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Add basic save file mechanism.
[plomrogue2-experiments] / new2 / plomrogue / commands.py
index 79a4678b1b8133b969e589729d90498e235a2dc8..df347289f64459ce4718df6aefb6a87a6ec920d2 100644 (file)
@@ -34,3 +34,26 @@ def cmd_QUERY(game, target_nick, msg, connection_id):
         raise GameError('target user offline')
     raise GameError('can only query with registered nicknames')
 cmd_QUERY.argtypes = 'string string'
+
+def cmd_PING(game, connection_id):
+    game.io.send('PONG')
+cmd_PING.argtypes = ''
+
+def cmd_SAVE(game):
+
+    def write(f, msg):
+        f.write(msg + '\n')
+
+    with open(game.io.save_file, 'w') as f:
+        write(f, 'TURN %s' % game.turn)
+        for y, line in game.map.lines():
+            write(f, 'MAP_LINE %5s %s' % (y, quote(line)))
+cmd_SAVE.argtypes = ''
+
+def cmd_TURN(game, n):
+    game.turn = n
+cmd_TURN.argtypes = 'int:nonneg'
+
+def cmd_MAP_LINE(game, y, line):
+    game.map.set_line(y, line)
+cmd_MAP_LINE.argtypes = 'int:nonneg string'