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Player earns a score by killing enemies.
[plomrogue] / src / map_object_actions.c
2013-08-27 Christian HellerPlayer earns a score by killing enemies.
2013-08-27 Christian HellerKilled monsters evolve into corpse items.
2013-08-27 Christian HellerRepaired last commit and provided more consistent varia...
2013-08-27 Christian HellerRe-factored move_player().
2013-08-27 Christian HellerRefactored move_monster().
2013-08-21 Christian HellerPass pointers to yx_uint16 structs to yx_uint16_cmp...
2013-08-06 Christian HellerMoved pseudo-random generator into its own library...
2013-07-30 Christian HellerFixed bug whereby the log would describe bumps of monst...
2013-07-23 Christian HellerMore documentation and re-styling of code.
2013-07-20 Christian HellerUse enum instead of define for directions in yx_uint16...
2013-07-18 Christian HellerHad forgotten to actually add the new library.