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Don't generate objects at illegal positions. Plus, refactor.
[plomrogue2-experiments]
/
new
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2019-04-21
Christian Heller
Don't generate objects at illegal positions. Plus,...
tree
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commitdiff
2019-04-16
Christian Heller
Transform items into food to replenish player energy.
tree
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commitdiff
2019-04-10
Christian Heller
Add ever-decreasing health to animate things, and death.
tree
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commitdiff
2019-04-10
Christian Heller
Minor refactoring.
tree
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commitdiff
2019-04-10
Christian Heller
Invert color for examiner cursor.
tree
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commitdiff
2019-04-10
Christian Heller
More comments and refactoring.
tree
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commitdiff
2019-04-10
Christian Heller
Send initial GET_GAMESTATE command from client.
tree
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commitdiff
2019-04-09
Christian Heller
Refactor.
tree
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commitdiff
2019-04-09
Christian Heller
In examine cursor mode, show map cell contents in left...
tree
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commitdiff
2019-04-09
Christian Heller
To client, add map examining cursor.
tree
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commitdiff
2019-04-09
Christian Heller
In client, mark terrain cells that carry multiple objec...
tree
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commitdiff
2019-04-08
Christian Heller
Make popup key available from all window configurations.
tree
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commitdiff
2019-04-08
Christian Heller
Refactoring.
tree
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commitdiff
2019-04-08
Christian Heller
Use dedicated widgets for inventory and pickable items.
tree
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commitdiff
2019-04-05
Christian Heller
In client, ensure item pointer is always within range.
tree
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commitdiff
2019-04-05
Christian Heller
Ensure popup stays on even if background window changes.
tree
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commitdiff
2019-04-05
Christian Heller
Re-structure client IO.
tree
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commitdiff
2019-03-09
Christian Heller
Allow item-in-vicinity selection for item pickup.
tree
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commitdiff
2019-02-28
Christian Heller
Use tuples for positions; fix inventory saving bug.
tree
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commitdiff
2019-02-27
Christian Heller
Minor code style improvements.
tree
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commitdiff
2019-02-27
Christian Heller
Fix reproducibility bug due to unstable iteration order.
tree
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commitdiff
2019-02-27
Christian Heller
Refactor server code; remove now unused PLAYER_POS...
tree
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commitdiff
2019-02-27
Christian Heller
Add client-side inventory handling.
tree
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commitdiff
2019-02-27
Christian Heller
Client-wise, add inventory capability and pop-up exampl...
tree
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commitdiff
2019-02-27
Christian Heller
Add inventory / item pickup/drop server-side.
tree
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commitdiff
2019-02-21
Christian Heller
Dynamically decide new Thing IDs.
tree
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commitdiff
2019-02-21
Christian Heller
Add "item" thing type differentiated from animate thing...
tree
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commitdiff
2019-02-21
Christian Heller
Add multi-class thing type system.
tree
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commitdiff
2019-02-18
Christian Heller
Fix so-far invisible task name derivation error.
tree
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commitdiff
2019-02-18
Christian Heller
More refactoring.
tree
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commitdiff
2019-02-18
Christian Heller
Remove TODO: Examined situation, found no error.
tree
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commitdiff
2019-02-18
Christian Heller
Fix minor bug.
tree
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commitdiff
2019-02-18
Christian Heller
Refactor and extend new library.
tree
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commitdiff
2019-02-18
Christian Heller
Remove usage demo code from library.
tree
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commitdiff
2019-02-18
Christian Heller
Wrap partial usage in function that copies object attri...
tree
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commitdiff
2019-02-18
Christian Heller
Export all names in module needed for demo client.
tree
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commitdiff
2019-02-18
Christian Heller
Proper module structure.
tree
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commitdiff
2019-02-18
Christian Heller
New structure.
tree
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commitdiff