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Some code-internal restructuring following the assumption that game map height /
[plomrogue] / src / common / map.h
diff --git a/src/common/map.h b/src/common/map.h
deleted file mode 100644 (file)
index cac29dc..0000000
+++ /dev/null
@@ -1,21 +0,0 @@
-/* src/common/map.h
- *
- * Struct for the game map.
- */
-
-#ifndef MAP_H
-#define MAP_H
-
-#include "yx_uint16.h" /* yx_uint16 struct */
-
-
-
-struct Map
-{
-    struct yx_uint16 size;   /* map's height/width in number of cells */
-    char * cells;            /* sequence of bytes encoding map cells */
-};
-
-
-
-#endif