2019-01-15 |
Christian Heller | Class renaming. |
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2019-01-14 |
Christian Heller | Ignore success messages, properly quote messages. |
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2019-01-12 |
Christian Heller | Redo map system, add map visibility infrastructure. |
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2018-12-12 |
Christian Heller | Refactor. |
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2018-12-12 |
Christian Heller | Refactoring and removal of unused code. |
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2018-12-12 |
Christian Heller | Remove redundant / doubled code. |
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2018-12-12 |
Christian Heller | Refactor. |
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2018-12-11 |
Christian Heller | Refactor. |
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2018-12-11 |
Christian Heller | Move hardcoding of world data to init process. |
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2018-12-11 |
Christian Heller | Refactor, add game file handling, replace TERRAIN with... |
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2018-12-03 |
Christian Heller | Remove newlines from server data, add action initiation... |
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2017-10-15 |
Christian Heller | Share parsing code between client and server. |
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2017-10-13 |
Christian Heller | Lots of refactoring. |
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2017-10-13 |
Christian Heller | Add turn widget to client. |
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2017-08-24 |
Christian Heller | Add Thing types and map them to symbols to display... |
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2017-08-23 |
Christian Heller | Specify widget classes, names by their use. |
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2017-08-23 |
Christian Heller | Add player move (only vertically), basic input error... |
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2017-08-23 |
Christian Heller | Add MAP_SIZE reply, add constraint checks. |
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2017-08-23 |
Christian Heller | Add ArgumentError class, improve positioning command. |
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2017-08-23 |
Christian Heller | Refactor, fix typo, handle exceptions in client. |
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2017-08-21 |
Christian Heller | Add map data transfer, fix socket reading queue. |
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2017-08-19 |
Christian Heller | Extend, reorganize commands server is capable of. |
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2017-08-19 |
Christian Heller | Refactor client, add potential map widget. |
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2017-04-26 |
Christian Heller | Some more experiments with threading. |
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2017-04-23 |
Christian Heller | Initial commit of actual stuff. |
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