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Add notes about redo'ing on OS X systems.
authorChristian Heller <c.heller@plomlompom.de>
Sun, 7 Dec 2014 21:36:38 +0000 (22:36 +0100)
committerChristian Heller <c.heller@plomlompom.de>
Sun, 7 Dec 2014 21:36:38 +0000 (22:36 +0100)
README
redo

diff --git a/README b/README
index 25c1736c2df75a25c46fb9e3539f1708cc8aec79..d9b678989bf164e12684aa03574e76464c4d96a3 100644 (file)
--- a/README
+++ b/README
@@ -25,8 +25,9 @@ System requirements / installation / running the game
 -----------------------------------------------------
 
 The game is expected to run on Linux systems that contain the ncurses library.
-(It may also work on other Unix-like systems with ncurses, who knows.) Do the
-following steps:
+(It may also work on other Unix-like systems with ncurses, who knows. See
+<https://github.com/plomlompom/plomrogue/issues/2#issuecomment-50972436> for OS
+X compatibility.) Do the following steps:
 
 $ git clone https://github.com/plomlompom/plomrogue
 $ cd plomrogue
diff --git a/redo b/redo
index 965988aa31b617acf0121efe82a6732e2a2320fb..4081117268dee04d1df9a08acd01f043d71bf0fd 100755 (executable)
--- a/redo
+++ b/redo
 # build/redo_scripts/. For details on this version, see:
 # - <http://news.dieweltistgarnichtso.net/bin/redo.html>
 # - <http://news.dieweltistgarnichtso.net/bin/redo-ifchange.html>
+#
+# This "redo" implementation may experience trouble on OS X systems, see
+# <https://github.com/plomlompom/plomrogue/issues/2#issuecomment-50972436> for a
+# workaround.
 
 export PATH=$PATH:$PWD/build/redo_scripts
 redo "$@"