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MAJOR re-write. Split plomrogue into a server and a client. Re-wrote large parts
[plomrogue] / src / client / map_window.h
1 /* src/client/map_window.h
2  *
3  * Routines to re-focus the game map window.
4  */
5
6 #ifndef MAP_WINDOW_H
7 #define MAP_WINDOW_H
8
9 #include "../common/yx_uint16.h" /* for yx_uint16  */
10
11
12
13 /* Try changing map window's focus into direction "d" (north = "N" etc.). */
14 extern void map_scroll(char d);
15
16 /* Center map window on player (even if it is non-visible). */
17 extern void map_center();
18
19
20
21 #endif