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7DRL: Some population balancing.
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2015-03-15 Christian HellerAdd weaker axe KNIFE.
2015-03-15 Christian HellerFix client crashing due to GOD_MOOD removal.
2015-03-15 Christian Heller7DRL: New tool: fertilizer.
2015-03-15 Christian HellerMinor changes to default thing names and symbols.
2015-03-15 Christian HellerNecessary C additions to make previous commit build.
2015-03-15 Christian HellerClient: Shrink "stats"/"info" window (7DRL: expect...
2015-03-14 Christian Heller7DRL: Redo colors.
2015-03-14 Christian HellerClient: Slightly grow wait time in test_and_poll_server().
2015-03-14 Christian Heller7DRL: Extend EMPATHY display with actors' current actions.
2015-03-13 Christian Heller7DRL: Redo color scheme.
2015-03-13 Christian Heller7DRL: Show actors' health on map (for non-player only...
2015-03-13 Christian Heller7DRL: Via stacks depth map, add visualization of thing...
2015-03-13 Christian Heller7DRL: Make "Things here" window scrollable.
2015-03-13 Christian Heller7DRL: New plant mission, plus lots of refactoring of...
2015-03-13 Christian HellerClient: Fix log window drawing bug (too small winmap...
2015-03-13 Christian Heller(Tentative: Contains bugs!) Add carpentry, building...
2015-03-12 Christian Heller7DRL: Add falling trees turning to lumber / WOOD.
2015-03-12 Christian Heller7DRL: Add an "axe" tool type to chop down trees with.
2015-03-12 Christian Heller7DRL: Add first plant growth quest.
2015-03-11 Christian HellerClient: Change look mode cursor visualization.
2015-03-11 Christian Heller7DRL: Add '_' altar symbol to map, declare it walkable.
2015-03-11 Christian Heller7DRL: Add vegetation-friendly land, make plant spread...
2015-03-11 Christian Heller7DRL: Declare ':' map cells open / passable / proliferable.
2015-03-11 Christian Heller7DRL: Client map coloring.
2015-03-11 Christian HellerUndo previous commit, fixed keybindings at wrong place.
2015-03-11 Christian HellerClient: Use X/Y instead of x/y for window size config...
2015-03-10 Christian HellerMinor code formatting improvement.
2015-03-10 Christian HellerFix client-server communication bug that made read_queu...
2015-03-10 Christian HellerFurther server optimization by outsourcing to libplomrogue.
2015-03-10 Christian Heller7DRL: Add GOD_MOOD, GOD_FAVOR properties with no use...
2015-03-10 Christian HellerOptimize Dijkstra map algorithm.
2015-03-09 Christian HellerFurther changes to the build system / file paths/names.
2015-03-09 Christian HellerRemove C variant of server, redefine build system to...
2015-03-08 Christian HellerServer/C: Set same server dir mode as Python variant...
2015-03-08 Christian HellerServer/C: Re-order savefile to easen comparisons with...
2015-03-08 Christian HellerServer/C: Don't update map memory on WORLD_ACTIVE command.
2015-03-08 Christian HellerServer/C: In parse_palyer_command_0arg, don't set zero...
2015-03-08 Christian HellerServer/C: In actor_use(), don't directly add nutrition...
2015-03-08 Christian HellerServer/C: In actor_pick(), pick highest ID'd item in...
2015-03-08 Christian HellerServer/C: Fix bug of ignoring wait set by get_dir_from_...
2015-02-15 Christian HellerServer: Add regeneration of lifepoints on positive...
2015-02-15 Christian HellerServer/AI: Only hunt enemies up to a certain distance.
2015-02-14 Christian HellerServer/AI: Minor improvements to fleeing algorithm.
2015-02-08 Christian HellerServer: Remove .stomach thing type attribute, derive...
2015-02-08 Christian HellerMinor code re-styling.
2015-02-08 Christian HellerServer: Use thing's .consumable as what's pushing up...
2015-02-08 Christian HellerAdd basic food clock (but no consumables yet to re...
2015-02-06 Christian HellerClient: Improve test_and_poll_server() ping test logic...
2015-02-06 Christian HellerServer: Fix segfault when parsing THINGS_HERE on player...
2015-02-04 Christian HellerServer/AI: From directions of equal attractiveness...
2015-02-04 Christian HellerServer: Fix buggy list of directions in try_thing_proli...
2015-02-03 Christian HellerServer/AI: Flee actors whose type starts with more...
2015-02-01 Christian HellerServer: Minor refactoring of get_dir_to_nearest_target().
2015-01-30 Christian HellerServer/AI: Explore map for (long-time) unexplored cells.
2015-01-29 Christian HellerClient: Fix buggy log window size pre-calculating trigg...
2015-01-27 Christian HellerServer: Refactoring of initialization of empty maps.
2015-01-27 Christian HellerFix hardcoding of MAGIC MEAT thing name.
2015-01-18 Christian HellerClient: Fix too small memory allocation for window...
2015-01-17 Christian HellerFor large logs, only once (pre-)alloc winmap memory.
2014-12-07 Christian HellerClient: More flexible server polling, shrink alertness...
2014-12-07 Christian HellerClient: Shorten waiting-for-server message in "Items...
2014-12-07 Christian HellerClient: Be verbose about waiting for server input for...
2014-12-07 Christian HellerServer: Decouple update_map_memory() and build_fov_map...
2014-12-07 Christian HellerServer: Fix doubling of items listed via THINGS_HERE.
2014-12-07 Christian HellerServer: Add animate things in field of view to THINGS_H...
2014-12-07 Christian HellerServer: Send THINGS_HERE data only about things in...
2014-12-07 Christian HellerServer: Remove redundant setting of world.do_update.
2014-12-07 Christian HellerServer: Execute THINGS_HERE command only on existing...
2014-12-07 Christian HellerServer: Don't segfault on lack of THINGS_HERE arguments.
2014-12-06 Christian HellerClient: Don't confuse map window's winconfig view cente...
2014-12-06 Christian HellerClient: Slightly expand map area displayed.
2014-12-06 Christian HellerClient: Remove redundant map scrolling code.
2014-12-06 Christian HellerClient: Drop now redundant map centering systems.
2014-12-06 Christian HellerAdd "look" mode to query things on any cell via new...
2014-12-06 Christian HellerServer: Restructure io_loop(), and make obey_msg()...
2014-11-21 Christian HellerClient: In "Standing on", mark emptiness against lack...
2014-11-21 Christian HellerClient: Remove references to removed window.
2014-11-21 Christian HellerDisplay stack of things player is standing on.
2014-11-20 Christian HellerServer: Add explanatory comment.
2014-11-20 Christian HellerClient: Add size test to array_append().
2014-11-20 Christian HellerServer: Fix "WORLD_UDPATED" message to "WORLD_UPDATED...
2014-11-20 Christian HellerServer: Send "WORLD_UPDATED" message in parallel to...
2014-11-20 Christian HellerClient: Remove superfluous line of code.
2014-11-20 Christian HellerServer: Only fflush() via send_to_outfile() when messag...
2014-11-20 Christian HellerOn world (re-)generation, server sends 'NEW_WORLD'...
2014-11-14 Christian HellerMore correct comment.
2014-11-14 Christian HellerFurther comment refinement.
2014-11-14 Christian HellerFurther expansion of comments.
2014-11-14 Christian HellerClient: More complete comments.
2014-11-14 Christian HellerClient Improve comments.
2014-11-14 Christian HellerClient: Rename read_outfile() to more precise read_queue().
2014-11-14 Christian HellerClient: ping_pong_test() + try_growing_queue() = test_a...
2014-11-14 Christian HellerSimplify queue reading/writing.
2014-11-14 Christian HellerTo read_file_into_queue(), add queue size test.
2014-11-14 Christian HellerSend log messages through server out file. Includes...
2014-11-13 Christian HellerClient: Minor variable renaming.
2014-11-13 Christian HellerServer: In get_message_from_queue(), retry if 1st chunk...
2014-11-13 Christian HellerClient: Rename read_world() to more precise read_worlds...
2014-11-13 Christian HellerClient: Abort test_ping_pong() earlier when server...
2014-11-13 Christian HellerServer: Don't continue turn after player has died.
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