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Server/py: Undummify command_worldactive() (90%), command_maplength().
[plomrogue] / plomrogue-server.py
1 import argparse
2 import errno
3 import os
4 import shlex
5 import shutil
6 import time
7
8
9 def strong_write(file, string):
10     """Apply write(string), flush() and os.fsync() to file."""
11     file.write(string)
12     file.flush()
13     os.fsync(file)
14
15
16 def setup_server_io():
17     """Fill IO files DB with proper file( path)s. Write process IO test string.
18
19     Ensure IO files directory at server/. Remove any old input file if found.
20     Set up new input file for reading, and new output file for writing. Start
21     output file with process hash line of format PID + " " + floated UNIX time
22     (io_db["teststring"]). Raise SystemExit if file is found at path of either
23     record or save file plus io_db["tmp_suffix"].
24     """
25     def detect_atomic_leftover(path, tmp_suffix):
26         path_tmp = path + tmp_suffix
27         msg = "Found file '" + path_tmp + "' that may be a leftover from an " \
28               "aborted previous attempt to write '" + path + "'. Aborting " \
29              "until matter is resolved by removing it from its current path."
30         if os.access(path_tmp, os.F_OK):
31             raise SystemExit(msg)
32     io_db["teststring"] = str(os.getpid()) + " " + str(time.time())
33     os.makedirs(io_db["path_server"], exist_ok=True)
34     io_db["file_out"] = open(io_db["path_out"], "w")
35     strong_write(io_db["file_out"], io_db["teststring"] + "\n")
36     if os.access(io_db["path_in"], os.F_OK):
37         os.remove(io_db["path_in"])
38     io_db["file_in"] = open(io_db["path_in"], "w")
39     io_db["file_in"].close()
40     io_db["file_in"] = open(io_db["path_in"], "r")
41     detect_atomic_leftover(io_db["path_save"], io_db["tmp_suffix"])
42     detect_atomic_leftover(io_db["path_record"], io_db["tmp_suffix"])
43
44
45 def cleanup_server_io():
46     """Close and (if io_db["kicked_by_rival"] false) remove files in io_db."""
47     def helper(file_key, path_key):
48         if file_key in io_db:
49             io_db[file_key].close()
50             if not io_db["kicked_by_rival"] \
51                and os.access(io_db[path_key], os.F_OK):
52                 os.remove(io_db[path_key])
53     helper("file_out", "path_out")
54     helper("file_in", "path_in")
55     helper("file_worldstate", "path_worldstate")
56     if "file_record" in io_db:
57         io_db["file_record"].close()
58
59
60 def obey(command, prefix, replay=False, do_record=False):
61     """Call function from commands_db mapped to command's first token.
62
63     Tokenize command string with shlex.split(comments=True). If replay is set,
64     a non-meta command from the commands_db merely triggers obey() on the next
65     command from the records file. If not, non-meta commands set
66     io_db["worldstate_updateable"] to world_db["WORLD_EXISTS"], and, if
67     do_record is set, are recorded via record(), and save_world() is called.
68     The prefix string is inserted into the server's input message between its
69     beginning 'input ' & ':'. All activity is preceded by a server_test() call.
70     """
71     server_test()
72     print("input " + prefix + ": " + command)
73     try:
74         tokens = shlex.split(command, comments=True)
75     except ValueError as err:
76         print("Can't tokenize command string: " + str(err) + ".")
77         return
78     if len(tokens) > 0 and tokens[0] in commands_db \
79        and len(tokens) == commands_db[tokens[0]][0] + 1:
80         if commands_db[tokens[0]][1]:
81             commands_db[tokens[0]][2](*tokens[1:])
82         elif replay:
83             print("Due to replay mode, reading command as 'go on in record'.")
84             line = io_db["file_record"].readline()
85             if len(line) > 0:
86                 obey(line.rstrip(), io_db["file_record"].prefix
87                      + str(io_db["file_record"].line_n))
88                 io_db["file_record"].line_n = io_db["file_record"].line_n + 1
89             else:
90                 print("Reached end of record file.")
91         else:
92             commands_db[tokens[0]][2](*tokens[1:])
93             if do_record:
94                 record(command)
95                 save_world()
96             io_db["worldstate_updateable"] = world_db["WORLD_ACTIVE"]
97     elif 0 != len(tokens):
98         print("Invalid command/argument, or bad number of tokens.")
99
100
101 def atomic_write(path, text, do_append=False):
102     """Atomic write of text to file at path, appended if do_append is set."""
103     path_tmp = path + io_db["tmp_suffix"]
104     mode = "w"
105     if do_append:
106         mode = "a"
107         if os.access(path, os.F_OK):
108             shutil.copyfile(path, path_tmp)
109     file = open(path_tmp, mode)
110     strong_write(file, text)
111     file.close()
112     if os.access(path, os.F_OK):
113         os.remove(path)
114     os.rename(path_tmp, path)
115
116
117 def record(command):
118     """Append command string plus newline to record file. (Atomic.)"""
119     # This misses some optimizations from the original record(), namely only
120     # finishing the atomic write with expensive flush() and fsync() every 15
121     # seconds unless explicitely forced. Implement as needed.
122     atomic_write(io_db["path_record"], command + "\n", do_append=True)
123
124
125 def save_world():
126     """Save all commands needed to reconstruct current world state."""
127     # TODO: Misses same optimizations as record() from the original record().
128
129     def quote(string):
130         string = string.replace("\u005C", '\u005C\u005C')
131         return '"' + string.replace('"', '\u005C"') + '"'
132
133     def mapsetter(key):
134         def helper(id):
135             string = ""
136             if world_db["Things"][id][key]:
137                 rmap = world_db["Things"][id][key]
138                 length = world_db["MAP_LENGTH"]
139                 for i in range(length):
140                     line = rmap[i * length:(i * length) + length].decode()
141                     string = string + key + " " + str(i) + quote(line) + "\n"
142             return string
143         return helper
144
145     def memthing(id):
146         string = ""
147         for memthing in world_db["Things"][id]["T_MEMTHING"]:
148             string = string + "T_MEMTHING " + str(memthing[0]) + " " + \
149                      str(memthing[1]) + " " + str(memthing[2]) + "\n"
150         return string
151
152     def helper(category, id_string, special_keys={}):
153         string = ""
154         for id in world_db[category]:
155             string = string + id_string + " " + str(id) + "\n"
156             for key in world_db[category][id]:
157                 if not key in special_keys:
158                     x = world_db[category][id][key]
159                     argument = quote(x) if str == type(x) else str(x)
160                     string = string + key + " " + argument + "\n"
161                 elif special_keys[key]:
162                     string = string + special_keys[key](id)
163         return string
164
165     string = ""
166     for key in world_db:
167         if dict != type(world_db[key]) and key != "MAP":
168             string = string + key + " " + str(world_db[key]) + "\n"
169     string = string + helper("ThingActions", "TA_ID")
170     string = string + helper("ThingTypes", "TT_ID", {"TT_CORPSE_ID": False})
171     for id in world_db["ThingTypes"]:
172         string = string + "TT_ID " + str(id) + "\n" + "TT_CORPSE_ID " + \
173                  str(world_db["ThingTypes"][id]["TT_CORPSE_ID"]) + "\n"
174     string = string + helper("Things", "T_ID",
175                              {"T_CARRIES": False, "carried": False,
176                               "T_MEMMAP": mapsetter("T_MEMMAP"),
177                               "T_MEMTHING": memthing,
178                               "T_MEMDEPTHMAP": mapsetter("T_MEMDEPTHMAP")})
179     for id in world_db["Things"]:
180         if [] != world_db["Things"][id]["T_CARRIES"]:
181             string = string + "T_ID " + str(id) + "\n"
182             for carried_id in world_db["Things"][id]["T_CARRIES"]:
183                 string = string + "T_CARRIES " + str(carried_id) + "\n"
184     string = string + "WORLD_ACTIVE " + str(world_db["WORLD_ACTIVE"])
185     atomic_write(io_db["path_save"], string)
186
187
188 def obey_lines_in_file(path, name, do_record=False):
189     """Call obey() on each line of path's file, use name in input prefix."""
190     file = open(path, "r")
191     line_n = 1
192     for line in file.readlines():
193         obey(line.rstrip(), name + "file line " + str(line_n),
194              do_record=do_record)
195         line_n = line_n + 1
196     file.close()
197
198
199 def parse_command_line_arguments():
200     """Return settings values read from command line arguments."""
201     parser = argparse.ArgumentParser()
202     parser.add_argument('-s', nargs='?', type=int, dest='replay', const=1,
203                         action='store')
204     opts, unknown = parser.parse_known_args()
205     return opts
206
207
208 def server_test():
209     """Ensure valid server out file belonging to current process.
210
211     This is done by comparing io_db["teststring"] to what's found at the start
212     of the current file at io_db["path_out"]. On failure, set
213     io_db["kicked_by_rival"] and raise SystemExit.
214     """
215     if not os.access(io_db["path_out"], os.F_OK):
216         raise SystemExit("Server output file has disappeared.")
217     file = open(io_db["path_out"], "r")
218     test = file.readline().rstrip("\n")
219     file.close()
220     if test != io_db["teststring"]:
221         io_db["kicked_by_rival"] = True
222         msg = "Server test string in server output file does not match. This" \
223               " indicates that the current server process has been " \
224               "superseded by another one."
225         raise SystemExit(msg)
226
227
228 def read_command():
229     """Return next newline-delimited command from server in file.
230
231     Keep building return string until a newline is encountered. Pause between
232     unsuccessful reads, and after too much waiting, run server_test().
233     """
234     wait_on_fail = 1
235     max_wait = 5
236     now = time.time()
237     command = ""
238     while True:
239         add = io_db["file_in"].readline()
240         if len(add) > 0:
241             command = command + add
242             if len(command) > 0 and "\n" == command[-1]:
243                 command = command[:-1]
244                 break
245         else:
246             time.sleep(wait_on_fail)
247             if now + max_wait < time.time():
248                 server_test()
249                 now = time.time()
250     return command
251
252
253 def try_worldstate_update():
254     """Write worldstate file if io_db["worldstate_updateable"] is set."""
255     if io_db["worldstate_updateable"]:
256         inventory = ""
257         if [] == world_db["Things"][0]["T_CARRIES"]:
258             inventory = "(none)\n"
259         else:
260             for id in world_db["Things"][0]["T_CARRIES"]:
261                 type_id = world_db["Things"][id]["T_TYPE"]
262                 name = world_db["ThingTypes"][type_id]["TT_NAME"]
263                 inventory = inventory + name + "\n"
264         string = str(world_db["TURN"]) + "\n" + \
265                  str(world_db["Things"][0]["T_LIFEPOINTS"]) + "\n" + \
266                  str(world_db["Things"][0]["T_SATIATION"]) + "\n" + \
267                  inventory + "%\n" + \
268                  str(world_db["Things"][0]["T_POSY"]) + "\n" + \
269                  str(world_db["Things"][0]["T_POSX"]) + "\n" + \
270                  str(world_db["MAP_LENGTH"]) + "\n"
271         length = world_db["MAP_LENGTH"]
272         for i in range(length):
273             line = world_db["MAP"][i * length:(i * length) + length].decode()
274             string = string + line + "\n"
275         # TODO: no proper user-subjective map
276         atomic_write(io_db["path_worldstate"], string)
277         strong_write(io_db["file_out"], "WORLD_UPDATED\n")
278         io_db["worldstate_updateable"] = False
279
280
281 def replay_game():
282     """Replay game from record file.
283
284     Use opts.replay as breakpoint turn to which to replay automatically before
285     switching to manual input by non-meta commands in server input file
286     triggering further reads of record file. Ensure opts.replay is at least 1.
287     Run try_worldstate_update() before each interactive obey()/read_command().
288     """
289     if opts.replay < 1:
290         opts.replay = 1
291     print("Replay mode. Auto-replaying up to turn " + str(opts.replay) +
292           " (if so late a turn is to be found).")
293     if not os.access(io_db["path_record"], os.F_OK):
294         raise SystemExit("No record file found to replay.")
295     io_db["file_record"] = open(io_db["path_record"], "r")
296     io_db["file_record"].prefix = "record file line "
297     io_db["file_record"].line_n = 1
298     while world_db["TURN"] < opts.replay:
299         line = io_db["file_record"].readline()
300         if "" == line:
301             break
302         obey(line.rstrip(), io_db["file_record"].prefix
303              + str(io_db["file_record"].line_n))
304         io_db["file_record"].line_n = io_db["file_record"].line_n + 1
305     while True:
306         try_worldstate_update()
307         obey(read_command(), "in file", replay=True)
308
309
310 def play_game():
311     """Play game by server input file commands. Before, load save file found.
312
313     If no save file is found, a new world is generated from the commands in the
314     world config plus a 'MAKE WORLD [current Unix timestamp]'. Record this
315     command and all that follow via the server input file. Run
316     try_worldstate_update() before each interactive obey()/read_command().
317     """
318     if os.access(io_db["path_save"], os.F_OK):
319         obey_lines_in_file(io_db["path_save"], "save")
320     else:
321         if not os.access(io_db["path_worldconf"], os.F_OK):
322             msg = "No world config file from which to start a new world."
323             raise SystemExit(msg)
324         obey_lines_in_file(io_db["path_worldconf"], "world config ",
325                            do_record=True)
326         obey("MAKE_WORLD " + str(int(time.time())), "in file", do_record=True)
327     while True:
328         try_worldstate_update()
329         obey(read_command(), "in file", do_record=True)
330
331
332 def remake_map():
333     # DUMMY map creator.
334     world_db["MAP"] = bytearray(b'.' * (world_db["MAP_LENGTH"] ** 2))
335
336
337 def set_world_inactive():
338     """Set world_db["WORLD_ACTIVE"] to 0 and remove worldstate file."""
339     server_test()
340     if os.access(io_db["path_worldstate"], os.F_OK):
341         os.remove(io_db["path_worldstate"])
342     world_db["WORLD_ACTIVE"] = 0
343
344
345 def integer_test(val_string, min, max):
346     """Return val_string if possible integer >= min and <= max, else None."""
347     try:
348         val = int(val_string)
349         if val < min or val > max:
350             raise ValueError
351         return val
352     except ValueError:
353         print("Ignoring: Please use integer >= " + str(min) + " and <= " +
354               str(max) + ".")
355         return None
356
357
358 def setter(category, key, min, max):
359     """Build setter for world_db([category + "s"][id])[key] to >=min/<=max."""
360     if category is None:
361         def f(val_string):
362             val = integer_test(val_string, min, max)
363             if None != val:
364                 world_db[key] = val
365     else:
366         if category == "Thing":
367             id_store = command_tid
368             decorator = test_Thing_id
369         elif category == "ThingType":
370             id_store = command_ttid
371             decorator = test_ThingType_id
372         elif category == "ThingAction":
373             id_store = command_taid
374             decorator = test_ThingAction_id
375
376         @decorator
377         def f(val_string):
378             val = integer_test(val_string, min, max)
379             if None != val:
380                 world_db[category + "s"][id_store.id][key] = val
381     return f
382
383
384 def id_setter(id, category, id_store=False, start_at_1=False):
385     """Set ID of object of category to manipulate ID unused? Create new one.
386
387     The ID is stored as id_store.id (if id_store is set). If the integer of the
388     input is valid (if start_at_1, >= 0 and <= 255, else >= -32768 and <=
389     32767), but <0 or (if start_at_1) <1, calculate new ID: lowest unused ID
390     >=0 or (if start_at_1) >= 1, and <= 255. None is always returned when no
391     new object is created, otherwise the new object's ID.
392     """
393     min = 0 if start_at_1 else -32768
394     max = 255 if start_at_1 else 32767
395     if str == type(id):
396         id = integer_test(id, min, max)
397     if None != id:
398         if id in world_db[category]:
399             if id_store:
400                 id_store.id = id
401             return None
402         else:
403             if (start_at_1 and 0 == id) \
404                or ((not start_at_1) and (id < 0 or id > 255)):
405                 id = -1
406                 while 1:
407                     id = id + 1
408                     if id not in world_db[category]:
409                         break
410                 if id > 255:
411                     print("Ignoring: "
412                           "No unused ID available to add to ID list.")
413                     return None
414             if id_store:
415                 id_store.id = id
416     return id
417
418
419 def command_ping():
420     """Send PONG line to server output file."""
421     strong_write(io_db["file_out"], "PONG\n")
422
423
424 def command_quit():
425     """Abort server process."""
426     raise SystemExit("received QUIT command")
427
428
429 def command_thingshere(y, x):
430     # DUMMY
431     print("Ignoring not-yet implemented THINGS_HERE command.")
432
433
434 def command_seedmap(seed_string):
435     """Set world_db["SEED_MAP"] to int(seed_string), then (re-)make map."""
436     setter(None, "SEED_MAP", 0, 4294967295)(seed_string)
437     remake_map()
438
439
440 def command_makeworld(seed_string):
441     # DUMMY.
442     setter(None, "SEED_RANDOMNESS", 0, 4294967295)(seed_string)
443     player_will_be_generated = False
444     playertype = world_db["PLAYER_TYPE"]
445     for ThingType in world_db["ThingTypes"]:
446         if playertype == ThingType:
447             if 0 < world_db["ThingTypes"][ThingType]["TT_START_NUMBER"]:
448                 player_will_be_generated = True
449             break
450     if not player_will_be_generated:
451         print("Ignoring beyond SEED_MAP: " +
452               "No player type with start number >0 defined.")
453         return
454     wait_action = False
455     for ThingAction in world_db["ThingActions"]:
456         if "wait" == world_db["ThingActions"][ThingAction]["TA_NAME"]:
457             wait_action = True
458     if not wait_action:
459         print("Ignoring beyond SEED_MAP: " +
460               "No thing action with name 'wait' defined.")
461         return
462     setter(None, "SEED_MAP", 0, 4294967295)(seed_string)
463     world_db["Things"] = {}
464     remake_map()
465     world_db["WORLD_ACTIVE"] = 1
466     world_db["TURN"] = 1
467     for i in range(world_db["ThingTypes"][playertype]["TT_START_NUMBER"]):
468         world_db["Things"][id_setter(-1, "Things")] = {
469             "T_LIFEPOINTS": world_db["ThingTypes"][playertype]["TT_LIFEPOINTS"],
470             "T_TYPE": playertype,
471             "T_POSY": 0, # randomize safely
472             "T_POSX": 0, # randomize safely
473             "T_ARGUMENT": 0,
474             "T_PROGRESS": 0,
475             "T_SATIATION": 0,
476             "T_COMMAND": 0,
477             "T_CARRIES": [],
478             "carried": False,
479             "T_MEMTHING": [],
480             "T_MEMMAP": False,
481             "T_MEMDEPTHMAP": False
482         }
483     # generate fov map?
484     # TODO: Generate things (player first, with updated memory)
485     strong_write(io_db["file_out"], "NEW_WORLD\n")
486
487
488 def command_maplength(maplength_string):
489     """Redefine map length. Invalidate map, therefore lose all things on it."""
490     set_world_inactive()
491     world_db["Things"] = {}
492     setter(None, "MAP_LENGTH", 1, 256)(maplength_string)
493
494
495 def command_worldactive(worldactive_string):
496     """Toggle world_db["WORLD_ACTIVE"] if possible.
497
498     An active world can always be set inactive. An inactive world can only be
499     set active with a "wait" ThingAction, and a player Thing (of ID 0). On
500     activation, rebuild all Things' FOVs and map memories.
501     """
502     # In original version, map existence was also tested (unnecessarily?).
503     val = integer_test(worldactive_string, 0, 1)
504     if val:
505         if 0 != world_db["WORLD_ACTIVE"]:
506             if 0 == val:
507                 set_world_inactive()
508             else:
509                 print("World already active.")
510         elif 0 == world_db["WORLD_ACTIVE"]:
511             wait_exists = False
512             for ThingAction in world_db["ThingActions"]:
513                 if "wait" == world_db["ThingActions"][ThingAction]["TA_NAME"]:
514                     wait_exists = True
515                     break
516             player_exists = False
517             for Thing in world_db["Things"]:
518                 if 0 == Thing:
519                     player_exists = True
520                     break
521             if wait_exists and player_exists:
522                 # TODO: rebuild all things' FOVs, map memories
523                 world_db["WORLD_ACTIVE"] = 1
524
525
526 def test_for_id_maker(object, category):
527     """Return decorator testing for object having "id" attribute."""
528     def decorator(f):
529         def helper(*args):
530             if hasattr(object, "id"):
531                 f(*args)
532             else:
533                 print("Ignoring: No " + category +
534                       " defined to manipulate yet.")
535         return helper
536     return decorator
537
538
539 def command_tid(id_string):
540     """Set ID of Thing to manipulate. ID unused? Create new one.
541
542     Default new Thing's type to the first available ThingType, others: zero.
543     """
544     id = id_setter(id_string, "Things", command_tid)
545     if None != id:
546         if world_db["ThingTypes"] == {}:
547             print("Ignoring: No ThingType to settle new Thing in.")
548             return
549         world_db["Things"][id] = {
550             "T_LIFEPOINTS": 0,
551             "T_ARGUMENT": 0,
552             "T_PROGRESS": 0,
553             "T_SATIATION": 0,
554             "T_COMMAND": 0,
555             "T_TYPE": list(world_db["ThingTypes"].keys())[0],
556             "T_POSY": 0,
557             "T_POSX": 0,
558             "T_CARRIES": [],
559             "carried": False,
560             "T_MEMTHING": [],
561             "T_MEMMAP": False,
562             "T_MEMDEPTHMAP": False
563         }
564
565
566 test_Thing_id = test_for_id_maker(command_tid, "Thing")
567
568
569 @test_Thing_id
570 def command_tcommand(str_int):
571     """Set T_COMMAND of selected Thing."""
572     val = integer_test(str_int, 0, 255)
573     if None != val:
574         if 0 == val or val in world_db["ThingActions"]:
575             world_db["Things"][command_tid.id]["T_COMMAND"] = val
576         else:
577             print("Ignoring: ThingAction ID belongs to no known ThingAction.")
578
579
580 @test_Thing_id
581 def command_ttype(str_int):
582     """Set T_TYPE of selected Thing."""
583     val = integer_test(str_int, 0, 255)
584     if None != val:
585         if val in world_db["ThingTypes"]:
586             world_db["Things"][command_tid.id]["T_TYPE"] = val
587         else:
588             print("Ignoring: ThingType ID belongs to no known ThingType.")
589
590
591 @test_Thing_id
592 def command_tcarries(str_int):
593     """Append int(str_int) to T_CARRIES of selected Thing.
594
595     The ID int(str_int) must not be of the selected Thing, and must belong to a
596     Thing with unset "carried" flag. Its "carried" flag will be set on owning.
597     """
598     val = integer_test(str_int, 0, 255)
599     if None != val:
600         if val == command_tid.id:
601             print("Ignoring: Thing cannot carry itself.")
602         elif val in world_db["Things"] \
603              and not world_db["Things"][val]["carried"]:
604             world_db["Things"][command_tid.id]["T_CARRIES"].append(val)
605             world_db["Things"][val]["carried"] = True
606         else:
607             print("Ignoring: Thing not available for carrying.")
608     # Note that the whole carrying structure is different from the C version:
609     # Carried-ness is marked by a "carried" flag, not by Things containing
610     # Things internally.
611
612
613 @test_Thing_id
614 def command_tmemthing(str_t, str_y, str_x):
615     """Add (int(str_t), int(str_y), int(str_x)) to selected Thing's T_MEMTHING.
616
617     The type must fit to an existing ThingType, and the position into the map.
618     """
619     type = integer_test(str_t, 0, 255)
620     posy = integer_test(str_y, 0, 255)
621     posx = integer_test(str_x, 0, 255)
622     if None != type and None != posy and None != posx:
623         if type not in world_db["ThingTypes"] \
624            or posy >= world_db["MAP_LENGTH"] or posx >= world_db["MAP_LENGTH"]:
625             print("Ignoring: Illegal value for thing type or position.")
626         else:
627             memthing = (type, posy, posx)
628             world_db["Things"][command_tid.id]["T_MEMTHING"].append(memthing)
629
630
631 def setter_map(maptype):
632     """Set selected Thing's map of maptype's int(str_int)-th line to mapline.
633
634     If Thing has no map of maptype yet, initialize it with ' ' bytes first.
635     """
636     @test_Thing_id
637     def helper(str_int, mapline):
638         val = integer_test(str_int, 0, 255)
639         if None != val:
640             if val >= world_db["MAP_LENGTH"]:
641                 print("Illegal value for map line number.")
642             elif len(mapline) != world_db["MAP_LENGTH"]:
643                 print("Map line length is unequal map width.")
644             else:
645                 length = world_db["MAP_LENGTH"]
646                 rmap = None
647                 if not world_db["Things"][command_tid.id][maptype]:
648                     rmap = bytearray(b' ' * (length ** 2))
649                 else:
650                     rmap = world_db["Things"][command_tid.id][maptype]
651                 rmap[val * length:(val * length) + length] = mapline.encode()
652                 world_db["Things"][command_tid.id][maptype] = rmap
653     return helper
654
655
656 def setter_tpos(axis):
657     """Generate setter for T_POSX or  T_POSY of selected Thing."""
658     @test_Thing_id
659     def helper(str_int):
660         val = integer_test(str_int, 0, 255)
661         if None != val:
662             if val < world_db["MAP_LENGTH"]:
663                 world_db["Things"][command_tid.id]["T_POS" + axis] = val
664                 # TODO: Delete Thing's FOV, and rebuild it if world is active.
665             else:
666                 print("Ignoring: Position is outside of map.")
667     return helper
668
669
670 def command_ttid(id_string):
671     """Set ID of ThingType to manipulate. ID unused? Create new one.
672
673     Default new ThingType's TT_SYMBOL to "?", TT_CORPSE_ID to self, others: 0.
674     """
675     id = id_setter(id_string, "ThingTypes", command_ttid)
676     if None != id:
677         world_db["ThingTypes"][id] = {
678             "TT_NAME": "(none)",
679             "TT_CONSUMABLE": 0,
680             "TT_LIFEPOINTS": 0,
681             "TT_PROLIFERATE": 0,
682             "TT_START_NUMBER": 0,
683             "TT_SYMBOL": "?",
684             "TT_CORPSE_ID": id
685         }
686
687
688 test_ThingType_id = test_for_id_maker(command_ttid, "ThingType")
689
690
691 @test_ThingType_id
692 def command_ttname(name):
693     """Set TT_NAME of selected ThingType."""
694     world_db["ThingTypes"][command_ttid.id]["TT_NAME"] = name
695
696
697 @test_ThingType_id
698 def command_ttsymbol(char):
699     """Set TT_SYMBOL of selected ThingType. """
700     if 1 == len(char):
701         world_db["ThingTypes"][command_ttid.id]["TT_SYMBOL"] = char
702     else:
703         print("Ignoring: Argument must be single character.")
704
705
706 @test_ThingType_id
707 def command_ttcorpseid(str_int):
708     """Set TT_CORPSE_ID of selected ThingType."""
709     val = integer_test(str_int, 0, 255)
710     if None != val:
711         if val in world_db["ThingTypes"]:
712             world_db["ThingTypes"][command_ttid.id]["TT_CORPSE_ID"] = val
713         else:
714             print("Ignoring: Corpse ID belongs to no known ThignType.")
715
716
717 def command_taid(id_string):
718     """Set ID of ThingAction to manipulate. ID unused? Create new one.
719
720     Default new ThingAction's TA_EFFORT to 1, its TA_NAME to "wait".
721     """
722     id = id_setter(id_string, "ThingActions", command_taid, True)
723     if None != id:
724         world_db["ThingActions"][id] = {
725             "TA_EFFORT": 1,
726             "TA_NAME": "wait"
727         }
728
729
730 test_ThingAction_id = test_for_id_maker(command_taid, "ThingAction")
731
732
733 @test_ThingAction_id
734 def command_taname(name):
735     """Set TA_NAME of selected ThingAction.
736
737     The name must match a valid thing action function. If after the name
738     setting no ThingAction with name "wait" remains, call set_world_inactive().
739     """
740     if name == "wait" or name == "move" or name == "use" or name == "drop" \
741        or name == "pick_up":
742         world_db["ThingActions"][command_taid.id]["TA_NAME"] = name
743         if 1 == world_db["WORLD_ACTIVE"]:
744             wait_defined = False
745             for id in world_db["ThingActions"]:
746                 if "wait" == world_db["ThingActions"][id]["TA_NAME"]:
747                     wait_defined = True
748                     break
749             if not wait_defined:
750                 set_world_inactive()
751     else:
752         print("Ignoring: Invalid action name.")
753     # In contrast to the original,naming won't map a function to a ThingAction.
754
755
756 """Commands database.
757
758 Map command start tokens to ([0]) number of expected command arguments, ([1])
759 the command's meta-ness (i.e. is it to be written to the record file, is it to
760 be ignored in replay mode if read from server input file), and ([2]) a function
761 to be called on it.
762 """
763 commands_db = {
764     "QUIT": (0, True, command_quit),
765     "PING": (0, True, command_ping),
766     "THINGS_HERE": (2, True, command_thingshere),
767     "MAKE_WORLD": (1, False, command_makeworld),
768     "SEED_MAP": (1, False, command_seedmap),
769     "SEED_RANDOMNESS": (1, False, setter(None, "SEED_RANDOMNESS",
770                                          0, 4294967295)),
771     "TURN": (1, False, setter(None, "TURN", 0, 65535)),
772     "PLAYER_TYPE": (1, False, setter(None, "PLAYER_TYPE", 0, 255)),
773     "MAP_LENGTH": (1, False, command_maplength),
774     "WORLD_ACTIVE": (1, False, command_worldactive),
775     "TA_ID": (1, False, command_taid),
776     "TA_EFFORT": (1, False, setter("ThingAction", "TA_EFFORT", 0, 255)),
777     "TA_NAME": (1, False, command_taname),
778     "TT_ID": (1, False, command_ttid),
779     "TT_NAME": (1, False, command_ttname),
780     "TT_SYMBOL": (1, False, command_ttsymbol),
781     "TT_CORPSE_ID": (1, False, command_ttcorpseid),
782     "TT_CONSUMABLE": (1, False, setter("ThingType", "TT_CONSUMABLE",
783                                        0, 65535)),
784     "TT_START_NUMBER": (1, False, setter("ThingType", "TT_START_NUMBER",
785                                          0, 255)),
786     "TT_PROLIFERATE": (1, False, setter("ThingType", "TT_PROLIFERATE",
787                                         0, 255)),
788     "TT_LIFEPOINTS": (1, False, setter("ThingType", "TT_LIFEPOINTS", 0, 255)),
789     "T_ID": (1, False, command_tid),
790     "T_ARGUMENT": (1, False, setter("Thing", "T_ARGUMENT", 0, 255)),
791     "T_PROGRESS": (1, False, setter("Thing", "T_PROGRESS", 0, 255)),
792     "T_LIFEPOINTS": (1, False, setter("Thing", "T_LIFEPOINTS", 0, 255)),
793     "T_SATIATION": (1, False, setter("Thing", "T_SATIATION", -32768, 32767)),
794     "T_COMMAND": (1, False, command_tcommand),
795     "T_TYPE": (1, False, command_ttype),
796     "T_CARRIES": (1, False, command_tcarries),
797     "T_MEMMAP": (2, False, setter_map("T_MEMMAP")),
798     "T_MEMDEPTHMAP": (2, False, setter_map("T_MEMDEPTHMAP")),
799     "T_MEMTHING": (3, False, command_tmemthing),
800     "T_POSY": (1, False, setter_tpos("Y")),
801     "T_POSX": (1, False, setter_tpos("X")),
802 }
803
804
805 """World state database. With sane default values."""
806 world_db = {
807     "TURN": 0,
808     "SEED_MAP": 0,
809     "SEED_RANDOMNESS": 0,
810     "PLAYER_TYPE": 0,
811     "MAP_LENGTH": 64,
812     "WORLD_ACTIVE": 0,
813     "ThingActions": {},
814     "ThingTypes": {},
815     "Things": {}
816 }
817
818
819 """File IO database."""
820 io_db = {
821     "path_save": "save",
822     "path_record": "record",
823     "path_worldconf": "confserver/world",
824     "path_server": "server/",
825     "path_in": "server/in",
826     "path_out": "server/out",
827     "path_worldstate": "server/worldstate",
828     "tmp_suffix": "_tmp",
829     "kicked_by_rival": False,
830     "worldstate_updateable": False
831 }
832
833
834 try:
835     opts = parse_command_line_arguments()
836     setup_server_io()
837     # print("DUMMY: Run game.")
838     if None != opts.replay:
839         replay_game()
840     else:
841         play_game()
842 except SystemExit as exit:
843     print("ABORTING: " + exit.args[0])
844 except:
845     print("SOMETHING WENT WRONG IN UNEXPECTED WAYS")
846     raise
847 finally:
848     cleanup_server_io()
849     # print("DUMMY: (Clean up C heap.)")