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Add thing protection.
[plomrogue2] / plomrogue / game.py
2020-11-27 Christian HellerAdd thing protection.
2020-11-26 Christian HellerAdd thing name editing.
2020-11-26 Christian HellerSome more code style improvements after flake8.
2020-11-26 Christian HellerFix various minor, mostly "unused" flake8 complaints.
2020-11-20 Christian HellerIntroduce spawn points.
2020-11-20 Christian HellerAdd default map protection areas.
2020-11-19 Christian HellerAdd basic admin commands.
2020-11-19 Christian HellerRefactor player session code.
2020-11-18 Christian Hellerdd annotation hints view.
2020-11-18 Christian HellerOnly save maps that have been modified from default.
2020-11-18 Christian HellerRe-write mapping system to accomodate infinite map...
2020-11-17 Christian HellerShrink sound Dijkstra map, reach; refactor lots of...
2020-11-17 Christian HellerShrink FOV map to radius.
2020-11-14 Christian HellerExpand terrain and thing content.
2020-11-14 Christian HellerAdd terrain descriptions.
2020-11-14 Christian HellerPersist Thing names, simplify their client info display.
2020-11-14 Christian HellerGeneralize ThingPlayer.nickname to Thing.name.
2020-11-14 Christian HellerAdd player-identifying meta characters next to @ symbols.
2020-11-13 Christian HellerAdd basic non-player things system.
2020-11-12 Christian HellerAdd field of view.
2020-11-10 Christian HellerUse god mode commands on world save.
2020-11-10 Christian HellerAlso inhibit FLATTEN_SURROUNDINGS with terrain passwording.
2020-11-10 Christian HellerAdd terrain editing access control via passwords.
2020-11-09 Christian HellerInitial commit.