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TCE: Minor refactor of client coloring.
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2016-03-13 Christian HellerTCE: Minor refactor of client coloring.
2016-03-13 Christian HellerTCE: Add help system infrastructure.
2016-03-13 Christian HellerTCE: Fix "allowed" tests on player actions.
2016-03-13 Christian HellerTCE: Minor refactorings, fixes; AI: treat unknown field...
2016-03-13 Christian HellerTCE: Add movement sound mapping.
2016-03-13 Christian HellerTCE: Add hunting AI.
2016-03-13 Christian HellerTCE: Fix fov_map bugs; remove "wait" strategy for fleeing.
2016-03-13 Christian HellerTCE: Add fleeing AI.
2016-03-12 Christian HellerTCE: Creatures may suck resources from other creatures.
2016-03-12 Christian HellerTCE: Switch order of digestion bars.
2016-03-12 Christian HellerTCE: Differentiate player and NPCs by coloring.
2016-03-12 Christian HellerTCE: Add spawning of other creatures.
2016-03-12 Christian HellerTCE: Transform non-player creatures dying into "X"...
2016-03-12 Christian HellerTCE: Make internal water reservoir commandable world...
2016-03-12 Christian HellerTCE: Generalize test for death by hunger/dehydration.
2016-03-12 Christian HellerTCE: Set up scenario-specific AI.
2016-03-12 Christian HellerTCE: Fix bug of T_STOMACH, T_KIDNEY overwritten by...
2016-03-12 Christian HellerTCE: Eat on every wall attack, not just on successful...
2016-03-12 Christian HellerTCE: Lessen hunger / thirst growth speed.
2016-03-12 Christian HellerTCE: Add stomach, kidney, death by hunger and dehydration.
2016-03-11 Christian HellerTCE: Refactor, and refine, dying.
2016-03-11 Christian HellerTCE: Ground under water may erode, leaving deadly holes.
2016-03-11 Christian HellerTCE: Refactor eating.
2016-03-11 Christian HellerTCE: Refactor calc_effort.
2016-03-11 Christian HellerTCE: Replae hard-coded height values with height map.
2016-03-11 Christian HellerTCE: Refine water cycle.
2016-03-11 Christian HellerTCE: Fluid trickles down into earth, dirt; re-surfaces...
2016-03-11 Christian HellerTCE: Fix actor_move bug (separation of bowel filling...
2016-03-11 Christian HellerTCE: Use wetness map separate from terrain map.
2016-03-10 Christian HellerTCE: Wet ground with urination.
2016-03-09 Christian HellerTCE: Add limit to drinking.
2016-03-09 Christian HellerTCE: Refactor too-full-to-eat test.
2016-03-09 Christian HellerTCE: Add voluntary urination.
2016-03-09 Christian HellerTCE: Improvements to language, symbols.
2016-03-09 Christian HellerTCE: Add drinking, bladder.
2016-03-09 Christian HellerTCE: Add water.
2016-03-08 Christian HellerTCE: Change visual player representation.
2016-03-08 Christian HellerTCE: Make sure stomach is never fuller than 32.
2016-03-08 Christian HellerTCE: Add terrain movement cost.
2016-03-08 Christian HellerTCE: Refactor movement, add involuntary defecation.
2016-03-08 Christian HellerTCE: Add defecation, different terrain types that may...
2016-03-07 Christian HellerTCE: Add stomach bar.
2016-03-07 Christian HellerTCE: Make Thing's stomach value a T_STOMACH commanded...
2016-03-07 Christian HellerTCE: Reduce config, refactor move plugin, add stomach...
2016-03-07 Christian HellerTCE: Reduce turn_over(), lifepoint manipulation to...
2016-03-07 Christian HellerTCE: Change movement log language.
2016-03-07 Christian HellerTCE: Reduce window configuration.
2016-03-07 Christian HellerPtIG, TCE: Add license notices.
2016-03-07 Christian HellerTCE: Add map coloring.
2016-03-07 Christian HellerTCE: Add basic crawl eating.
2016-03-07 Christian HellerPtIG: Minor fix?
2016-03-05 Christian HellerServer, plugin: Fix buggy passing of strings to C library.
2016-03-05 Christian HellerPlugin: Fix altar language.
2016-03-05 Christian HellerPlugin: Fix display of empathy values.
2016-03-05 Christian HellerPlugin: Fix bug in thing type detection of play_use.
2016-03-05 Christian HellerPlugin: Fix bug that reset the god favor stage.
2016-03-05 Christian HellerPlugin: Remove faulty newline.
2016-03-05 Christian HellerPlugin: Fix unusability of carpentry tool and fertilizer.
2016-03-05 Christian HellerPlugin: Fix buggy altar message distribution.
2016-03-03 Christian HellerServer: Don't calculate eat_vs_hunger_threshold more...
2016-03-01 Christian HellerPlugin: Fix wrongful variable assignment.
2016-02-29 Christian HellerServer, plugin: Refactor thing proliferation.
2016-02-29 Christian HellerServer, plugin: Some minor variable renaming.
2016-02-29 Christian HellerServer, plugin: Refactor play_pickup plugin hooking.
2016-02-29 Christian HellerServer, plugin: Refactor play_use plugin hooking.
2016-02-29 Christian HellerServer, plugin: Refactor play_move plugin hooking,...
2016-02-29 Christian HellerPlugin, server: Refactor command_worldactive plugin...
2016-02-29 Christian HellerServer, plugin: Refactor command_ttid plugin hooking.
2016-02-28 Christian HellerServer, plugin: Refactor decrement_lifepoint hooking...
2016-02-28 Christian HellerServer, plugin: Refactor actor_move plugin hooking.
2016-02-28 Christian HellerServer, plugin: Refactor actor_use plugin hooking.
2016-02-28 Christian HellerServer, plugin: Refactor actor_drop plugin hooking.
2016-02-27 Christian HellerServer, plugin: Refactor actor_pickup plugin hooking.
2016-02-27 Christian HellerServer, plugin: Refactor ai (plugin hooks).
2016-02-27 Christian HellerServer, plugin: Refactor thingproliferation (plugin...
2016-02-27 Christian HellerServer, plugin: Refactor make_world modularity.
2016-02-27 Christian HellerServer, plugin: Refactor map making.
2016-02-26 Christian HellerPlugin: Refactor.
2016-02-26 Christian HellerPlugin: Improve start info.
2016-02-26 Christian HellerPlugin: Fix bad function reference.
2016-02-26 Christian HellerPlugin: Refactor actor_move.
2016-02-26 Christian HellerServer, plugin: Abort command_worldactive checks as...
2016-02-26 Christian HellerPlugin: Improve formatting of long strings.
2016-02-25 Christian HellerPlugin: Add proper map coloring.
2016-02-25 Christian HellerPlugin: Fix bug by typo.
2016-02-25 Christian HellerServer, plugin: Minor language improvements.
2016-02-25 Christian HellerPlugin: Add final mission.
2016-02-25 Christian HellerPlugin: Add new mission.
2016-02-25 Christian HellerPlugin: Add altar re-spawning of died-out species.
2016-02-25 Christian HellerPlugin: Don't let player pick up more than they can...
2016-02-25 Christian HellerPlugin: Simplify decrement_lifepoints.
2016-02-25 Christian HellerPlugin: Add fertilizer tool, and TOOL_0 variable.
2016-02-24 Christian HellerPlugin: Make actors with more TT_LIFEPOINTS move faster.
2016-02-24 Christian HellerPlugin: Add stacks and empathy map.
2016-02-24 Christian HellerPlugin: Add new terrain type names.
2016-02-24 Christian HellerPlugin: Don't count felling non-trees as blasphemic.
2016-02-24 Christian HellerPlugin: Add new plant mission.
2016-02-24 Christian HellerPlugin: Refactor.
2016-02-24 Christian HellerPlugin: Add carpentry.
2016-02-24 Christian HellerPlugin: Add lumber created by chopping trees.
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