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Plugin: Fix buggy altar message distribution.
[plomrogue] / plugins / server / PleaseTheIslandGod.py
index 2fb0f20cda6b385f32777a3be664dd26cfde67b4..6cbfdf4b844e5615574e171c5814b1308dda0a1f 100644 (file)
@@ -85,10 +85,10 @@ def actor_pickup(t):
         log("CAN'T pick up object: No storage room to carry more.")
 
 def actor_pickup_test_hook(t, tid):
-    from server.ai import eat_vs_hunger_threshold
     tt = world_db["ThingTypes"][tid]
     return not (t != world_db["Things"][0] and (tt["TT_TOOL"] != "food" or
-            (tt["TT_TOOLPOWER"] <= eat_vs_hunger_threshold(t["T_TYPE"]))))
+            (tt["TT_TOOLPOWER"] <=
+             world_db["ThingTypes"][t["T_TYPE"]]["eat_vs_hunger_threshold"])))
 
 def actor_drop(t):
     from server.actions import actor_drop
@@ -211,7 +211,7 @@ def actor_move(t):
             altar_msg_wait(100)
         elif world_db["FAVOR_STAGE"] == 1 and world_db["GOD_FAVOR"] >= 100:
             world_db["FAVOR_STAGE"] = 2
-            log(altar_msg_2)
+            log(altar_msg_1)
             id = id_setter(-1, "Things")
             world_db["Things"][id] = new_Thing(world_db["PLANT_1"],
                                                world_db["altar"])