t["T_BLADDER"] -= 1
66     if chr(world_db["MAP"][t["pos"]]) not in "*&":
67         world_db["wetmap"][t["pos"]] += 1
68
69
70 def play_drop():
71     if not (action_exists("drop") and world_db["WORLD_ACTIVE"]
72             and world_db["Things"][0]["T_LIFEPOINTS"] > 0):
73         return
74     if world_db["Things"][0]["T_BOWEL"] < 1:
75         log("Nothing to drop from empty bowel.")
76         return
77     world_db["set_command"]("drop")
78
79
80 def actor_drop(t):
81     if t["T_BOWEL"] < 1:
82         return
83     if t == world_db["Things"][0]:
84         log("You DROP waste.")
85     if not world_db["test_air"](t):
86         return
87     if world_db["MAP"][t["pos"]] == ord("+"):
88         world_db["MAP"][t["pos"]] = ord("-")
89     elif world_db["MAP"][t["pos"]] == ord("-"):
90         world_db["MAP"][t["pos"]] = ord("0")
91     elif chr(world_db["MAP"][t["pos"]]) not in "*&":
92         world_db["MAP"][t["pos"]] += 1
93     t["T_BOWEL"] -= 1
94
95
96 def play_move(str_arg):
97     if not (action_exists("move") and world_db["WORLD_ACTIVE"]
98             and world_db["Things"][0]["T_LIFEPOINTS"] > 0):
99         return
100     from server.config.world_data import directions_db, symbols_passable
101     t = world_db["Things"][0]
102     if not str_arg in directions_db:
103         print("Illegal move direction string.")
104         return
105     d = ord(directions_db[str_arg])
106     from server.utils import mv_yx_in_dir_legal
107     move_result = mv_yx_in_dir_legal(chr(d), t["T_POSY"], t["T_POSX"])
108     if 1 == move_result[0]:
109         pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
110         hitted = [tid for tid in world_db["Things"]
111                   if world_db["Things"][tid]["T_POSY"] == move_result[1]
112                   if world_db["Things"][tid]["T_POSX"] == move_result[2]]
113         if len(hitted) > 0:
114             if t["T_STOMACH"] >= 32 and t["T_KIDNEY"] >= 32:
115                 if t == world_db["Things"][0]:
116                     log("You're too FULL to suck from another creature.")
117                 return
118             world_db["Things"][0]["T_ARGUMENT"] = d
119             world_db["set_command"]("eat")
120             return
121         legal_targets = "34"
122         if world_db["GRACE"] >= 8:
123             legal_targets += "5"
124         if chr(world_db["MAP"][pos]) in legal_targets:
125             if t["T_STOMACH"] >= 32:
126                 if t == world_db["Things"][0]:
127                     log("You're too FULL to eat.")
128                 return
129             world_db["Things"][0]["T_ARGUMENT"] = d
130             world_db["set_command"]("eat")
131             return
132         if chr(world_db["MAP"][pos]) in symbols_passable:
133             world_db["Things"][0]["T_ARGUMENT"] = d
134             world_db["set_command"]("move")
135             return
136     log("You CAN'T eat your way through there.")
137
138
139 def suck_out_creature(t, tid):
140     if t == None:
141         t = world_db["Things"][tid]
142     elif tid == None:
143         tid = next(tid for tid in world_db["Things"]
144                    if world_db["Things"][tid] == t)
145     room_stomach = 32 - world_db["Things"][0]["T_STOMACH"]
146     room_kidney = 32 - world_db["Things"][0]["T_KIDNEY"]
147     if t["T_STOMACH"] > room_stomach:
148         t["T_STOMACH"] -= room_stomach
149         world_db["Things"][0]["T_STOMACH"] = 32
150     else:
151         world_db["Things"][0]["T_STOMACH"] + t["T_STOMACH"]
152         t["T_STOMACH"] = 0
153     if t["T_KIDNEY"] > room_stomach:
154         t["T_KIDNEY"] -= room_stomach
155         world_db["Things"][0]["T_KIDNEY"] = 32
156     else:
157         world_db["Things"][0]["T_KIDNEY"] + t["T_KIDNEY"]
158         t["T_KIDNEY"] = 0
159     hitted_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
160     log("You SUCK EVERYTHING from " + hitted_name + ", killing them.")
161     world_db["die"](t, "FOO")
162 world_db["suck_out_creature"] = suck_out_creature
163
164
165 def actor_eat(t):
166     from server.utils import mv_yx_in_dir_legal, rand
167     from server.config.world_data import symbols_passable
168     passable = False
169     move_result = mv_yx_in_dir_legal(chr(t["T_ARGUMENT"]),
170                                      t["T_POSY"], t["T_POSX"])
171     if 1 == move_result[0]:
172         pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
173         hitted = [tid for tid in world_db["Things"]
174                   if world_db["Things"][tid]["T_POSY"] == move_result[1]
175                   if world_db["Things"][tid]["T_POSX"] == move_result[2]]
176         if len(hitted):
177             hit_id = hitted[0]
178             hitted_tid = world_db["Things"][hit_id]["T_TYPE"]
179             if t == world_db["Things"][0]:
180                 if world_db["GRACE"] >= 16:
181                     world_db["suck_out_creature"](None, hit_id)
182                     return
183                 hitted_name = world_db["ThingTypes"][hitted_tid]["TT_NAME"]
184                 log("You SUCK from " + hitted_name + ".")
185             elif 0 == hit_id:
186                 if world_db["GRACE"] >= 16:
187                     world_db["suck_out_creature"](t, None)
188                     return
189                 hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
190                 log(hitter_name +" SUCKS from you.")
191             hitted = world_db["Things"][hit_id]
192             if t["T_STOMACH"] < 32:
193                 t["T_STOMACH"] = t["T_STOMACH"] + 1
194                 hitted["T_STOMACH"] -= 1
195             if t["T_KIDNEY"] < 32:
196                 t["T_KIDNEY"] = t["T_KIDNEY"] + 1
197                 hitted["T_KIDNEY"] -= 1
198             return
199         passable = chr(world_db["MAP"][pos]) in symbols_passable
200     if passable and t == world_db["Things"][0]:
201         log("You try to EAT, but fail.")
202     else:
203         height = world_db["MAP"][pos] - ord("0")
204         if t["T_STOMACH"] >= 32:
205             return
206         if height == 5 and not \
207                 (t == world_db["Things"][0] and world_db["GRACE"] >= 8):
208             return
209         t["T_STOMACH"] += 1
210         if t == world_db["Things"][0]:
211             log("You EAT.")
212         eaten = (height == 3 and 0 == int(rand.next() % 2)) or \
213                 (height == 4 and 0 == int(rand.next() % 5)) or \
214                 (height == 5 and 0 == int(rand.next() % 10))
215         if eaten:
216             world_db["MAP"][pos] = ord("0")
217             if t["T_STOMACH"] > 32:
218                 t["T_STOMACH"] = 32
219
220
221 def actor_move(t):
222     from server.build_fov_map import build_fov_map
223     from server.utils import mv_yx_in_dir_legal, rand
224     from server.config.world_data import symbols_passable
225     passable = False
226     move_result = mv_yx_in_dir_legal(chr(t["T_ARGUMENT"]),
227                                      t["T_POSY"], t["T_POSX"])
228     if 1 == move_result[0]:
229         pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
230         hitted = [tid for tid in world_db["Things"]
231                   if world_db["Things"][tid]["T_POSY"] == move_result[1]
232                   if world_db["Things"][tid]["T_POSX"] == move_result[2]]
233         if len(hitted):
234             hit_id = hitted[0]
235             hitted_tid = world_db["Things"][hit_id]["T_TYPE"]
236             if t == world_db["Things"][0]:
237                 if world_db["GRACE"] >= 16:
238                     world_db["suck_out_creature"](None, hit_id)
239                     return
240                 hitted_name = world_db["ThingTypes"][hitted_tid]["TT_NAME"]
241                 log("You BUMP into " + hitted_name + ".")
242             elif 0 == hit_id:
243                 if world_db["GRACE"] >= 16:
244                     world_db["suck_out_creature"](t, None)
245                     return
246                 hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
247                 log(hitter_name +" BUMPS into you.")
248             return
249         passable = chr(world_db["MAP"][pos]) in symbols_passable
250     if passable:
251         t["T_POSY"] = move_result[1]
252         t["T_POSX"] = move_result[2]
253         t["pos"] = move_result[1] * world_db["MAP_LENGTH"] + move_result[2]
254         world_db["soundmap"][t["pos"]] = ord("9")
255         if t == world_db["Things"][0] and world_db["MAP"][t["pos"]] == ord("$"):
256             world_db["MAP"][t["pos"]] = ord("0")
257             if world_db["GRACE"] < 8:
258                 log("You can now eat ALL walls.")
259             if world_db["GRACE"] < 16:
260                 log("You now have the DEATH touch.")
261             if world_db["GRACE"] < 24:
262                 log("You will now LEVITATE over holes.")
263             world_db["GRACE"] += 8
264     elif t == world_db["Things"][0]:
265         log("You try to MOVE there, but fail.")
266
267
268 def test_hole(t):
269     if t == world_db["Things"][0]:
270         if world_db["GRACE"] >= 32 and world_db["MAP"][t["pos"]] == ord("&"):
271             world_db["die"](t, "YOU WIN, CONGRATULATIONS.")
272             return False
273         if world_db["GRACE"] >= 24:
274             return True
275     if chr(world_db["MAP"][t["pos"]]) in "*&":
276         world_db["die"](t, "You FALL in a hole, and die.")
277         return False
278     return True
279 world_db["test_hole"] = test_hole
280
281
282 def test_air(t):
283     if world_db["terrain_fullness"](t["pos"]) > 5:
284         world_db["die"](t, "You SUFFOCATE")
285         return False
286     return True
287 world_db["test_air"] = test_air
288
289
290 def die(t, message):
291     t["T_LIFEPOINTS"] = 0
292     if t == world_db["Things"][0]:
293         t["fovmap"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2))
294         t["T_MEMMAP"][t["pos"]] = ord("@")
295         log(message)
296     else:
297         if world_db["MAP"][t["pos"]] != ord("$"):
298             world_db["MAP"][t["pos"]] = ord("5")
299         world_db["HUMILITY"] = t["T_KIDNEY"] + t["T_BLADDER"] + \
300             (world_db["wetmap"][t["pos"]] - ord("0"))
301         world_db["wetmap"][t["pos"]] = 0
302         tid = next(tid for tid in world_db["Things"]
303                    if world_db["Things"][tid] == t)
304         del world_db["Things"][tid]
305 world_db["die"] = die
306
307
308 def make_map():
309     from server.make_map import new_pos, is_neighbor
310     from server.utils import rand
311     world_db["MAP"] = bytearray(b'5' * (world_db["MAP_LENGTH"] ** 2))
312     length = world_db["MAP_LENGTH"]
313     add_half_width = (not (length % 2)) * int(length / 2)
314     world_db["MAP"][int((length ** 2) / 2) + add_half_width] = ord("4")
315     while (1):
316         y, x, pos = new_pos()
317         if "5" == chr(world_db["MAP"][pos]) and is_neighbor((y, x), "4"):
318             if y == 0 or y == (length - 1) or x == 0 or x == (length - 1):
319                 break
320             world_db["MAP"][pos] = ord("4")
321     n_ground = int((length ** 2) / 16)
322     i_ground = 0
323     while (i_ground <= n_ground):
324         single_allowed = rand.next() % 32
325         y, x, pos = new_pos()
326         if "4" == chr(world_db["MAP"][pos]) \
327                 and ((not single_allowed) or is_neighbor((y, x), "0")):
328             world_db["MAP"][pos] = ord("0")
329             i_ground += 1
330     n_water = int((length ** 2) / 32)
331     i_water = 0
332     while (i_water <= n_water):
333         y, x, pos = new_pos()
334         if ord("0") == world_db["MAP"][pos] and \
335                 ord("0") == world_db["wetmap"][pos]:
336             world_db["wetmap"][pos] = ord("3")
337             i_water += 1
338     n_altars = 4
339     i_altars = 0
340     while (i_altars < n_altars):
341         y, x, pos = new_pos()
342         if ord("0") == world_db["MAP"][pos]:
343             world_db["MAP"][pos] = ord("$")
344             i_altars += 1
345
346
347 def calc_effort(ta, t):
348     from server.utils import mv_yx_in_dir_legal
349     if ta["TA_NAME"] == "move":
350         move_result = mv_yx_in_dir_legal(chr(t["T_ARGUMENT"]),
351                                          t["T_POSY"], t["T_POSX"])
352         if 1 == move_result[0]:
353             pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
354             if chr(world_db["MAP"][pos]) in "012":
355                 narrowness = world_db["MAP"][pos] - ord("0")
356                 return 2 ** narrowness
357     return 1
358 world_db["calc_effort"] = calc_effort
359
360
361 def turn_over():
362     from server.ai import ai
363     from server.config.actions import action_db
364     from server.update_map_memory import update_map_memory
365     from server.io import try_worldstate_update
366     from server.config.io import io_db
367     from server.utils import rand
368     from server.build_fov_map import build_fov_map
369     while world_db["Things"][0]["T_LIFEPOINTS"]:
370         for tid in [tid for tid in world_db["Things"]]:
371             if not tid in world_db["Things"]:
372                 continue
373             t = world_db["Things"][tid]
374             if t["T_LIFEPOINTS"]:
375                 if not (world_db["test_air"](t) and world_db["test_hole"](t)):
376                     continue
377                 if not t["T_COMMAND"]:
378                     update_map_memory(t)
379                     build_fov_map(t)
380                     if 0 == tid:
381                         return
382                     world_db["ai"](t)
383                 if t["T_LIFEPOINTS"]:
384                     t["T_PROGRESS"] += 1
385                     taid = [a for a in world_db["ThingActions"]
386                               if a == t["T_COMMAND"]][0]
387                     ThingAction = world_db["ThingActions"][taid]
388                     effort = world_db["calc_effort"](ThingAction, t)
389                     if t["T_PROGRESS"] >= effort:
390                         action = action_db["actor_" + ThingAction["TA_NAME"]]
391                         action(t)
392                         if t["T_LIFEPOINTS"] <= 0:
393                             continue
394                         t["T_COMMAND"] = 0
395                         t["T_PROGRESS"] = 0
396                     if t["T_BOWEL"] > 16:
397                         if 0 == (rand.next() % (33 - t["T_BOWEL"])):
398                             action_db["actor_drop"](t)
399                     if t["T_BLADDER"] > 16:
400                         if 0 == (rand.next() % (33 - t["T_BLADDER"])):
401                             action_db["actor_pee"](t)
402                     if 0 == world_db["TURN"] % 5:
403                         t["T_STOMACH"] -= 1
404                         t["T_BOWEL"] += 1
405                         t["T_KIDNEY"] -= 1
406                         t["T_BLADDER"] += 1
407                     if t["T_STOMACH"] <= 0:
408                         world_db["die"](t, "You DIE of hunger.")
409                     elif t["T_KIDNEY"] <= 0:
410                         world_db["die"](t, "You DIE of dehydration.")
411         mapsize = world_db["MAP_LENGTH"] ** 2
412         for pos in range(mapsize):
413             wetness = world_db["wetmap"][pos] - ord("0")
414             height = world_db["MAP"][pos] - ord("0")
415             if world_db["MAP"][pos] == ord("-"):
416                 height = -1
417             elif world_db["MAP"][pos] == ord("+"):
418                 height = -2
419             elif world_db["MAP"][pos] == ord("$"):
420                 height = -3
421             if height == -2 and wetness > 1 \
422                     and 0 == rand.next() % ((2 ** 11) / (2 ** wetness)):
423                 world_db["MAP"][pos] = ord("*")
424                 world_db["HUMIDITY"] += wetness
425             if height == -1 and wetness > 1 \
426                     and 0 == rand.next() % ((2 ** 10) / (2 ** wetness)):
427                 world_db["MAP"][pos] = ord("+")
428             if height == 0 and wetness > 1 \
429                     and 0 == rand.next() % ((2 ** 9) / (2 ** wetness)):
430                 world_db["MAP"][pos] = ord("-")
431             if ((wetness > 0 and height > 0) or wetness > 1) \
432                 and 0 == rand.next() % 5:
433                 world_db["wetmap"][pos] -= 1
434                 world_db["HUMIDITY"] += 1
435         if world_db["HUMIDITY"] > 0:
436             if world_db["HUMIDITY"] > 2 and 0 == rand.next() % 2:
437                 world_db["NEW_SPAWN"] += 1
438                 world_db["HUMIDITY"] -= 1
439             if world_db["NEW_SPAWN"] >= 16:
440                 world_db["NEW_SPAWN"] -= 16
441                 from server.new_thing import new_Thing
442                 while 1:
443                     y = rand.next() % world_db["MAP_LENGTH"]
444                     x = rand.next() % world_db["MAP_LENGTH"]
445                     if chr(world_db["MAP"][y * world_db["MAP_LENGTH"] + x]) !=\
446                         "5":
447                         from server.utils import id_setter
448                         tid = id_setter(-1, "Things")
449                         world_db["Things"][tid] = new_Thing(
450                             world_db["PLAYER_TYPE"], (y, x))
451                         pos = y * world_db["MAP_LENGTH"] + x
452                         break
453             positions_to_wet = []
454             for pos in range(mapsize):
455                 if chr(world_db["MAP"][pos]) in "0-+" \
456                         and world_db["wetmap"][pos] < ord("5"):
457                     positions_to_wet += [pos]
458             while world_db["HUMIDITY"] > 0 and len(positions_to_wet) > 0:
459                 select = rand.next() % len(positions_to_wet)
460                 pos = positions_to_wet[select]
461                 world_db["wetmap"][pos] += 1
462                 positions_to_wet.remove(pos)
463                 world_db["HUMIDITY"] -= 1
464         for pos in range(mapsize):
465             if world_db["soundmap"][pos] > ord("0"):
466                 world_db["soundmap"][pos] -= 1
467         from server.utils import libpr
468         libpr.init_score_map()
469         def set_map_score(pos, score):
470             test = libpr.set_map_score(pos, score)
471             if test:
472                 raise RuntimeError("No score map allocated for set_map_score().")
473         [set_map_score(pos, 1) for pos in range(mapsize)
474          if world_db["MAP"][pos] == ord("*")]
475         for pos in range(mapsize):
476             if world_db["MAP"][pos] == ord("*"):
477                 if libpr.ready_neighbor_scores(pos):
478                     raise RuntimeError("No score map allocated for " +
479                                        "ready_neighbor_scores.()")
480                 score = 0
481                 dirs = "edcxsw"
482                 for i in range(len(dirs)):
483                     score += libpr.get_neighbor_score(i)
484                 if score == 5 or score == 6:
485                     world_db["MAP"][pos] = ord("&")
486         libpr.free_score_map()
487         world_db["TURN"] += 1
488         io_db["worldstate_updateable"] = True
489         try_worldstate_update()
490 world_db["turn_over"] = turn_over
491
492
493 def set_command(action):
494     """Set player's T_COMMAND, then call turn_over()."""
495     tid = [x for x in world_db["ThingActions"]
496            if world_db["ThingActions"][x]["TA_NAME"] == action][0]
497     world_db["Things"][0]["T_COMMAND"] = tid
498     world_db["turn_over"]()
499 world_db["set_command"] = set_command
500
501
502 def play_wait():
503     """Try "wait" as player's T_COMMAND."""
504     if world_db["WORLD_ACTIVE"]:
505         world_db["set_command"]("wait")
506
507
508 def save_maps():
509     length = world_db["MAP_LENGTH"]
510     string = ""
511     for i in range(length):
512         line = world_db["wetmap"][i * length:(i * length) + length].decode()
513         string = string + "WETMAP" + " "  + str(i) + " " + line + "\n"
514     for i in range(length):
515         line = world_db["soundmap"][i * length:(i * length) + length].decode()
516         string = string + "SOUNDMAP" + " "  + str(i) + " " + line + "\n"
517     return string
518
519
520 def soundmapset(str_int, mapline):
521     def valid_map_line(str_int, mapline):
522         from server.utils import integer_test
523         val = integer_test(str_int, 0, 255)
524         if None != val:
525             if val >= world_db["MAP_LENGTH"]:
526                 print("Illegal value for map line number.")
527             elif len(mapline) != world_db["MAP_LENGTH"]:
528                 print("Map line length is unequal map width.")
529             else:
530                 return val
531         return None
532     val = valid_map_line(str_int, mapline)
533     if None != val:
534         length = world_db["MAP_LENGTH"]
535         if not world_db["soundmap"]:
536             m = bytearray(b' ' * (length ** 2))
537         else:
538             m = world_db["soundmap"]
539         m[val * length:(val * length) + length] = mapline.encode()
540         if not world_db["soundmap"]:
541             world_db["soundmap"] = m
542
543
544 def wetmapset(str_int, mapline):
545     def valid_map_line(str_int, mapline):
546         from server.utils import integer_test
547         val = integer_test(str_int, 0, 255)
548         if None != val:
549             if val >= world_db["MAP_LENGTH"]:
550                 print("Illegal value for map line number.")
551             elif len(mapline) != world_db["MAP_LENGTH"]:
552                 print("Map line length is unequal map width.")
553             else:
554                 return val
555         return None
556     val = valid_map_line(str_int, mapline)
557     if None != val:
558         length = world_db["MAP_LENGTH"]
559         if not world_db["wetmap"]:
560             m = bytearray(b' ' * (length ** 2))
561         else:
562             m = world_db["wetmap"]
563         m[val * length:(val * length) + length] = mapline.encode()
564         if not world_db["wetmap"]:
565             world_db["wetmap"] = m
566
567
568 def write_soundmap():
569     from server.worldstate_write_helpers import write_map
570     length = world_db["MAP_LENGTH"]
571     return write_map(world_db["soundmap"], world_db["MAP_LENGTH"])
572
573
574 def write_wetmap():
575     from server.worldstate_write_helpers import write_map
576     length = world_db["MAP_LENGTH"]
577     visible_wetmap = bytearray(b' ' * (length ** 2))
578     for i in range(length ** 2):
579         if world_db["Things"][0]["fovmap"][i] == ord('v'):
580             visible_wetmap[i] = world_db["wetmap"][i]
581     return write_map(visible_wetmap, world_db["MAP_LENGTH"])
582
583
584 def get_dir_to_target(t, target):
585
586     from server.utils import rand, libpr, c_pointer_to_bytearray
587     from server.config.world_data import symbols_passable
588
589     def get_map_score(pos):
590         result = libpr.get_map_score(pos)
591         if result < 0:
592             raise RuntimeError("No score map allocated for get_map_score().")
593         return result
594
595     def zero_score_map_where_char_on_memdepthmap(c):
596         map = c_pointer_to_bytearray(t["T_MEMDEPTHMAP"])
597         if libpr.zero_score_map_where_char_on_memdepthmap(c, map):
598             raise RuntimeError("No score map allocated for "
599                                "zero_score_map_where_char_on_memdepthmap().")
600
601     def set_map_score(pos, score):
602         test = libpr.set_map_score(pos, score)
603         if test:
604             raise RuntimeError("No score map allocated for set_map_score().")
605
606     def set_movement_cost_map():
607         copy_memmap = t["T_MEMMAP"][:]
608         copy_memmap.replace(b' ', b'4')
609         memmap = c_pointer_to_bytearray(copy_memmap)
610         if libpr.TCE_set_movement_cost_map(memmap):
611             raise RuntimeError("No movement cost map allocated for "
612                                "set_movement_cost_map().")
613
614     def animates_in_fov(maplength):
615         return [Thing for Thing in world_db["Things"].values()
616                 if Thing["T_LIFEPOINTS"] and 118 == t["fovmap"][Thing["pos"]]
617                 and (not Thing == t)]
618
619     def seeing_thing():
620         def exists(gen):
621             try:
622                 next(gen)
623             except StopIteration:
624                 return False
625             return True
626         mapsize = world_db["MAP_LENGTH"] ** 2
627         if target == "food" and t["T_MEMMAP"]:
628             return exists(pos for pos in range(mapsize)
629                            if ord("2") < t["T_MEMMAP"][pos] < ord("5"))
630         elif target == "fluid_certain" and t["fovmap"]:
631             return exists(pos for pos in range(mapsize)
632                            if t["fovmap"] == ord("v")
633                            if world_db["MAP"][pos] == ord("0")
634                            if world_db["wetmap"][pos] > ord("0"))
635         elif target == "crack" and t["T_MEMMAP"]:
636             return exists(pos for pos in range(mapsize)
637                            if t["T_MEMMAP"][pos] == ord("-"))
638         elif target == "fluid_potential" and t["T_MEMMAP"] and t["fovmap"]:
639             return exists(pos for pos in range(mapsize)
640                            if t["T_MEMMAP"][pos] == ord("0")
641                            if t["fovmap"] != ord("v"))
642         elif target == "space" and t["T_MEMMAP"] and t["fovmap"]:
643             return exists(pos for pos in range(mapsize)
644                           if ord("-") <= t["T_MEMMAP"][pos] <= ord("2")
645                           if (t["fovmap"] != ord("v")
646                               or world_db["terrain_fullness"](pos) < 5))
647         elif target in {"hunt", "flee"} and t["fovmap"]:
648             return exists(Thing for
649                           Thing in animates_in_fov(world_db["MAP_LENGTH"])) \
650                 or exists(pos for pos in range(mapsize)
651                           if world_db["soundmap"][pos] > ord("0")
652                           if t["fovmap"][pos] != ord("v"))
653         return False
654
655     def init_score_map():
656         mapsize = world_db["MAP_LENGTH"] ** 2
657         test = libpr.TCE_init_score_map()
658         [set_map_score(pos, 65535) for pos in range(mapsize)
659          if chr(t["T_MEMMAP"][pos]) in "5*&"]
660         set_movement_cost_map()
661         if test:
662             raise RuntimeError("Malloc error in init_score_map().")
663         if target == "food" and t["T_MEMMAP"]:
664             [set_map_score(pos, 0) for pos in range(mapsize)
665              if ord("2") < t["T_MEMMAP"][pos] < ord("5")]
666         elif target == "fluid_certain" and t["fovmap"]:
667             [set_map_score(pos, 0) for pos in range(mapsize)
668              if t["fovmap"] == ord("v")
669              if world_db["MAP"][pos] == ord("0")
670              if world_db["wetmap"][pos] > ord("0")]
671         elif target == "crack" and t["T_MEMMAP"]:
672             [set_map_score(pos, 0) for pos in range(mapsize)
673              if t["T_MEMMAP"][pos] == ord("-")]
674         elif target == "fluid_potential" and t["T_MEMMAP"] and t["fovmap"]:
675             [set_map_score(pos, 0) for pos in range(mapsize)
676              if t["T_MEMMAP"][pos] == ord("0")
677              if t["fovmap"] != ord("v")]
678         elif target == "space" and t["T_MEMMAP"] and t["fovmap"]:
679             [set_map_score(pos, 0) for pos in range(mapsize)
680              if ord("-") <= t["T_MEMMAP"][pos] <= ord("2")
681              if (t["fovmap"] != ord("v")
682                  or world_db["terrain_fullness"](pos) < 5)]
683         elif target == "search":
684             zero_score_map_where_char_on_memdepthmap(mem_depth_c[0])
685         elif target in {"hunt", "flee"}:
686             [set_map_score(Thing["pos"], 0) for
687              Thing in animates_in_fov(world_db["MAP_LENGTH"])]
688             [set_map_score(pos, 0) for pos in range(mapsize)
689              if world_db["soundmap"][pos] > ord("0")
690              if t["fovmap"][pos] != ord("v")]
691
692     def rand_target_dir(neighbors, cmp, dirs):
693         candidates = []
694         n_candidates = 0
695         for i in range(len(dirs)):
696             if cmp == neighbors[i]:
697                 candidates.append(dirs[i])
698                 n_candidates += 1
699         return candidates[rand.next() % n_candidates] if n_candidates else 0
700
701     def get_neighbor_scores(dirs, eye_pos):
702         scores = []
703         if libpr.ready_neighbor_scores(eye_pos):
704             raise RuntimeError("No score map allocated for " +
705                                "ready_neighbor_scores.()")
706         for i in range(len(dirs)):
707             scores.append(libpr.get_neighbor_score(i))
708         return scores
709
710     def get_dir_from_neighbors():
711         import math
712         dir_to_target = False
713         dirs = "edcxsw"
714         eye_pos = t["pos"]
715         neighbors = get_neighbor_scores(dirs, eye_pos)
716         minmax_start = 0 if "flee" == target else 65535 - 1
717         minmax_neighbor = minmax_start
718         for i in range(len(dirs)):
719             if ("flee" == target and get_map_score(t["pos"]) < neighbors[i] and
720                 minmax_neighbor < neighbors[i] and 65535 != neighbors[i]) \
721                or ("flee" != target and minmax_neighbor > neighbors[i]):
722                 minmax_neighbor = neighbors[i]
723         if minmax_neighbor != minmax_start:
724             dir_to_target = rand_target_dir(neighbors, minmax_neighbor, dirs)
725         if "flee" == target:
726             distance = get_map_score(t["pos"])
727             fear_distance = 5
728             attack_distance = 1
729             if not dir_to_target:
730                 if attack_distance >= distance:
731                     dir_to_target = rand_target_dir(neighbors,
732                                                     distance - 1, dirs)
733             elif dir_to_target and fear_distance < distance:
734                 dir_to_target = 0
735         return dir_to_target, minmax_neighbor
736
737     dir_to_target = False
738     mem_depth_c = b' '
739     run_i = 9 + 1 if "search" == target else 1
740     minmax_neighbor = 0
741     while run_i and not dir_to_target and \
742             ("search" == target or seeing_thing()):
743         run_i -= 1
744         init_score_map()
745         mem_depth_c = b'9' if b' ' == mem_depth_c \
746             else bytes([mem_depth_c[0] - 1])
747         if libpr.TCE_dijkstra_map_with_movement_cost():
748             raise RuntimeError("No score map allocated for dijkstra_map().")
749         dir_to_target, minmax_neighbor = get_dir_from_neighbors()
750         libpr.free_score_map()
751         if dir_to_target and str == type(dir_to_target):
752             action = "move"
753             from server.utils import mv_yx_in_dir_legal
754             move_result = mv_yx_in_dir_legal(dir_to_target, t["T_POSY"],
755                                                             t["T_POSX"])
756             if 1 != move_result[0]:
757                 return False, 0
758             pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
759             hitted = [tid for tid in world_db["Things"]
760                       if world_db["Things"][tid]["pos"] == pos]
761             if world_db["MAP"][pos] > ord("2") or len(hitted) > 0:
762                 action = "eat"
763             t["T_COMMAND"] = [taid for taid in world_db["ThingActions"]
764                               if world_db["ThingActions"][taid]["TA_NAME"]
765                               == action][0]
766             t["T_ARGUMENT"] = ord(dir_to_target)
767     return dir_to_target, minmax_neighbor
768 world_db["get_dir_to_target"] = get_dir_to_target
769
770
771 def terrain_fullness(pos):
772     wetness = world_db["wetmap"][pos] - ord("0")
773     if chr(world_db["MAP"][pos]) in "-+":
774         height = 0
775     else:
776         height = world_db["MAP"][pos] - ord("0")
777     return wetness + height
778 world_db["terrain_fullness"] = terrain_fullness
779
780
781 def ai(t):
782
783     if t["T_LIFEPOINTS"] == 0:
784         return
785
786     def standing_on_fluid(t):
787         if world_db["MAP"][t["pos"]] == ord("0") and \
788             world_db["wetmap"][t["pos"]] > ord("0"):
789                 return True
790         else:
791             return False
792
793     def thing_action_id(name):
794         return [taid for taid in world_db["ThingActions"]
795                 if world_db["ThingActions"][taid]
796                 ["TA_NAME"] == name][0]
797
798     t["T_COMMAND"] = thing_action_id("wait")
799     needs = {
800         "fix_cracks": 24,
801         "flee": 24,
802         "safe_pee": (world_db["terrain_fullness"](t["pos"]) * t["T_BLADDER"]) / 4,
803         "safe_drop": (world_db["terrain_fullness"](t["pos"]) * t["T_BOWEL"]) / 4,
804         "food": 33 - t["T_STOMACH"],
805         "fluid_certain": 33 - t["T_KIDNEY"],
806         "fluid_potential": 32 - t["T_KIDNEY"],
807         "search": 1,
808     }
809     from operator import itemgetter
810     needs = sorted(needs.items(), key=itemgetter(1,0))
811     needs.reverse()
812     for need in needs:
813         if need[1] > 0:
814             if need[0] == "fix_cracks":
815                 if world_db["MAP"][t["pos"]] == ord("-") and \
816                         t["T_BOWEL"] > 0 and \
817                         world_db["terrain_fullness"](t["pos"]) <= 3:
818                     t["T_COMMAND"] = thing_action_id("drop")
819                     return
820                 elif world_db["get_dir_to_target"](t, "crack"):
821                     return
822             if need[0] in {"fluid_certain", "fluid_potential"}:
823                 if standing_on_fluid(t):
824                     t["T_COMMAND"] = thing_action_id("drink")
825                     return
826                 elif t["T_BLADDER"] > 0 and \
827                          world_db["MAP"][t["pos"]] == ord("0"):
828                     t["T_COMMAND"] = thing_action_id("pee")
829                     return
830             elif need[0] in {"safe_pee", "safe_drop"}:
831                 action_name = need[0][len("safe_"):]
832                 if world_db["terrain_fullness"](t["pos"]) <= 3:
833                     t["T_COMMAND"] = thing_action_id(action_name)
834                     return
835                 test = world_db["get_dir_to_target"](t, "space")
836                 if test[0]:
837                     if test[1] < 5:
838                         return
839                     elif world_db["terrain_fullness"](t["pos"]) < 5:
840                         t["T_COMMAND"] = thing_action_id(action_name)
841                     return
842                 if t["T_STOMACH"] < 32 and \
843                         world_db["get_dir_to_target"](t, "food")[0]:
844                     return
845                 continue
846             if need[0] in {"fluid_certain", "fluid_potential", "food"}:
847                 if world_db["get_dir_to_target"](t, need[0])[0]:
848                     return
849                 elif world_db["get_dir_to_target"](t, "hunt")[0]:
850                     return
851                 elif need[0] != "food" and t["T_STOMACH"] < 32 and \
852                         world_db["get_dir_to_target"](t, "food")[0]:
853                     return
854             elif world_db["get_dir_to_target"](t, need[0])[0]:
855                 return
856 world_db["ai"] = ai
857
858
859 from server.config.io import io_db
860 io_db["worldstate_write_order"] += [["T_STOMACH", "player_int"]]
861 io_db["worldstate_write_order"] += [["T_KIDNEY", "player_int"]]
862 io_db["worldstate_write_order"] += [["T_BOWEL", "player_int"]]
863 io_db["worldstate_write_order"] += [["T_BLADDER", "player_int"]]
864 io_db["worldstate_write_order"] += [[write_wetmap, "func"]]
865 io_db["worldstate_write_order"] += [[write_soundmap, "func"]]
866 io_db["worldstate_write_order"] += [["GRACE", "world_int"]]
867 import server.config.world_data
868 server.config.world_data.symbols_hide = "345"
869 server.config.world_data.symbols_passable = "012-+*&$"
870 server.config.world_data.thing_defaults["T_STOMACH"] = 16
871 server.config.world_data.thing_defaults["T_BOWEL"] = 0
872 server.config.world_data.thing_defaults["T_KIDNEY"] = 16
873 server.config.world_data.thing_defaults["T_BLADDER"] = 0
874 world_db["soundmap"] = bytearray(b"0" * world_db["MAP_LENGTH"] ** 2)
875 world_db["wetmap"] = bytearray(b"0" * world_db["MAP_LENGTH"] ** 2)
876 if not "NEW_SPAWN" in world_db:
877     world_db["NEW_SPAWN"] = 0
878 if not "HUMIDITY" in world_db:
879     world_db["HUMIDITY"] = 0
880 if not "GRACE" in world_db:
881     world_db["GRACE"] = 0
882 io_db["hook_save"] = save_maps
883 import server.config.make_world_helpers
884 server.config.make_world_helpers.make_map = make_map
885 from server.config.commands import commands_db
886 commands_db["THINGS_HERE"] = (2, True, lambda x, y: None)
887 commands_db["HELP"] = (1, False, command_help)
888 commands_db["ai"] = (0, False, command_ai)
889 commands_db["move"] = (1, False, play_move)
890 commands_db["eat"] = (1, False, play_move)
891 commands_db["wait"] = (0, False, play_wait)
892 commands_db["drop"] = (0, False, play_drop)
893 commands_db["drink"] = (0, False, play_drink)
894 commands_db["pee"] = (0, False, play_pee)
895 commands_db["use"] = (1, False, lambda x: None)
896 commands_db["pickup"] = (0, False, lambda: None)
897 commands_db["GRACE"] = (1, False, setter(None, "GRACE", 0, 255))
898 commands_db["NEW_SPAWN"] = (1, False, setter(None, "NEW_SPAWN", 0, 255))
899 commands_db["HUMIDITY"] = (1, False, setter(None, "HUMIDITY", 0, 65535))
900 commands_db["T_STOMACH"] = (1, False, setter("Thing", "T_STOMACH", 0, 255))
901 commands_db["T_KIDNEY"] = (1, False, setter("Thing", "T_KIDNEY", 0, 255))
902 commands_db["T_BOWEL"] = (1, False, setter("Thing", "T_BOWEL", 0, 255))
903 commands_db["T_BLADDER"] = (1, False, setter("Thing", "T_BLADDER", 0, 255))
904 commands_db["WETMAP"] = (2, False, wetmapset)
905 commands_db["SOUNDMAP"] = (2, False, soundmapset)
906 from server.actions import actor_wait
907 import server.config.actions
908 server.config.actions.action_db = {
909     "actor_wait": actor_wait,
910     "actor_move": actor_move,
911     "actor_drop": actor_drop,
912     "actor_drink": actor_drink,
913     "actor_pee": actor_pee,
914     "actor_eat": actor_eat,
915 }
916
917 strong_write(io_db["file_out"], "PLUGIN TheCrawlingEater\n")