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Fixed bug that led to endless loop in nearest_enemy_dir().
[plomrogue] / src / misc.h
2013-11-27 Christian HellerRefactorisation and comment improvements in misc library.
2013-11-25 Christian HellerSome code-stylistic improvements to rexit library;...
2013-11-24 Christian HellerTransformed trouble_msg() into exit_err() wrapper exit_...
2013-11-20 Christian HellerImproved (and simplified) pseudo-randomness.
2013-11-09 Christian HellerMore consistent code styling whitespace rules.
2013-11-06 Christian HellerStrongly simplified / standardized user action interfaces.
2013-11-02 Christian HellerMade single World struct a global variable, fitted...
2013-10-07 Christian HellerAdded primitive inventory system. Any objects may now...
2013-09-23 Christian HellerRe-wrote map object system to use same structs for...
2013-09-19 Christian HellerUnified (and heavily re-factored) (un-)loading/saving...
2013-09-15 Christian HellerStrongly overhauled keybinding managemment. Window...
2013-09-05 Christian HellerHeavy refactoring of all file I/O and some memory handl...
2013-09-04 Christian HellerMoved textfile_sizes() to readwrite library.
2013-09-04 Christian HellerImproved and defined more precisely textfile_sizes().
2013-08-31 Christian HellerImproved error handling, more error catching, error...
2013-08-29 Christian HellerMoved several windows control functions from misc libra...
2013-08-28 Christian HellerMoved meta_keys() into new library "control" to soon...
2013-08-28 Christian HellerSimplified meta_keys() interface by managing all window...
2013-08-24 Christian HellerAdded further (though rarely informative) handling...
2013-08-15 Christian HellerUse "uint8_t" instead of "unsigned char".
2013-08-14 Christian HellerMade game exiting and cleaning up more flexible. Provid...
2013-08-06 Christian HellerMoved pseudo-random generator into its own library...
2013-07-29 Christian HellerApplied new formatting and documentation rules to misc...
2013-07-20 Christian HellerMoved game exiting into its own function.
2013-07-19 Christian HellerMoved initialization of map object definitions from...
2013-07-19 Christian HellerRead monster / item definitions from file "defs". File...
2013-07-18 Christian HellerEmptied map_objects library of stuff that fits better...
2013-07-10 Christian HellerAdded some externs.
2013-07-10 Christian HellerSplit roguelike.(c|h) into main.(c|h) and misc.(c|h).