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Server: Don't calculate eat_vs_hunger_threshold more often than needed.
[plomrogue] / server / config / commands.py
index 84ac8e298c32d79c381bd1278a4ba3f9e20f252a..06e6f759cf1b5384957b1cabb89768db2d38fa22 100644 (file)
@@ -9,7 +9,8 @@ from server.commands import command_plugin, command_quit, command_ping, \
     command_taname, command_ttid, command_ttname, command_tttool, \
     command_ttsymbol, command_ttcorpseid, command_tid, command_tcommand, \
     command_ttype, command_tcarries, command_tmemthing, setter_tpos, \
-    play_wait, play_move, play_pickup, play_drop, play_use, command_ai
+    play_wait, play_move, play_pickup, play_drop, play_use, command_ai, \
+    command_ttlifepoints, command_taeffort
 
 
 """Commands database.
@@ -20,7 +21,7 @@ be ignored in replay mode if read from server input file), and ([2]) a function
 to be called on it.
 """
 commands_db = {
-    "PLUGIN": (1, True, command_plugin),
+    "PLUGIN": (1, False, command_plugin),
     "QUIT": (0, True, command_quit),
     "PING": (0, True, command_ping),
     "THINGS_HERE": (2, True, command_thingshere),
@@ -32,7 +33,7 @@ commands_db = {
     "WORLD_ACTIVE": (1, False, command_worldactive),
     "MAP": (2, False, setter_map("MAP")),
     "TA_ID": (1, False, command_taid),
-    "TA_EFFORT": (1, False, setter("ThingAction", "TA_EFFORT", 0, 255)),
+    "TA_EFFORT": (1, False, command_taeffort),
     "TA_NAME": (1, False, command_taname),
     "TT_ID": (1, False, command_ttid),
     "TT_NAME": (1, False, command_ttname),
@@ -44,7 +45,7 @@ commands_db = {
                                          0, 255)),
     "TT_PROLIFERATE": (1, False, setter("ThingType", "TT_PROLIFERATE",
                                         0, 65535)),
-    "TT_LIFEPOINTS": (1, False, setter("ThingType", "TT_LIFEPOINTS", 0, 255)),
+    "TT_LIFEPOINTS": (1, False, command_ttlifepoints),
     "T_ID": (1, False, command_tid),
     "T_ARGUMENT": (1, False, setter("Thing", "T_ARGUMENT", 0, 255)),
     "T_PROGRESS": (1, False, setter("Thing", "T_PROGRESS", 0, 255)),
@@ -66,3 +67,8 @@ commands_db = {
     "ai": (0, False, command_ai)
 }
 # TODO: Unhandled cases: (Un-)killing animates (esp. player!) with T_LIFEPOINTS.
+
+command_worldactive_test_hook = lambda: True
+play_move_attempt_hook = lambda x, y, z: False
+play_use_attempt_hook = lambda x, y: None
+play_pickup_attempt_hook = lambda x: True