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Proper module structure.
[plomrogue2-experiments] / new / example_server.py
diff --git a/new/example_server.py b/new/example_server.py
new file mode 100755 (executable)
index 0000000..fea2f68
--- /dev/null
@@ -0,0 +1,23 @@
+#!/usr/bin/env python3
+import sys
+import os
+from plomrogue import Game
+
+if len(sys.argv) != 2:
+    print('wrong number of arguments, expected one (game file)')
+    exit(1)
+game_file_name = sys.argv[1]
+game = Game(game_file_name)
+if os.path.exists(game_file_name):
+    if not os.path.isfile(game_file_name):
+        print('game file name does not refer to a valid game file')
+    else:
+        with open(game_file_name, 'r') as f:
+            lines = f.readlines()
+        for i in range(len(lines)):
+            line = lines[i]
+            print("FILE INPUT LINE %5s: %s" % (i, line), end='')
+            game.io.handle_input(line, store=False)
+else:
+    game.io.handle_input('GEN_WORLD Y:16,X:16 bar')
+game.io.run_loop_with_server()