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TCE: Fix buggy altar messages.
authorChristian Heller <c.heller@plomlompom.de>
Sun, 13 Mar 2016 20:22:37 +0000 (21:22 +0100)
committerChristian Heller <c.heller@plomlompom.de>
Sun, 13 Mar 2016 20:22:37 +0000 (21:22 +0100)
plugins/server/TheCrawlingEater.py

index 850094ddb1c53608fa0e8630bffe8a8dc3b41110..e2de2e6f55d1aa8de92e6643c5cfd9e763bce629 100644 (file)
@@ -254,12 +254,14 @@ def actor_move(t):
         world_db["soundmap"][t["pos"]] = ord("9")
         if t == world_db["Things"][0] and world_db["MAP"][t["pos"]] == ord("$"):
             world_db["MAP"][t["pos"]] = ord("0")
-            if world_db["GRACE"] < 8:
+            if world_db["GRACE"] == 0:
                 log("You can now eat ALL walls.")
-            if world_db["GRACE"] < 16:
+            if world_db["GRACE"] == 8:
                 log("You now have the DEATH touch.")
-            if world_db["GRACE"] < 24:
+            if world_db["GRACE"] == 16:
                 log("You will now LEVITATE over holes.")
+            if world_db["GRACE"] == 24:
+                log("You are now READY to fly through the exit portal.")
             if world_db["GRACE"] <= 24:
                 world_db["GRACE"] += 8
     elif t == world_db["Things"][0]: