home · contact · privacy
Server/py: Change order in world_db, so SEED_MAP follows MAP_LENGTH.
[plomrogue] / plomrogue-server.py
index e4f98968a2fcf20027ef27a6fb78deaa76ca2959..be83c6a04a8ba5ea19a9524874a3fcd8d36421db 100755 (executable)
@@ -435,6 +435,7 @@ def remake_map():
             return True
         return False
     store_seed = rand.seed
+    rand.seed = world_db["SEED_MAP"]
     world_db["MAP"] = bytearray(b'~' * (world_db["MAP_LENGTH"] ** 2))
     length = world_db["MAP_LENGTH"]
     add_half_width = (not (length % 2)) * int(length / 2)
@@ -571,7 +572,7 @@ def decrement_lifepoints(t):
 
 def mv_yx_in_dir_legal(dir, y, x):
     """Wrapper around libpr.mv_yx_in_dir_legal to simplify its use."""
-    dir_c = dir.encode("ascii")[0]
+    dir_c = chr(dir).encode("ascii")[0]
     test = libpr.mv_yx_in_dir_legal_wrap(dir_c, y, x)
     if -1 == test:
         raise RuntimeError("Too much wrapping in mv_yx_in_dir_legal_wrap()!")
@@ -609,7 +610,7 @@ def actor_move(t):
             decrement_lifepoints(world_db["Things"][hit_id])
             return
     dir = [dir for dir in directions_db
-           if directions_db[dir] == t["T_ARGUMENT"]][0]
+           if directions_db[dir] == chr(t["T_ARGUMENT"])][0]
     if passable:
         t["T_POSY"] = move_result[1]
         t["T_POSX"] = move_result[2]
@@ -908,13 +909,6 @@ def command_quit():
 
 def command_thingshere(str_y, str_x):
     """Write to out file list of Things known to player at coordinate y, x."""
-    def write_thing_if_here():
-        if y == world_db["Things"][id]["T_POSY"] \
-           and x == world_db["Things"][id]["T_POSX"] \
-           and not world_db["Things"][id]["carried"]:
-            type = world_db["Things"][id]["T_TYPE"]
-            name = world_db["ThingTypes"][type]["TT_NAME"]
-            strong_write(io_db["file_out"], name + "\n")
     if world_db["WORLD_ACTIVE"]:
         y = integer_test(str_y, 0, 255)
         x = integer_test(str_x, 0, 255)
@@ -924,10 +918,18 @@ def command_thingshere(str_y, str_x):
             strong_write(io_db["file_out"], "THINGS_HERE START\n")
             if "v" == chr(world_db["Things"][0]["fovmap"][pos]):
                 for id in world_db["Things"]:
-                    write_thing_if_here()
+                    # write_thing_if_here()
+                    if y == world_db["Things"][id]["T_POSY"] \
+                       and x == world_db["Things"][id]["T_POSX"] \
+                       and not world_db["Things"][id]["carried"]:
+                        type = world_db["Things"][id]["T_TYPE"]
+                        name = world_db["ThingTypes"][type]["TT_NAME"]
+                        strong_write(io_db["file_out"], name + "\n")
             else:
-                for id in world_db["Things"][0]["T_MEMTHING"]:
-                    write_thing_if_here()
+                for mt in world_db["Things"][0]["T_MEMTHING"]:
+                    if y == mt[1] and x == mt[2]:
+                        name = world_db["ThingTypes"][mt[0]]["TT_NAME"]
+                        strong_write(io_db["file_out"], name + "\n")
             strong_write(io_db["file_out"], "THINGS_HERE END\n")
         else:
             print("Ignoring: Invalid map coordinates.")
@@ -955,7 +957,7 @@ def play_commander(action, args=False):
 
     def set_command_and_argument_movestring(str_arg):
         if str_arg in directions_db:
-            world_db["Things"][0]["T_ARGUMENT"] = directions_db[str_arg]
+            world_db["Things"][0]["T_ARGUMENT"] = ord(directions_db[str_arg])
             set_command()
         else:
             print("Ignoring: Argument must be valid direction string.")
@@ -1386,9 +1388,9 @@ commands_db = {
 """World state database. With sane default values. (Randomness is in rand.)"""
 world_db = {
     "TURN": 0,
+    "MAP_LENGTH": 64,
     "SEED_MAP": 0,
     "PLAYER_TYPE": 0,
-    "MAP_LENGTH": 64,
     "WORLD_ACTIVE": 0,
     "ThingActions": {},
     "ThingTypes": {},