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Server/C: Don't update map memory on WORLD_ACTIVE command.
[plomrogue] / src / server / run.c
index 11735d02c8c8ea93c19c025f5dfe3bb5d4827b75..ad04f711db0aac65a8d7951779f210136f8d8e97 100644 (file)
@@ -117,7 +117,6 @@ static uint8_t parse_player_command_0arg(char * tok0)
             else
             {
                 player->command = get_thing_action_id_by_name(tok0);
-                player->arg = 0;
             }
             turn_over();
         }
@@ -328,7 +327,7 @@ static void turn_over()
             {
                 if (0 == thing->command)
                 {
-                    update_map_memory(thing);
+                    update_map_memory(thing, 1);
                     if (thing == player)
                     {
                         break;