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Fixed bug that led to endless loop in nearest_enemy_dir().
[plomrogue] / src / rexit.c
2013-11-25 Christian HellerSome code-stylistic improvements to rexit library;...
2013-11-24 Christian HellerMinor code-stylistic and comment improvements mostly...
2013-11-23 Christian HellerSlightly shortened and simplified windows library code.
2013-11-18 Christian HellerEach map object action now take different numbers of...
2013-11-09 Christian HellerReduced code complexity by stronger integrating windows...
2013-11-02 Christian HellerMade single World struct a global variable, fitted...
2013-09-23 Christian HellerRe-wrote map object system to use same structs for...
2013-09-19 Christian HellerUnified (and heavily re-factored) (un-)loading/saving...
2013-09-15 Christian HellerStrongly overhauled keybinding managemment. Window...
2013-09-13 Christian HellerMade keybindings array into linked list; on the way...
2013-09-01 Christian HellerHeavily re-structured initialization of windows and...
2013-08-31 Christian HellerMoved freeing of winmeta into windows library.
2013-08-31 Christian HellerImproved windows cleaning up: free win_meta, ncurses...
2013-08-31 Christian HellerWhile adding cleaning up / freeing of map objects,...
2013-08-30 Christian HellerAt clean-up, free memory of map object definitions...
2013-08-30 Christian HellerMoved allocation and freeing of Win structs into window...
2013-08-30 Christian HellerCleaned up memory allocation by Win initialization.
2013-08-29 Christian HellerClean up memory allocated for Win structs.
2013-08-29 Christian HellerCommands are now to be managed by a Command DB, not...
2013-08-26 Christian Hellerexit_err() now also prints the internal error code.
2013-08-25 Christian HellerOnly make exit_err() output errno message if errno...
2013-08-25 Christian HellerImproved error message phrasings.
2013-08-25 Christian HellerRemoved debugging code corrupting last commit.
2013-08-25 Christian Hellererr_exit() now prints errno message, too.
2013-08-24 Christian HellerAdded generic default error message to exit_err().
2013-08-21 Christian HellerAdded newline to end of error messages.
2013-08-15 Christian HellerUse "uint8_t" instead of "unsigned char".
2013-08-15 Christian HellerRenamed all "fail" variables to "err", to reduce line...
2013-08-14 Christian HellerMove checking for error results into exit_err(), out...
2013-08-14 Christian HellerMade game exiting and cleaning up more flexible. Provid...