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Fix buggy healthy_addch().
[plomrogue] / roguelike-client
index 55fb9789d2a33585bc678b6e53eabf047566c7a5..fb6c070f804d926bcc1e39346be6befe709e8103 100755 (executable)
@@ -40,8 +40,9 @@ def read_worldstate():
             read_worldstate.last_checked_mtime = mtime
             read_anew = True
     if read_anew:
-        # TODO: Hardcore order of necessary fields, ensure dependency order.
+        # TODO: Hardcode order of necessary fields, ensure order dependencies.
         redraw_windows = True
+        old_inventory_size = len(world_data["inventory"])
         world_data["turn"] = int(turn_string)
         for entry in io["worldstate_read_order"]:
             if entry[1] == "int":
@@ -64,6 +65,9 @@ def read_worldstate():
                     world_data[entry[0]] += line
         if not world_data["look_mode"]:
             world_data["map_center"] = world_data["avatar_position"][:]
+        if world_data["inventory_selection"] > 0 and \
+                len(world_data["inventory"]) < old_inventory_size:
+            world_data["inventory_selection"] -= 1
     worldstate_file.close()
 read_worldstate.last_checked_mtime = -1
 
@@ -89,6 +93,14 @@ def read_message_queue():
             redraw_windows = True
         elif message == "WORLD_UPDATED":
             query_mapcell()
+        elif message[:6] == "PLUGIN":
+            str_plugin = message[7:]
+            if (str_plugin.replace("_", "").isalnum()
+                and os.access("plugins/client/" + str_plugin + ".py",
+                    os.F_OK)):
+                exec(open("plugins/client/" + str_plugin + ".py").read())
+                return
+            raise SystemExit("Invalid plugin load path in message: " + message)
 read_message_queue.parse_thingshere = False
 
 
@@ -123,10 +135,13 @@ def cursed_main(stdscr):
         if new_open_end:
             message_queue["open_end"] = True
 
+    def set_and_redraw_windows(*ignore):
+        set_windows()
+        draw_screen()
+
     curses.noecho()
     curses.curs_set(False)
-    signal.signal(signal.SIGWINCH,
-        lambda ignore_1, ignore_2: set_windows())
+    signal.signal(signal.SIGWINCH, set_and_redraw_windows)
     set_windows()
     delay = 1
     while True: