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Strongly overhauled keybinding managemment. Window-specific keybindings and a window...
[plomrogue] / src / control.c
index 842b7106ea301e43a2d7d4c8803cc9572d03825f..a4479cefbf10c7a797f901c5f7296783432de9e7 100644 (file)
@@ -6,7 +6,7 @@
                       *  struct WinMeta
                       */
 #include "keybindings.h" /* for get_keycode_to_action(), save_keybindings(),
-                          * move_keys_mod_selection(), keyswin_mod_key()
+                          * move_keyb_mod_selection(), mod_selected_keyb()
                           */
 #include "map.h" /* for map_scroll(), map_center_player(), dir enum */
 #include "main.h" /* for World struct */
 
 
 
+extern uint16_t get_available_keycode_to_action(struct World * world,
+                                                char * name)
+{
+    uint16_t keycode = get_keycode_to_action(world->kb_global.kbs, name);
+    if (0 != keycode || 0 == world->wmeta->active)
+    {
+        return keycode;
+    }
+    struct WinConf * wc = get_winconf_by_win(world, world->wmeta->active);
+    if (0 == wc->view)
+    {
+        keycode = get_keycode_to_action(wc->kb.kbs, name);
+    }
+    else if (1 == wc->view)
+    {
+        keycode = get_keycode_to_action(world->kb_wingeom.kbs, name);
+    }
+    else if (2 == wc->view)
+    {
+        keycode = get_keycode_to_action(world->kb_winkeys.kbs, name);
+    }
+    return keycode;
+}
+
+
+
 extern void record_control(int action, struct World * world)
 {
     if      (is_command_id_shortdsc(world, action, "wait"))
@@ -49,31 +75,101 @@ extern void record_control(int action, struct World * world)
 
 extern uint8_t player_control(int key, struct World * world)
 {
-    if      (key == get_keycode_to_action(world->keybindings, "player_u"))
+    if      (key == get_available_keycode_to_action(world, "player_u"))
     {
         move_player(world, NORTH);
     }
-    else if (key == get_keycode_to_action(world->keybindings, "player_r"))
+    else if (key == get_available_keycode_to_action(world, "player_r"))
     {
         move_player(world, EAST);
     }
-    else if (key == get_keycode_to_action(world->keybindings, "player_d"))
+    else if (key == get_available_keycode_to_action(world, "player_d"))
     {
         move_player(world, SOUTH);
     }
-    else if (key == get_keycode_to_action(world->keybindings, "player_l"))
+    else if (key == get_available_keycode_to_action(world, "player_l"))
     {
         move_player(world, WEST);
     }
-    else if (key == get_keycode_to_action(world->keybindings, "wait"))
+    else if (key == get_available_keycode_to_action(world, "wait"))
     {
         player_wait(world);
     }
     else
     {
-        return 1;
+        return 0;
     }
-    return 0;
+    return 1;
+}
+
+
+
+extern uint8_t wingeom_control(int key, struct World * world)
+{
+    char * err_shift  = "Trouble with shift_active_win() in wingeom_control().";
+    char * err_resize = "Trouble with growshrink_active_window() in "
+                        "wingeom_control().";
+    if      (key == get_available_keycode_to_action(world, "to_height_t"))
+    {
+        toggle_win_height_type(world, world->wmeta->active);
+    }
+    else if (key == get_available_keycode_to_action(world, "to_width_t"))
+    {
+        toggle_win_width_type(world, world->wmeta->active);
+    }
+    else if (key == get_available_keycode_to_action(world, "grow_h"))
+    {
+        exit_err(growshrink_active_window(world, '*'), world, err_resize);
+    }
+    else if (key == get_available_keycode_to_action(world, "shri_h"))
+    {
+        exit_err(growshrink_active_window(world, '_'), world, err_resize);
+    }
+    else if (key == get_available_keycode_to_action(world, "grow_v"))
+    {
+        exit_err(growshrink_active_window(world, '+'), world, err_resize);
+    }
+    else if (key == get_available_keycode_to_action(world, "shri_v"))
+    {
+        exit_err(growshrink_active_window(world, '-'), world, err_resize);
+    }
+    else if (key == get_available_keycode_to_action(world, "shift_f"))
+    {
+        exit_err(shift_active_win(world->wmeta, 'f'), world, err_shift);
+    }
+    else if (key == get_available_keycode_to_action(world, "shift_b"))
+    {
+        exit_err(shift_active_win(world->wmeta, 'b'), world, err_shift);
+    }
+    else
+    {
+        return 0;
+    }
+    return 1;
+}
+
+
+
+extern uint8_t winkeyb_control(int key, struct World * world)
+{
+    struct WinConf * wc = get_winconf_by_win(world, world->wmeta->active);
+    if      (key == get_available_keycode_to_action(world, "w_keys_u"))
+    {
+        move_keyb_mod_selection(&wc->kb, 'u');
+    }
+    else if (key == get_available_keycode_to_action(world, "w_keys_d"))
+    {
+        move_keyb_mod_selection(&wc->kb, 'd');
+    }
+    else if (key == get_available_keycode_to_action(world, "w_keys_m"))
+    {
+        mod_selected_keyb(world, &wc->kb);
+    }
+    else
+    {
+        return 0;
+    }
+    return 1;
 }
 
 
@@ -81,127 +177,135 @@ extern uint8_t player_control(int key, struct World * world)
 extern uint8_t meta_control(int key, struct World * world)
 {
     struct WinMeta * win_meta = world->wmeta;
-    struct Win * win_keys     = get_win_by_id(world, 'k'); /* Bad hardcoding. */
+    struct Win * win_keys     = get_win_by_id(world, '0'); /* Bad hardcoding. */
     struct Win * win_map      = get_win_by_id(world, 'm'); /* TODO: Replace.  */
     struct Win * win_info     = get_win_by_id(world, 'i'); /*                 */
     struct Win * win_log      = get_win_by_id(world, 'l'); /*                 */
-    char * err_toggle = "Trouble with toggle_window() in meta_keys().";
-    char * err_shift  = "Trouble with shift_active_win() in meta_keys().";
-    char * err_resize = "Trouble with growshrink_active_window() in "
-                        "meta_keys().";
-    if (key == get_keycode_to_action(world->keybindings, "quit"))
+    char * err_toggle = "Trouble with toggle_window() in meta_control().";
+    if      (key == get_available_keycode_to_action(world, "quit"))
     {
         return 1;
     }
-    else if (key == get_keycode_to_action(world->keybindings, "scrl_r"))
+    else if (key == get_available_keycode_to_action(world, "winconf"))
+    {
+        toggle_winconfig(world, world->wmeta->active);
+    }
+    else if (key == get_available_keycode_to_action(world, "cyc_win_f"))
+    {
+        cycle_active_win(world->wmeta, 'f');
+    }
+    else if (key == get_available_keycode_to_action(world, "cyc_win_b"))
+    {
+        cycle_active_win(world->wmeta, 'b');
+    }
+    else if (key == get_available_keycode_to_action(world, "scrl_r"))
     {
         scroll_pad(win_meta, '+');
     }
-    else if (key == get_keycode_to_action(world->keybindings, "scrl_l"))
+    else if (key == get_available_keycode_to_action(world, "scrl_l"))
     {
         scroll_pad(win_meta, '-');
     }
-    else if (key == get_keycode_to_action(world->keybindings, "to_keywin"))
+    else if (key == get_available_keycode_to_action(world, "to_g_keywin"))
     {
         exit_err(toggle_window(win_meta, win_keys), world, err_toggle);
     }
-    else if (key == get_keycode_to_action(world->keybindings, "to_mapwin"))
+    else if (key == get_available_keycode_to_action(world, "to_wg_keywin"))
     {
-        exit_err(toggle_window(win_meta, win_map), world, err_toggle);
+        uint8_t test = toggle_window(win_meta, get_win_by_id(world, '1'));
+        exit_err(test, world, err_toggle);
     }
-    else if (key == get_keycode_to_action(world->keybindings, "to_infowin"))
+    else if (key == get_available_keycode_to_action(world, "to_wk_keywin"))
     {
-        exit_err(toggle_window(win_meta, win_info), world, err_toggle);
+        uint8_t test = toggle_window(win_meta, get_win_by_id(world, '2'));
+        exit_err(test, world, err_toggle);
     }
-    else if (key == get_keycode_to_action(world->keybindings, "to_logwin"))
+    else if (key == get_available_keycode_to_action(world, "to_mapwin"))
     {
-        exit_err(toggle_window(win_meta, win_log), world, err_toggle);
+        exit_err(toggle_window(win_meta, win_map), world, err_toggle);
     }
-    else if (key == get_keycode_to_action(world->keybindings, "cyc_win_f"))
+    else if (key == get_available_keycode_to_action(world, "to_infowin"))
     {
-        cycle_active_win(win_meta, 'f');
+        exit_err(toggle_window(win_meta, win_info), world, err_toggle);
     }
-    else if (key == get_keycode_to_action(world->keybindings, "cyc_win_b"))
+    else if (key == get_available_keycode_to_action(world, "to_logwin"))
     {
-        cycle_active_win(win_meta, 'b');
+        exit_err(toggle_window(win_meta, win_log), world, err_toggle);
     }
-    else if (key == get_keycode_to_action(world->keybindings, "shift_f"))
+    else if (key == get_available_keycode_to_action(world, "save_keys"))
     {
-        exit_err(shift_active_win(win_meta, 'f'), world, err_shift);
+        save_keybindings(world, "config/keybindings_global",
+                         &world->kb_global);
+        save_keybindings(world, "config/keybindings_wingeom",
+                         &world->kb_wingeom);
+        save_keybindings(world, "config/keybindings_winkeys",
+                         &world->kb_winkeys);
     }
-    else if (key == get_keycode_to_action(world->keybindings, "shift_b"))
+    else if (key == get_available_keycode_to_action(world, "g_keys_u"))
     {
-        exit_err(shift_active_win(win_meta, 'b'), world, err_shift);
+        move_keyb_mod_selection(&world->kb_global, 'u');
     }
-    else if (key == get_keycode_to_action(world->keybindings, "grow_h"))
+    else if (key == get_available_keycode_to_action(world, "g_keys_d"))
     {
-        exit_err(growshrink_active_window(world, '*'), world, err_resize);
+        move_keyb_mod_selection(&world->kb_global, 'd');
     }
-    else if (key == get_keycode_to_action(world->keybindings, "shri_h"))
+    else if (key == get_available_keycode_to_action(world, "g_keys_m"))
     {
-        exit_err(growshrink_active_window(world, '_'), world, err_resize);
+        mod_selected_keyb(world, &world->kb_global);
     }
-    else if (key == get_keycode_to_action(world->keybindings, "grow_v"))
+    else if (key == get_available_keycode_to_action(world, "wg_keys_u"))
     {
-        exit_err(growshrink_active_window(world, '+'), world, err_resize);
+        move_keyb_mod_selection(&world->kb_wingeom, 'u');
     }
-    else if (key == get_keycode_to_action(world->keybindings, "shri_v"))
+    else if (key == get_available_keycode_to_action(world, "wg_keys_d"))
     {
-        exit_err(growshrink_active_window(world, '-'), world, err_resize);
+        move_keyb_mod_selection(&world->kb_wingeom, 'd');
     }
-    else if (key == get_keycode_to_action(world->keybindings, "save_keys"))
+    else if (key == get_available_keycode_to_action(world, "wg_keys_m"))
     {
-        save_keybindings(world);
+        mod_selected_keyb(world, &world->kb_wingeom);
     }
-    else if (key == get_keycode_to_action(world->keybindings, "keys_u"))
+    else if (key == get_available_keycode_to_action(world, "wk_keys_u"))
     {
-        move_keys_mod_selection(world, 'u');
+        move_keyb_mod_selection(&world->kb_winkeys, 'u');
     }
-    else if (key == get_keycode_to_action(world->keybindings, "keys_d"))
+    else if (key == get_available_keycode_to_action(world, "wk_keys_d"))
     {
-        move_keys_mod_selection(world, 'd');
+        move_keyb_mod_selection(&world->kb_winkeys, 'd');
     }
-    else if (key == get_keycode_to_action(world->keybindings, "keys_m"))
+    else if (key == get_available_keycode_to_action(world, "wk_keys_m"))
     {
-        keyswin_mod_key(world, win_meta);
+        mod_selected_keyb(world, &world->kb_winkeys);
     }
-    else if (key == get_keycode_to_action(world->keybindings, "map_u"))
+    else if (key == get_available_keycode_to_action(world, "map_u"))
     {
         map_scroll(world->map, NORTH, win_map->frame.size);
      }
-    else if (key == get_keycode_to_action(world->keybindings, "map_d"))
+    else if (key == get_available_keycode_to_action(world, "map_d"))
     {
         map_scroll(world->map, SOUTH, win_map->frame.size);
     }
-    else if (key == get_keycode_to_action(world->keybindings, "map_r"))
+    else if (key == get_available_keycode_to_action(world, "map_r"))
     {
         map_scroll(world->map, EAST, win_map->frame.size);
     }
-    else if (key == get_keycode_to_action(world->keybindings, "map_l"))
+    else if (key == get_available_keycode_to_action(world, "map_l"))
     {
         map_scroll(world->map, WEST, win_map->frame.size);
     }
-    else if (key == get_keycode_to_action(world->keybindings, "map_c"))
+    else if (key == get_available_keycode_to_action(world, "map_c"))
     {
         map_center_player(world->map, world->player, win_map->frame.size);
     }
-    else if (key == get_keycode_to_action(world->keybindings, "reload_wins"))
+    else if (key == get_available_keycode_to_action(world, "reload_wins"))
     {
         reload_win_config(world);
     }
-    else if (key == get_keycode_to_action(world->keybindings, "winconf"))
+    else if (key == get_available_keycode_to_action(world, "winconf"))
     {
         toggle_winconfig(world, world->wmeta->active);
     }
-    else if (key == get_keycode_to_action(world->keybindings, "to_height_t"))
-    {
-        toggle_win_height_type(world, world->wmeta->active);
-    }
-    else if (key == get_keycode_to_action(world->keybindings, "to_width_t"))
-    {
-        toggle_win_width_type(world, world->wmeta->active);
-    }
-    else if (key == get_keycode_to_action(world->keybindings, "save_winconf"))
+    else if (key == get_available_keycode_to_action(world, "save_winconf"))
     {
         save_win_configs(world);
     }