-/* src/common/map.h
- *
- * Struct for the game map.
- */
-
-#ifndef MAP_H
-#define MAP_H
-
-#include "yx_uint16.h" /* yx_uint16 struct */
-
-
-
-struct Map
-{
- struct yx_uint16 size; /* map's height/width in number of cells */
- char * cells; /* sequence of bytes encoding map cells */
-};
-
-
-
-#endif