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Server: Make decrement_lifepoints function selectable.
[plomrogue] / server / decrement_lifepoints.py
diff --git a/server/decrement_lifepoints.py b/server/decrement_lifepoints.py
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+# This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
+# or any later version. For details on its copyright, license, and warranties,
+# see the file NOTICE in the root directory of the PlomRogue source package.
+
+
+def decrement_lifepoints(t):
+    """Decrement t's lifepoints by 1, and if to zero, corpse it.
+
+    If t is the player avatar, only blank its fovmap, so that the client may
+    still display memory data. On non-player things, erase fovmap and memory.
+    Dying actors drop all their things.
+    """
+    from server.config.world_data import world_db
+    from server.io import log
+    t["T_LIFEPOINTS"] -= 1
+    if 0 == t["T_LIFEPOINTS"]:
+        for id in t["T_CARRIES"]:
+            t["T_CARRIES"].remove(id)
+            world_db["Things"][id]["T_POSY"] = t["T_POSY"]
+            world_db["Things"][id]["T_POSX"] = t["T_POSX"]
+            world_db["Things"][id]["carried"] = False
+        t["T_TYPE"] = world_db["ThingTypes"][t["T_TYPE"]]["TT_CORPSE_ID"]
+        if world_db["Things"][0] == t:
+            t["fovmap"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2))
+            log("You die.")
+            log("See README on how to start over.")
+        else:
+            t["fovmap"] = False
+            t["T_MEMMAP"] = False
+            t["T_MEMDEPTHMAP"] = False
+            t["T_MEMTHING"] = []