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Fixed bug that led to endless loop in nearest_enemy_dir().
[plomrogue] / config / windows / Win_m
1 Map
2 m
3 0
4 -64
5 112 pick
6 58 wait
7 107 player_u
8 106 player_d
9 104 player_l
10 108 player_r
11 259 map_u
12 258 map_d
13 260 map_l
14 261 map_r
15 46 map_c