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Simplify hungering / over-eating, depend on TT_LIFEPOINTS for amount.
[plomrogue] / roguelike-server
index 258bae690579a9c0e2d1051c0fda2dc951c8e51f..28f90781cc9c759cf471739d64c28bdd8c93ca15 100755 (executable)
@@ -12,6 +12,7 @@ import shlex
 import shutil
 import time
 import ctypes
+import math
 
 
 class RandomnessIO:
@@ -763,12 +764,9 @@ def try_healing(t):
 def hunger(t):
     """Decrement t's satiation,dependent on it trigger lifepoint dec chance."""
     if t["T_SATIATION"] > -32768:
-        t["T_SATIATION"] -= 1
-    testbase = t["T_SATIATION"] if t["T_SATIATION"] >= 0 else -t["T_SATIATION"]
-    if not world_db["ThingTypes"][t["T_TYPE"]]["TT_LIFEPOINTS"]:
-        raise RuntimeError("A thing that should not hunger is hungering.")
-    stomach = int(32767 / world_db["ThingTypes"][t["T_TYPE"]]["TT_LIFEPOINTS"])
-    if int(int(testbase / stomach) / ((rand.next() % stomach) + 1)):
+        max_hp = world_db["ThingTypes"][t["T_TYPE"]]["TT_LIFEPOINTS"]
+        t["T_SATIATION"] -= int(math.sqrt(max_hp))
+    if 0 != t["T_SATIATION"] and 0 == int(rand.next() / abs(t["T_SATIATION"])):
         if t == world_db["Things"][0]:
             if t["T_SATIATION"] < 0:
                 strong_write(io_db["file_out"], "LOG You suffer from hunger.\n")