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Fixed bug that led to endless loop in nearest_enemy_dir().
[plomrogue] / src / map_objects.c
2013-12-01 Christian HellerSome refactoring in map_object_actions library.
2013-12-01 Christian HellerSmall refactoring of read_map_objects().
2013-12-01 Christian HellerChanged way world.map_obj_count is transmitted; also...
2013-11-26 Christian HellerSimplified textfile_sizes() and replaced all get_linema...
2013-11-20 Christian HellerFixed map object action bug deriving from wrong order...
2013-11-18 Christian HellerEach map object action now take different numbers of...
2013-11-09 Christian HellerMore consistent code styling whitespace rules.
2013-11-02 Christian HellerMade single World struct a global variable, fitted...
2013-10-07 Christian HellerAdded primitive inventory system. Any objects may now...
2013-10-02 Christian HellerChanged the way the end of the map object list is ident...
2013-09-26 Christian HellerNew animate map objects are never placed on a square...
2013-09-26 Christian HellerThe player is now a map object like any other. All...
2013-09-25 Christian HellerSimplified adding new objects to map.
2013-09-23 Christian HellerRe-wrote map object system to use same structs for...
2013-09-19 Christian HellerIndividual map objects are now identified by unique...
2013-09-05 Christian HellerHeavy refactoring of all file I/O and some memory handl...
2013-09-04 Christian HellerMoved textfile_sizes() to readwrite library.
2013-09-04 Christian HellerImproved and defined more precisely textfile_sizes().
2013-09-04 Christian HellerRemoved some superfluous calloc()/malloc() calls.
2013-09-04 Christian HellerMostly cosmetic changes to various file reading/writing...
2013-08-31 Christian HellerFixed bug that freed non-existing map objects, triggere...
2013-08-31 Christian HellerImproved error handling, more error catching, error...
2013-08-31 Christian HellerWhile adding cleaning up / freeing of map objects,...
2013-08-30 Christian HellerAt clean-up, free memory of map object definitions...
2013-08-27 Christian HellerImproved comments.
2013-08-27 Christian HellerUse strtok() to tokenize "def" file entries.
2013-08-27 Christian HellerKilled monsters evolve into corpse items.
2013-08-21 Christian HellerIn read_map_objects() and write_map_objects(), return...
2013-08-15 Christian HellerUse "uint8_t" instead of "unsigned char".
2013-08-15 Christian HellerRenamed all "fail" variables to "err", to reduce line...
2013-08-14 Christian HellerBuilt error checking into file reading/writing routines...
2013-08-06 Christian HellerSimplified interface of (build/read/write)_map_objects...
2013-07-30 Christian HellerMinor formatting improvements.
2013-07-25 Christian HellerApplied new style and documentation rules to the "windo...
2013-07-23 Christian HellerMore documentation and re-styling of code according...
2013-07-19 Christian HellerReplaced dummy function by just passing NULL and checki...
2013-07-19 Christian HellerMoved initialization of map object definitions from...
2013-07-18 Christian HellerEmptied map_objects library of stuff that fits better...
2013-07-18 Christian HellerSupport different kinds of monsters and items defined...
2013-07-10 Christian HellerRenamed "objects_on_map" library to "map_objects".