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Maps are always squares, therefore define only their edge lengths.
[plomrogue] / confserver / world
2014-05-14 Christian HellerMaps are always squares, therefore define only their...
2014-05-14 Christian HellerServer: Force FOV on every actor, but update it on...
2014-05-13 Christian HellerServer: Add ENEMY_FOV option (default: off) to force...
2014-04-16 Christian HellerServer: Un-do debugging change for last commit: reset...
2014-04-16 Christian HellerClient: Fix crashes happening on navigation in too...
2014-04-16 Christian HellerMake grids hexagonal, remove all diagonal movement...
2014-04-14 Christian HellerServer: Make config file define to which map object...
2014-04-09 Christian HellerServer: Make config file set number of objects' start...
2014-04-09 Christian HellerServer: Make map geometry definable in config file.
2014-03-30 Christian HellerMake server config files more readable, their parsing...