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Added a gameplay recording system and restructured everything to make it fit in.
[plomrogue] / roguelike.h
2013-05-30 Christian HellerAdded a gameplay recording system and restructured...
2013-05-29 Christian HellerRenamed functions to reflect change from seed files...
2013-05-29 Christian HellerReplaced seed file system with a game save file system.
2013-05-29 Christian HellerAs init_map() doesn't need the seed anymore, it's no...
2013-05-28 Christian HellerDon't save and load maps, save and load seeds of maps...
2013-05-26 Christian HellerUse own pseudo-random number generator to ensure portab...
2013-05-25 Christian HellerUse stdint.h typedefs for ints.
2013-05-23 Christian HellerMoved keybindings manipulation stuff into its own library.