home · contact · privacy
Fixed bug that led to endless loop in nearest_enemy_dir().
[plomrogue] / src / keybindings.c
2013-12-01 Christian HellerReplaced fgets() with try_fgets() in keybindings library.
2013-11-26 Christian HellerSimplified textfile_sizes() and replaced all get_linema...
2013-11-09 Christian HellerReduced code complexity by stronger integrating windows...
2013-11-05 Christian HellerRemoved redundancy between record_control() and player_...
2013-11-05 Christian HellerMade get_name_to_keycode() code a little less ugly...
2013-11-02 Christian HellerMade single World struct a global variable, fitted...
2013-09-15 Christian HellerStrongly overhauled keybinding managemment. Window...
2013-09-13 Christian HellerMade keybindings array into linked list; on the way...
2013-09-05 Christian HellerHeavy refactoring of all file I/O and some memory handl...
2013-09-04 Christian HellerMoved textfile_sizes() to readwrite library.
2013-09-04 Christian HellerImproved and defined more precisely textfile_sizes().
2013-08-31 Christian HellerFixed off-by-one error encountered while changing defau...
2013-08-31 Christian HellerImproved error handling, more error catching, error...
2013-08-28 Christian HellerMoved config files into config/ directory.
2013-08-25 Christian HellerImproved error message phrasings.
2013-08-24 Christian HellerAdded further (though rarely informative) handling...
2013-08-24 Christian HellerAdded handling of windows errors in main().
2013-07-29 Christian HellerApplied new formatting and documentation requirements...
2013-07-19 Christian HellerRead monster / item definitions from file "defs". File...
2013-07-10 Christian HellerSplit roguelike.(c|h) into main.(c|h) and misc.(c|h).
2013-06-27 Christian HellerSorted out library dependencies / includes. Include...
2013-06-19 Christian HellerRestructured source tree. Code moves to src/, object...