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7DRL: Some population balancing.
[plomrogue] / testing /
2015-03-15 Christian HellerTesting script additions to work with previous commits.
2015-03-14 Christian HellerRedo AI.
2015-03-14 Christian HellerUpdate testing script to new healing algorithm.
2015-03-14 Christian HellerUpdate testing script to new hunger system.
2015-03-14 Christian Heller7DRL: Update test script.
2015-03-13 Christian Heller7DRL: Show actors' health on map (for non-player only...
2015-03-13 Christian Heller7DRL: New plant mission, plus lots of refactoring of...
2015-03-12 Christian Heller7DRL: Add falling trees turning to lumber / WOOD.
2015-03-12 Christian HellerReplace TT_CONSUMABLE with more general TT_TOOL (type...
2015-03-12 Christian Heller7DRL: Add first plant growth quest.
2015-03-12 Christian Heller7DRL: Move altar positioning from server command to...
2015-03-12 Christian Heller7DRL: Add endgame.
2015-03-11 Christian Heller7DRL: Add '_' altar symbol to map, declare it walkable.
2015-03-11 Christian Heller7DRL: Add ALTAR positioning command / init.
2015-03-11 Christian HellerFix bug in thingproliferation() (using "." instead...
2015-03-11 Christian Heller7DRL: Add vegetation-friendly land, make plant spread...
2015-03-11 Christian HellerSave world map in savefile, generate only on MAKE_WORLD...
2015-03-11 Christian HellerUpdate default world and testing script data.
2015-03-10 Christian Heller7DRL: Non-players picking up player-dropped consumables...
2015-03-10 Christian HellerExtend testing script test game.
2015-03-10 Christian HellerLet death/killing of creatures affect God's mood and...
2015-03-10 Christian Heller7DRL: De-/increment God's mood with lifepoints, and...
2015-03-10 Christian HellerFix broken testing script.
2015-03-10 Christian HellerAdd ThingType-dependent limit on storage room in inventory.
2015-03-10 Christian Hellertesting script: Update reference savestate.
2015-03-08 Christian HellerAdd Python server testing script.