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MAJOR re-write. Split plomrogue into a server and a client. Re-wrote large parts
[plomrogue] / src / client / draw_wins.h
1 /* src/client/draw_wins.h
2  *
3  * Routines for drawing the game's windows' contents.
4  */
5
6 #ifndef DRAW_WINS_H
7 #define DRAW_WINS_H
8
9 struct Win;
10
11
12
13 /* Default routines to draw the various windows' standard contents. */
14 extern void draw_win_log(struct Win * win);
15 extern void draw_win_map(struct Win * win);
16 extern void draw_win_info(struct Win * win);
17 extern void draw_win_inventory(struct Win * win);
18 extern void draw_win_available_keybindings(struct Win * win);
19 extern void draw_win_keybindings_global(struct Win * win);
20 extern void draw_win_keybindings_winconf_geometry(struct Win * win);
21 extern void draw_win_keybindings_winconf_keybindings(struct Win * win);
22
23 /* Routines to draw windows' configuration views. */
24 extern void draw_winconf_keybindings(struct Win * win);
25 extern void draw_winconf_geometry(struct Win * win);
26
27
28
29 #endif