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Add command to let the AI decide player's next move.
[plomrogue] / src / server / run.c
index d081ae3473a12f6a97becf64616865cfc3f75392..8c1297d1da1172a51a802578c5d01c5ce99f016a 100644 (file)
@@ -4,57 +4,45 @@
 #include "run.h"
 #include <stddef.h> /* NULL */
 #include <stdint.h> /* uint8_t, uint16_t, uint32_t */
-#include <stdio.h> /* FILE, printf(), sprintf(), fflush() */
-#include <stdlib.h> /* free(), atoi() */
-#include <string.h> /* strlen(), strcmp() strncmp(), strdup() */
+#include <stdio.h> /* FILE, printf(), fflush() */
+#include <stdlib.h> /* free() */
+#include <string.h> /* strlen(), strcmp(), strncmp(), strdup() */
+#include <time.h> /* time_t, time() */
 #include <unistd.h> /* access() */
 #include "../common/parse_file.h" /* set_err_line_options(), token_from_line(),
-                                   * err_line()
+                                   * err_line(), err_line_inc(), parse_val()
                                    */
 #include "../common/readwrite.h" /* try_fopen(), try_fcose(), try_fwrite(),
-                                  * try_fgets(), try_fclose_unlink_rename(),
-                                  * textfile_width(), try_fputc()
+                                  * try_fgets(), textfile_width(), try_fputc(),
+                                  * atomic_write_finish(), build_temp_path()
                                   */
 #include "../common/rexit.h" /* exit_trouble(), exit_err() */
 #include "../common/try_malloc.h" /* try_malloc() */
 #include "ai.h" /* ai() */
-#include "cleanup.h" /* set_cleanup_flag(), unset_cleanup_flag() */
-#include "field_of_view.h" /* build_fov_map() */
+#include "cleanup.h" /* unset_cleanup_flag() */
+#include "god_commands.h" /* parse_god_command_1arg(),parse_god_command_2arg()*/
 #include "hardcoded_strings.h" /* s */
-#include "init.h" /* remake_world() */
 #include "io.h" /* io_round(), save_world() */
-#include "map.h" /* remake_map() */
-#include "thing_actions.h" /* ThingAction */
-#include "things.h" /* Thing, get_thing(), own_thing(), add_thing(),
-                     * get_thing_action_id_by_name(), get_player()
-                     */
-#include "world.h" /* global world */
+#include "things.h" /* Thing, get_thing_action_id_by_name(), get_player() */
+#include "world.h" /* world */
 
 
 
-/* Parse/apply god command in "tok0"/"tok1" on "t" owning another thing. */
-static uint8_t parse_carry(char * tok0, char * tok1, struct Thing * t);
+/* If "string" and "comparand" match in string, set "c_to_set" to value."  */
+static uint8_t set_char_by_string_comparison(char * string, char * comparand,
+                                             char * c_to_set, char value);
 
-/* Parse/apply god commansd in "tok0"/"tok1" on positioning a thing "t". */
-static uint8_t parse_position(char* tok0, char * tok1, struct Thing * t);
+/* Return 1 on world.exists, else 0 and err_line() appropriate error message. */
+static uint8_t player_commands_allowed();
 
-/* Parse/apply god command in "tok0"/"tok1" oo setting "t"'s thing type. */
-static uint8_t parse_thing_type(char * tok0, char * tok1, struct Thing * t);
+/* Parse player command "tok0" with no argument to player action. */
+static uint8_t parse_player_command_0arg(char * tok0);
 
-/* Parse/apply god command in "tok0"/"tok1" on setting up thing "t". */
-static uint8_t parse_thing_command(char * tok0, char * tok1, struct Thing * t);
+/* Parse player command "tok0" with one argument "tok1" to player action. */
+static uint8_t parse_player_command_1arg(char * tok0, char * tok1);
 
-/* Parse/apply god command on enabling/disabling generation of fields of view on
- * god commands that may affect them, via static global "do_fov". On enabling,
- * (re-)generate all animate things' fields of view.
- */
-static uint8_t parse_do_fov(char * tok0, char * tok1);
-
-/* Parse/apply god command in "tok0"/"tok1" manipulating a thing's state. */
-static uint8_t parse_thing_manipulation(char * tok0, char * tok1);
-
-/* Parse player command in "tok0"/"tok1" to action in player thing. */
-static uint8_t parse_player_command(char * tok0, char * tok1);
+/* Parse/apply command "tok0" (read further tokens as necessary). */
+static uint8_t parse_command(char * tok0);
 
 /* Compares first line of server out file to world.server_test, aborts if they
  * don't match, but not before unsetting the flags deleting files in the server
@@ -70,78 +58,12 @@ static void turn_over();
 
 
 
-/* Do god commands to create / position things generate their fields of view? */
-static uint8_t do_fov = 0;
-
-
-
-static uint8_t parse_carry(char * tok0, char * tok1, struct Thing * t)
-{
-    uint8_t id;
-    if (parse_val(tok0, tok1, s[S_CMD_CARRIES], '8', (char *) &id))
-    {
-        if (!err_line(id == t->id, "Thing cannot carry itself."))
-        {
-            struct Thing * o = get_thing(world.things, id, 0);
-            if (!err_line(!o, "Thing cannot carry thing that does not exist."))
-            {
-                own_thing(&(t->owns), &world.things, id);
-                o->pos = t->pos;
-            }
-        }
-        return 1;
-    }
-    return 0;
-}
-
-
-
-static uint8_t parse_position(char* tok0, char * tok1, struct Thing * t)
-{
-    char axis = 0;
-    if      (!strcmp(tok0, s[S_CMD_POS_Y]))
-    {
-        axis = 'y';
-    }
-    else if (!strcmp(tok0, s[S_CMD_POS_X]))
-    {
-        axis = 'x';
-    }
-    if (axis && !parsetest_int(tok1, '8'))
-    {
-        uint8_t length = atoi(tok1);
-        char * err = "Position is outside of map.";
-        if (!err_line(length >= world.map.length, err))
-        {
-            if      ('y' == axis)
-            {
-                t->pos.y = length;
-            }
-            else if ('x' == axis)
-            {
-                t->pos.x = length;
-            }
-            free(t->fov_map);
-            t->fov_map= do_fov && t->lifepoints ? build_fov_map(t) : t->fov_map;
-        }
-        return 1;
-    }
-    return 0;
-}
-
-
-
-static uint8_t parse_thing_type(char * tok0, char * tok1, struct Thing * t)
+static uint8_t set_char_by_string_comparison(char * string, char * comparand,
+                                             char * c_to_set, char value)
 {
-    uint8_t type;
-    if (parse_val(tok0, tok1, s[S_CMD_TYPE], '8', (char *) &type))
+    if (!strcmp(string, comparand))
     {
-        struct ThingType * tt = world.thing_types;
-        for (; NULL != tt && type != tt->id; tt = tt->next);
-        if (!err_line(!tt, "Thing type does not exist."))
-        {
-            t->type = type;
-        }
+        * c_to_set = value;
         return 1;
     }
     return 0;
@@ -149,40 +71,36 @@ static uint8_t parse_thing_type(char * tok0, char * tok1, struct Thing * t)
 
 
 
-static uint8_t parse_thing_command(char * tok0, char * tok1, struct Thing * t)
+static uint8_t player_commands_allowed()
 {
-    uint8_t command;
-    if (parse_val(tok0, tok1, s[S_CMD_COMMAND], '8', (char *) &command))
+    if (!world.exists)
     {
-        if (!command)
-        {
-            t->command = command;
-            return 1;
-        }
-        struct ThingAction * ta = world.thing_actions;
-        for (; NULL != ta && command != ta->id; ta = ta->next);
-        if (!err_line(!ta, "Thing action does not exist."))
-        {
-            t->command = command;
-        }
-        return 1;
+        err_line(1, "No world exists in which to run player commands.");
+        return 0;
     }
-    return 0;
+    return 1;
 }
 
 
 
-static uint8_t parse_do_fov(char * tok0, char * tok1)
+static uint8_t parse_player_command_0arg(char * tok0)
 {
-    if (parse_val(tok0, tok1, s[S_CMD_DO_FOV], '8', (char *) &do_fov))
+    struct Thing * player = get_player();
+    if (   !strcmp(tok0, s[S_CMD_WAIT]) || !strcmp(tok0, s[S_CMD_PICKUP])
+        || !strcmp(tok0, s[S_CMD_AI]))
     {
-        if (do_fov)
+        if (player_commands_allowed())
         {
-            struct Thing * ti;
-            for (ti = world.things; ti; ti = ti->next)
+            if (!strcmp(tok0, s[S_CMD_AI]))
+            {
+                ai(player);
+            }
+            else
             {
-                ti->fov_map = ti->lifepoints ? build_fov_map(ti) : ti->fov_map;
+                player->command = get_thing_action_id_by_name(tok0);
+                player->arg = 0;
             }
+            turn_over();
         }
         return 1;
     }
@@ -191,27 +109,31 @@ static uint8_t parse_do_fov(char * tok0, char * tok1)
 
 
 
-static uint8_t parse_thing_manipulation(char * tok0, char * tok1)
+static uint8_t parse_player_command_1arg(char * tok0, char * tok1)
 {
-    uint8_t id;
-    static struct Thing * t = NULL;
-    if (t && (   parse_thing_type(tok0, tok1, t)
-              || parse_thing_command(tok0, tok1, t)
-              || parse_val(tok0, tok1, s[S_CMD_ARGUMENT], '8', (char *)&t->arg)
-              || parse_val(tok0,tok1,s[S_CMD_PROGRESS],'8',(char *)&t->progress)
-              || parse_val(tok0, tok1, s[S_CMD_LIFEPOINTS], '8',
-                                                        (char *) &t->lifepoints)
-              || parse_position(tok0, tok1, t)
-              || parse_carry(tok0, tok1, t)));
-    else if (parse_val(tok0, tok1, s[S_CMD_THING], '8', (char *) &id))
+    struct Thing * player = get_player();
+    if (   (   parse_val(tok0, tok1, s[S_CMD_DROP], '8', (char *) &player->arg)
+            || parse_val(tok0, tok1, s[S_CMD_USE], '8', (char *) &player->arg))
+        && player_commands_allowed())
     {
-        t = get_thing(world.things, id, 1);
-        if (!t)
+        player->command = get_thing_action_id_by_name(tok0);
+        turn_over();
+    }
+    else if (!strcmp(tok0, s[S_CMD_MOVE]) && player_commands_allowed())
+    {
+        char dir = '\0';
+        if (!(   set_char_by_string_comparison(tok1, "east",       &dir, 'd')
+              || set_char_by_string_comparison(tok1, "south-east", &dir, 'c')
+              || set_char_by_string_comparison(tok1, "south-west", &dir, 'x')
+              || set_char_by_string_comparison(tok1, "west",       &dir, 's')
+              || set_char_by_string_comparison(tok1, "north-west", &dir, 'w')
+              || set_char_by_string_comparison(tok1, "north-east", &dir, 'e')))
         {
-            t = add_thing(id, 0, 0);
-            set_cleanup_flag(CLEANUP_THINGS);
-            t->fov_map= do_fov && t->lifepoints ? build_fov_map(t) : t->fov_map;
+            return 0;
         }
+        player->arg = dir;
+        player->command = get_thing_action_id_by_name(tok0);
+        turn_over();
     }
     else
     {
@@ -222,34 +144,40 @@ static uint8_t parse_thing_manipulation(char * tok0, char * tok1)
 
 
 
-static uint8_t parse_player_command(char * tok0, char * tok1)
+static uint8_t parse_command(char * tok0)
 {
-    struct Thing * player = get_player();
-    if (   parse_val(tok0, tok1, s[S_CMD_WAIT], '8', (char *) &player->arg)
-        || parse_val(tok0, tok1, s[S_CMD_MOVE], '8', (char *) &player->arg)
-        || parse_val(tok0, tok1, s[S_CMD_PICKUP], '8', (char *) &player->arg)
-        || parse_val(tok0, tok1, s[S_CMD_DROP], '8', (char *) &player->arg)
-        || parse_val(tok0, tok1, s[S_CMD_USE], '8', (char *) &player->arg))
+    if (parse_player_command_0arg(tok0))
     {
-        player->command = get_thing_action_id_by_name(tok0);
-        turn_over();
+        return 1;
     }
     else
     {
-        return 0;
+        char * tok1 = token_from_line(NULL);
+        if (tok1 && (   parse_player_command_1arg(tok0, tok1)
+                     || parse_god_command_1arg(tok0, tok1)))
+        {
+            return 1;
+        }
+        else
+        {
+            char * tok2 = token_from_line(NULL);
+            if (tok2 && parse_god_command_2arg(tok0, tok1, tok2))
+            {
+                return 1;
+            }
+        }
     }
-    return 1;
+    return 0;
 }
 
 
 
 static void server_test()
 {
-    char * f_name = "server_test()";
     char test[10 + 1 + 10 + 1 + 1];
-    FILE * file = try_fopen(s[S_PATH_OUT], "r", f_name);
-    try_fgets(test, 10 + 10 + 1 + 1, file, f_name);
-    try_fclose(file, f_name);
+    FILE * file = try_fopen(s[S_PATH_OUT], "r", __func__);
+    try_fgets(test, 10 + 10 + 1 + 1, file, __func__);
+    try_fclose(file, __func__);
     if (strcmp(test, world.server_test))
     {
         unset_cleanup_flag(CLEANUP_WORLDSTATE);
@@ -288,11 +216,7 @@ static void turn_over()
                 ai(thing);
             }
             thing->progress++;
-            struct ThingAction * ta = world.thing_actions;
-            while (ta->id != thing->command)
-            {
-                ta = ta->next;
-            }
+            struct ThingAction * ta = get_thing_action(thing->command);
             if (thing->progress == ta->effort)
             {
                 ta->func(thing);
@@ -306,90 +230,91 @@ static void turn_over()
 
 
 
-static void record_msg(char * msg)
+extern void record(char * msg, uint8_t force)
 {
-    char * f_name = "record_msg()";
-    uint16_t size = strlen(s[S_PATH_RECORD]) + strlen(s[S_PATH_SUFFIX_TMP]) + 1;
-    char * path_tmp = try_malloc(size, f_name);
-    int test = sprintf(path_tmp, "%s%s", s[S_PATH_RECORD],s[S_PATH_SUFFIX_TMP]);
-    exit_trouble(test < 0, f_name, "sprintf()");
-    FILE * file_tmp  = try_fopen(path_tmp, "w", f_name);
-    if (!access(s[S_PATH_RECORD], F_OK))
+    static FILE * file_tmp = NULL;
+    static time_t save_wait = 0;
+    static char * path_tmp;
+    if (!file_tmp)
     {
-        FILE * file_read = try_fopen(s[S_PATH_RECORD], "r", f_name);
-        uint32_t linemax = textfile_width(file_read);
-        char * line = try_malloc(linemax + 1, f_name);
-        while (try_fgets(line, linemax + 1, file_read, f_name))
+        path_tmp = build_temp_path(s[S_PATH_RECORD]);
+        file_tmp = try_fopen(path_tmp, "w", __func__);
+        if (!access(s[S_PATH_RECORD], F_OK))
         {
-            try_fwrite(line, strlen(line), 1, file_tmp, f_name);
+            FILE * file_read = try_fopen(s[S_PATH_RECORD], "r", __func__);
+            uint32_t linemax = textfile_width(file_read);
+            char * line = try_malloc(linemax + 1, __func__);
+            while (try_fgets(line, linemax + 1, file_read, __func__))
+            {
+                try_fwrite(line, strlen(line), 1, file_tmp, __func__);
+            }
+            free(line);
+            try_fclose(file_read, __func__);
         }
-        free(line);
-        try_fclose(file_read, f_name);
     }
-    try_fwrite(msg, strlen(msg), 1, file_tmp, f_name);
-    try_fputc('\n', file_tmp, f_name);
-    try_fclose_unlink_rename(file_tmp, path_tmp, s[S_PATH_RECORD], f_name);
-    free(path_tmp);
+    if (msg)
+    {
+        try_fwrite(msg, strlen(msg), 1, file_tmp, __func__);
+        try_fputc('\n', file_tmp, __func__);
+    }
+    if (force || time(NULL) > save_wait + 15)
+    {
+        save_wait = time(NULL);
+        save_world();
+        atomic_write_finish(file_tmp, s[S_PATH_RECORD], path_tmp);
+        file_tmp = NULL;
+    }
 }
 
 
 
-extern void obey_msg(char * msg, uint8_t do_record)
+extern void obey_msg(char * msg, uint8_t do_record, uint8_t do_verbose)
 {
-    set_err_line_options("Trouble with message: ", msg, 0, 0);
+    if (world.is_verbose && do_verbose)
+    {
+        exit_trouble(-1 == printf("Input: %s\n", msg), __func__, "printf");
+    }
+    set_err_line_options("Trouble with message: ", msg, 0);
     char * msg_copy = strdup(msg);
     char * tok0 = token_from_line(msg_copy);
-    char * tok1 = token_from_line(NULL);
-    char * tok2 = token_from_line(NULL);
-    if (err_line(!(tok0 && tok1) || tok2, "Bad number of tokens."))
+    if (NULL != tok0)
     {
-        return;
-    }
-    if (   parse_thing_manipulation(tok0, tok1)
-        || parse_player_command(tok0, tok1)
-        || parse_val(tok0, tok1, s[S_CMD_SEED_RAND], 'U', (char *) &world.seed)
-        || parse_val(tok0, tok1, s[S_CMD_TURN], 'u', (char *) &world.turn)
-        || parse_do_fov(tok0, tok1));
-    else if (parse_val(tok0,tok1,s[S_CMD_SEED_MAP],'U',(char *)&world.seed_map))
 
-    {
-        remake_map();
-    }
-    else if (parse_val(tok0, tok1, s[S_CMD_MAKE_WORLD],'U',(char *)&world.seed))
-    {
-        remake_world();
-    }
-    else
-    {
-        err_line(1, "Unknown command.");
-        free(msg_copy);
-        return;
+        if (parse_command(tok0))
+        {
+            if (world.exists)
+            {
+                world.do_update = 1;
+            }
+            if (do_record)
+            {
+                record(msg, 0);
+            }
+            char * tokplus = token_from_line(NULL);
+            err_line(NULL != tokplus, "Too many arguments, ignoring overflow.");
+            free(msg_copy);
+            return;
+        }
     }
-    world.last_update_turn = 0;
+    err_line(1, "Unknown command/argument or bad number of tokens.");
     free(msg_copy);
-    if (do_record)
-    {
-        save_world();
-        record_msg(msg);
-    }
 }
 
 
 
 extern uint8_t io_loop()
 {
-    char * f_name = "io_loop()";
     while (1)
     {
-        server_test();
         char * msg = io_round();
+        server_test();
         if (NULL == msg)
         {
             continue;
         }
         if (world.is_verbose)
         {
-            exit_trouble(-1 == printf("Input: %s\n", msg), f_name, "printf()");
+            exit_trouble(-1 == printf("Input: %s\n", msg), __func__, "printf");
         }
         if (!strcmp("QUIT", msg))
         {
@@ -400,7 +325,7 @@ extern uint8_t io_loop()
         {
             free(msg);
             char * pong = "PONG\n";
-            try_fwrite(pong, strlen(pong), 1, world.file_out, f_name);
+            try_fwrite(pong, strlen(pong), 1, world.file_out, __func__);
             fflush(world.file_out);
             continue;
         }
@@ -409,7 +334,7 @@ extern uint8_t io_loop()
             free(msg);
             return 0;
         }
-        obey_msg(msg, 1);
+        obey_msg(msg, 1, 0);
         free(msg);
     }
 }