from parser import ArgError
-class World:
+class Map:
- def __init__(self):
- self.turn = 0
- self.map_size = (0, 0)
- self.terrain_map = ''
- self.things = []
- self.Thing = Thing # child classes may use an extended Thing class here
+ def __init__(self, size=(0, 0), terrain=''):
+ self.size = size
+ self.terrain = terrain
- def set_map_size(self, yx):
- y, x = yx
- self.map_size = (y, x)
- self.terrain_map = ''
- for y in range(self.map_size[0]):
- self.terrain_map += '?' * self.map_size[1]
-
- def set_map_line(self, y, line):
- width_map = self.map_size[1]
- if y >= self.map_size[0]:
+ def set_line(self, y, line):
+ height_map = self.size[0]
+ width_map = self.size[1]
+ if y >= height_map:
raise ArgError('too large row number %s' % y)
width_line = len(line)
if width_line > width_map:
raise ArgError('too large map line width %s' % width_line)
- self.terrain_map = self.terrain_map[:y * width_map] + line + \
- self.terrain_map[(y + 1) * width_map:]
+ self.terrain = self.terrain[:y * width_map] + line +\
+ self.terrain[(y + 1) * width_map:]
+
+ def set_size(self, yx):
+ y, x = yx
+ self.size = (y, x)
+ self.terrain = ''
+ for y in range(self.size[0]):
+ self.terrain += '?' * self.size[1]
+
+
+class World:
+
+ def __init__(self):
+ self.turn = 0
+ self.map_ = Map()
+ self.things = []
+ self.Thing = Thing # child classes may use an extended Thing class here
def get_thing(self, id_):
for thing in self.things:
self.id_ = id_
self.type_ = '?'
self.position = [0,0]
+
+
+class CommonCommandsMixin:
+
+ def cmd_MAP_SIZE(self, yx):
+ """Set self.map_size to yx, redraw self.terrain_map as '?' cells."""
+ self.world.map_.set_size(yx)
+ cmd_MAP_SIZE.argtypes = 'yx_tuple:nonneg'
+
+ def cmd_THING_TYPE(self, i, type_):
+ t = self.world.get_thing(i)
+ t.type_ = type_
+ cmd_THING_TYPE.argtypes = 'int:nonneg string'
+
+ def cmd_THING_POS(self, i, yx):
+ t = self.world.get_thing(i)
+ t.position = list(yx)
+ cmd_THING_POS.argtypes = 'int:nonneg yx_tuple:nonneg'