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Add MAP command to explicitely set map size.
[plomrogue2-experiments] / new2 / plomrogue / commands.py
index 352f40dc1af3a64e99564a7033f2fb8626422f3c..2ca62304e38160c5d466ba8ff76b05da7ba097af 100644 (file)
@@ -13,11 +13,16 @@ cmd_ALL.argtypes = 'string'
 def cmd_LOGIN(game, nick, connection_id):
     for t in [t for t in game.things if t.type_ == 'player' and t.nickname == nick]:
         raise GameError('name already in use')
-    t = game.thing_types['player'](game)
+    if connection_id in game.sessions:
+        t_id = game.sessions[connection_id]
+        t = game.get_thing(t_id, False)
+        game.io.send('META ' + quote('you rename yourself to: ' + nick), connection_id)
+    else:
+        t = game.thing_types['player'](game)
+        game.things += [t]  # TODO refactor into Thing.__init__?
+        game.sessions[connection_id] = t.id_
+        game.io.send('META ' + quote('you are now: ' + nick), connection_id)
     t.nickname = nick
-    game.things += [t]  # TODO refactor into Thing.__init__?
-    game.sessions[connection_id] = t.id_ 
-    game.io.send('META ' + quote('you are now: ' + nick), connection_id)
     game.io.send('PLAYER_ID %s' % t.id_, connection_id)
 cmd_LOGIN.argtypes = 'string'
 
@@ -47,3 +52,7 @@ cmd_TURN.argtypes = 'int:nonneg'
 def cmd_MAP_LINE(game, y, line):
     game.map.set_line(y, line)
 cmd_MAP_LINE.argtypes = 'int:nonneg string'
+
+def cmd_MAP(game, size):
+    game.new_map(size)
+cmd_MAP.argtypes = 'yx_tuple:pos'