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Server/C: In parse_palyer_command_0arg, don't set zero argument.
[plomrogue] / src / server / run.c
index 4f93669066464c3bc5b6ea466437c98e9b5b9586..4351b9ffce236b57dd89752a41d87a878fbb5551 100644 (file)
 #include <stddef.h> /* NULL */
 #include <stdint.h> /* uint8_t, uint16_t, uint32_t, int16_t */
 #include <stdio.h> /* FILE, printf(), fflush() */
-#include <stdlib.h> /* free() */
+#include <stdlib.h> /* atoi(), free() */
 #include <string.h> /* strlen(), strcmp(), strncmp(), strdup() */
 #include <time.h> /* time_t, time() */
 #include <unistd.h> /* access() */
 #include "../common/parse_file.h" /* set_err_line_options(), token_from_line(),
-                                   * err_line(), err_line_inc(), parse_val()
+                                   * err_line(), err_line_inc(), parse_val(),
+                                   * parestest_int()
                                    */
 #include "../common/readwrite.h" /* try_fopen(), try_fcose(), try_fwrite(),
                                   * try_fgets(), textfile_width(), try_fputc(),
 #include "../common/try_malloc.h" /* try_malloc() */
 #include "ai.h" /* ai() */
 #include "cleanup.h" /* unset_cleanup_flag() */
+#include "field_of_view.h" /* update_map_memory() */
 #include "god_commands.h" /* parse_god_command_(1|2|3)arg() */
 #include "hardcoded_strings.h" /* s */
 #include "io.h" /* io_round(), save_world() */
-#include "things.h" /* Thing, ThingType, get_thing_action_id_by_name(),
-                     * get_player(), try_thing_proliferation()
+#include "thing_actions.h" /* hunger(), try_healing() */
+#include "things.h" /* Thing, ThingType, ThingInMemory, get_player(),
+                     * get_thing_action_id_by_name(), try_thing_proliferation()
                      */
 #include "world.h" /* world */
 
@@ -42,19 +45,21 @@ static uint8_t set_char_by_string_comparison(char * string, char * comparand,
 /* Return 1 on world.exists, else 0 and err_line() appropriate error message. */
 static uint8_t player_commands_allowed();
 
-/* Parse player command "tok0" with no argument to player action. */
+/* Parse player commands "tok0" with optional argument "tok1" to player action.
+ * Return 1 on success, 0 on failure.
+ */
 static uint8_t parse_player_command_0arg(char * tok0);
-
-/* Parse player command "tok0" with one argument "tok1" to player action. */
 static uint8_t parse_player_command_1arg(char * tok0, char * tok1);
 
-/* Parse/apply command "tok0" (read further tokens as necessary). */
-static uint8_t parse_command(char * tok0);
+/* Parse/apply (non-)meta command "tok0" (read further tokens as necessary).
+ * Return 0 on failure, 1 on success, 2 on QUIT meta command.
+ */
+static uint8_t parse_command_nonmeta(char * tok0);
+static uint8_t parse_command_meta(char * tok0);
 
-/* Compares first line of server out file to world.server_test, aborts if they
- * don't match, but not before unsetting the flags deleting files in the server
- * directory, for in that case those must be assumed to belong to another server
- * process.
+/* Compare 1st line of server out file to world.server_test, abort if they don't
+ * match, but not before unsetting flags deleting files in the server directory,
+ * for in that case those must be assumed to belong to another server process.
  */
 static void server_test();
 
@@ -71,12 +76,6 @@ static uint8_t thing_in_whitelist(uint8_t id, int16_t * whitelist);
  */
 static void turn_over();
 
-/* Append "answer" to server output file, with instant fflush(). */
-static void answer_query(char * answer);
-
-/* Try to read "msg" as meta command, act accordingly; on success, free it. */
-static uint8_t meta_commands(char * msg);
-
 
 
 static uint8_t set_char_by_string_comparison(char * string, char * comparand,
@@ -118,7 +117,6 @@ static uint8_t parse_player_command_0arg(char * tok0)
             else
             {
                 player->command = get_thing_action_id_by_name(tok0);
-                player->arg = 0;
             }
             turn_over();
         }
@@ -164,7 +162,7 @@ static uint8_t parse_player_command_1arg(char * tok0, char * tok1)
 
 
 
-static uint8_t parse_command(char * tok0)
+static uint8_t parse_command_nonmeta(char * tok0)
 {
     if (parse_player_command_0arg(tok0))
     {
@@ -200,6 +198,66 @@ static uint8_t parse_command(char * tok0)
 
 
 
+static uint8_t parse_command_meta(char * tok0)
+{
+    if (!strcmp("QUIT", tok0))
+    {
+        return 2;
+    }
+    if (!strcmp("PING", tok0))
+    {
+        send_to_outfile("PONG\n", 1);
+        return 1;
+    }
+    if (!strcmp("THINGS_HERE", tok0))
+    {
+        char * tok1 = token_from_line(NULL);
+        char * tok2 = token_from_line(NULL);
+        if (tok1&&tok2 && !parsetest_int(tok1, '8')&&!parsetest_int(tok2, '8'))
+        {
+            if (!world.exists)
+            {
+                err_line(1, "Command only works on existing worlds.");
+                return 0;
+            }
+            send_to_outfile("THINGS_HERE START\n", 1);
+            struct Thing * player = get_player();
+            if (player->fov_map &&
+                'v' == player->fov_map[atoi(tok1)*world.map.length+atoi(tok2)])
+            {
+                struct Thing * t;
+                for (t = world.things; t; t = t->next)
+                {
+                    if (t->pos.y == atoi(tok1) && t->pos.x == atoi(tok2))
+                    {
+                        struct ThingType * tt = get_thing_type(t->type);
+                        send_to_outfile(tt->name, 0);
+                        send_to_outfile("\n", 1);
+                    }
+                }
+            }
+            else
+            {
+                struct ThingInMemory * t_mem;
+                for (t_mem = player->t_mem; t_mem; t_mem = t_mem->next)
+                {
+                    if (t_mem->pos.y == atoi(tok1) && t_mem->pos.x == atoi(tok2))
+                    {
+                        struct ThingType * tt = get_thing_type(t_mem->type);
+                        send_to_outfile(tt->name, 0);
+                        send_to_outfile("\n", 1);
+                    }
+                }
+            }
+            send_to_outfile("THINGS_HERE END\n", 1);
+            return 1;
+        }
+    }
+    return 0;
+}
+
+
+
 static void server_test()
 {
     char test[10 + 1 + 10 + 1 + 1];
@@ -269,12 +327,14 @@ static void turn_over()
             {
                 if (0 == thing->command)
                 {
+                    update_map_memory(thing);
                     if (thing == player)
                     {
                         break;
                     }
                     ai(thing);
                 }
+                try_healing(thing);
                 thing->progress++;
                 struct ThingAction * ta = get_thing_action(thing->command);
                 if (thing->progress == ta->effort)
@@ -283,6 +343,7 @@ static void turn_over()
                     thing->command = 0;
                     thing->progress = 0;
                 }
+                hunger(thing);
             }
             try_thing_proliferation(thing);
         }
@@ -293,47 +354,13 @@ static void turn_over()
 
 
 
-static void answer_query(char * answer)
+extern void send_to_outfile(char * answer, uint8_t flush)
 {
     try_fwrite(answer, strlen(answer), 1, world.file_out, __func__);
-    fflush(world.file_out);
-}
-
-
-
-static uint8_t meta_commands(char * msg)
-{
-    if (!strcmp("QUIT", msg))
+    if (flush)
     {
-        free(msg);
-        return 2;
+        fflush(world.file_out);
     }
-    if (!strcmp("PING", msg))
-    {
-        free(msg);
-        answer_query("PONG\n");
-        return 1;
-    }
-    if (!strcmp("STACK", msg))
-    {
-        free(msg);
-        answer_query("THINGS_BELOW_PLAYER START\n");
-        struct Thing * player = get_player();
-        struct Thing * t;
-        for (t = world.things; t; t = t->next)
-        {
-            if (   t->pos.y == player->pos.y && t->pos.x == player->pos.x
-                && t != player)
-            {
-                struct ThingType * tt = get_thing_type(t->type);
-                answer_query(tt->name);
-                answer_query("\n");
-            }
-        }
-        answer_query("THINGS_BELOW_PLAYER END\n");
-        return 1;
-    }
-    return 0;
 }
 
 
@@ -376,69 +403,65 @@ extern void record(char * msg, uint8_t force)
 
 
 
-extern void obey_msg(char * msg, uint8_t do_record, uint8_t do_verbose)
+extern uint8_t obey_msg(char * msg, uint8_t obey_state)
 {
-    if (world.is_verbose && do_verbose)
+    if (world.is_verbose)
     {
         exit_trouble(-1 == printf("Input: %s\n", msg), __func__, "printf");
     }
     set_err_line_options("Trouble with message: ", msg, 0);
     char * msg_copy = strdup(msg);
     char * tok0 = token_from_line(msg_copy);
+    uint8_t ret = 0;
     if (tok0)
     {
-
-        if (parse_command(tok0))
+        ret = parse_command_meta(tok0);
+        if (ret || (obey_state < 2 && parse_command_nonmeta(tok0)))
         {
-            if (world.exists)
-            {
-                world.do_update = 1;
-            }
-            if (do_record)
+            if (!ret)
             {
-                record(msg, 0);
+                if (world.exists)
+                {
+                    world.do_update = 1;
+                }
+                if (1 == obey_state)
+                {
+                   record(msg, 0);
+                }
             }
             char * tokplus = token_from_line(NULL);
             err_line(!(!tokplus), "Too many arguments, ignoring overflow.");
-            free(msg_copy);
-            return;
+        }
+        else if (world.replay)
+        {
+            ret = 3;
+        }
+        else if (!world.replay)
+        {
+            err_line(1, "Invalid command/argument or bad number of tokens.");
         }
     }
-    err_line(1, "Unknown command/argument or bad number of tokens.");
     free(msg_copy);
+    return ret;
 }
 
 
 
-extern uint8_t io_loop()
+extern uint8_t io_loop(uint8_t obey_state)
 {
     while (1)
     {
         char * msg = io_round();
         server_test();
-        if (!msg)
+        if (msg)
         {
-            continue;
-        }
-        if (world.is_verbose)
-        {
-            exit_trouble(-1 == printf("Input: %s\n", msg), __func__, "printf");
-        }
-        uint8_t test = meta_commands(msg);
-        if (test)
-        {
-            if (2 == test)
+            uint8_t ret = obey_msg(msg, obey_state);
+            free(msg);
+            if (   (!world.replay && 2 == ret)
+                || ( world.replay && 2 <= ret))
             {
-                return 1;
+                return ret;
             }
-            continue;
-        }
-        if (world.replay)
-        {
-            free(msg);
-            return 0;
         }
-        obey_msg(msg, 1, 0);
-        free(msg);
     }
 }