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Some code-internal restructuring following the assumption that game map height /
[plomrogue] / src / client / world.h
index cbb640abd65ddfa6667a5d68683f9d8650161831..7d1ccbe79dc8590198f9e7166a461e707518a926 100644 (file)
@@ -9,7 +9,7 @@
 #include <stdint.h> /* uint8_t, uint16_t */
 #include <sys/types.h> /* time_t */
 #include "map.h" /* struct Map */
-#include "../common/yx_uint16.h" /* struct yx_uint16 */
+#include "../common/yx_uint8.h" /* struct yx_uint8 */
 #include "keybindings.h" /* stuct KeyBindingDB */
 #include "command_db.h" /* struct CommandDB */
 #include "windows.h" /* WinDB */
@@ -25,13 +25,13 @@ struct World
     struct KeyBindingDB kb_winkeys; /* Win keybindings config view keybindings*/
     struct Map map; /* game map geometry and content */
     time_t last_update; /* used for comparison with server outfile' mtime */
-    struct yx_uint16 player_pos; /* coordinates of player on map */
     char * log; /* log of player's activities */
     char * path_server_in; /* path of server's input fifo */
     char * path_interface; /* path of interface configuration file */
     char * path_commands; /* path of commands config file */
     char * player_inventory; /* one-item-per-line string list of owned items */
     char * delim; /* delimiter for multi-line blocks in config files */
+    struct yx_uint8 player_pos; /* coordinates of player on map */
     uint16_t turn; /* world/game turn */
     uint16_t player_score; /* player's score*/
     uint8_t halfdelay; /* how long to wait for getch() input in io_loop() */