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Server: Internally, rename "map object" stuff to "thing" stuff.
[plomrogue] / src / server / configfile.c
2014-06-20 Christian HellerServer: Internally, rename "map object" stuff to "thing...
2014-05-14 Christian HellerMaps are always squares, therefore define only their...
2014-05-14 Christian HellerServer: Force FOV on every actor, but update it on...
2014-05-13 Christian HellerServer: Add ENEMY_FOV option (default: off) to force...
2014-04-16 Christian HellerMake grids hexagonal, remove all diagonal movement...
2014-04-14 Christian HellerServer: Check against setting map object id of 0 in...
2014-04-14 Christian HellerServer: Make config file define to which map object...
2014-04-09 Christian HellerServer: Make config file set number of objects' start...
2014-04-09 Christian HellerServer: Make map geometry definable in config file.
2014-04-08 Christian HellerRefactor file parsing patterns.
2014-04-06 Christian HellerMinor refactoring in file parsing.
2014-04-06 Christian HellerClient: Fit interface_conf to new config file style...
2014-04-04 Christian HellerMinor refactorings in config file parse code to clear...
2014-04-03 Christian HellerMake client's commandDB reading use new parsing / confi...
2014-04-02 Christian HellerServer: Minor code-stylistic changes in configfile...
2014-03-30 Christian HellerMake server config files more readable, their parsing...